grandMA3 User Manual Publication
Assign Scribbles
grandMA3 User Manual » Scribbles » Assign Scribbles
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Version 2.2
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Scribbles in the scribble pool can be assigned to objects. Additionally, you can create new scribbles and assign them directly when editing objects.
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Hint: |
To avoid spamming the scribble pool, create the scribbles in the Scribbles pool and then assign them to other objects. |
There are multiple ways to assign scribbles:
- Scribble Pool Objects
- Press Assign.
- Tap a scribble in the Scribbles pool.
- Tap the object you want to assign the scribble to.
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- Open the swipey commands on an object in the Scribbles pool and choose Assign.
- Tap the object you want to assign the scribble to.
- Other Objects
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Open the swipey commands on the object and select Edit or Edit Setting. A pop-up opens.
For some pool objects, for example sequences or macros, additionally tap Settings in the title bar of the pop-up. - Tap Scribble. The Select Scribble dropdown opens.
- Select a scribble.
- Command Line
For more information on assigning scribbles using the command line, see Scribble Keyword.
The scribble is assigned to the selected object.
Tap New in the Select Scribble dropdown to create and assign a scribble directly to an object.