- dot2 User Manual
- New in the Manual
- Introduction
- Intended Use
- System Requirements dot2 onPC
- Installation of dot2 onPC
- What are...
- System Colors
- Command History
- Executor
- Values
- Background
- Programmer
- Groups
- Presets
- Tracking
- Cues
- Executors
- Chasers
- Effects
- Preview and Blind
- Network
- IPv6
- DMX Tester
- System Colors
- How to...
- Turn the console on and off
- Update the console
- Add, patch, change, and delete fixtures
- Save and load your show
- Use the command line
- Use Encoders in the onPC
- Work with groups
- Work with presets
- Work with cues
- Work with chasers
- Work with effects
- Connect nodes, wings, 3D and onPC
- Use external input triggers
- Use MIDI and MIDI Show Control (MSC)
- Use the external screen
- Use web remote
- Reset the console
- Keys
- Align
- At
- Backup
- Blind
- B.O.
- Clear
- Copy
- Cue
- Delete
- DMX
- [dot]
- Down
- Edit
- Effect
- [Encoder]
- Esc
- Exec (Executor)
- [Exec Flash]
- [Exec Go]
- Fix
- Fixture
- Flash
- Full
- Go-
- Go- (Large)
- Go+
- Go+ (Large)
- [GoFastBack] <<<
- [GoFastForward] >>>
- Goto
- Group
- Help
- Highlt (Highlight)
- Label
- If
- MA
- Macro
- Magic
- [Minus] -
- Move
- Next
- [Numeric keys]
- Off
- On
- Oops
- Page
- Page+
- Page-
- Pause
- Pause (Large)
- Please
- [Plus] +
- Preset
- Prev (Previous)
- Prvw (Preview)
- Select
- Set
- Setup
- Speed
- Store
- Thru
- Time
- Toggle
- Tools
- Up
- Update
- View [Eye]
- Views & Windows
- Control Elements
- Command Line
- Encoder Bar
- Executor Bar
- Preset Type Bar
- Title Bar
- View Bar
- Icons
- Add New Fixtures
- Backup
- Beam Preset Type
- Calculator
- Calibrate Screens
- Change Functions of Executor
- Choose Clone Method
- Choose Copy Method
- Choose Delete Method
- Choose Store Method
- Choose Update Method
- Clock
- Color Preset Type
- Command Line
- Configure Slot
- Control Preset Type
- Cues
- Dimmer Preset Type
- DMX
- Edit Cue Number(s)
- Effects
- Empty Executor
- Enter Name for
- Executor Bar
- Executor Pool
- Fixtures
- Fixture Schedule Overview
- Focus Preset Type
- Gobo Preset Type
- Global Settings
- Groups
- Help
- Import Fixture Type
- Key Backlight
- Leaving Patch & Fixture Schedule...
- Load Show
- Macros Pool
- Magic Speeds
- MIDI Configuration
- MIDI Monitor
- MIDI Show Control
- Network Interface
- Network Protocols Configuration
- Network Setup
- New Show
- Off...
- Oops
- Page Pool
- Patch and Fixture Schedule
- Position Preset Type
- Presets Pools
- Remote Inputs Configuration
- Save Show As...
- Select DMX Address...
- Select DMX Ports
- Select Fixtures ID(s)
- Select Fixture Type...
- Select Function for Remote Inputs Configuration
- Select Function of Executor
- Select Language...
- Select Session Number
- Select Station...
- Select Trig
- Select Type
- Select View
- Select View for External Screen
- Select Wing...
- Session Collision
- Settings of Executor
- Setup
- Shapers Preset Type
- Software Update via USB
- Sound Input Configuration
- Status and Messages
- System Clock
- System Information
- Time defaults
- Timecode Configuration
- Tools
- Video Preset Type
- Virtual Playbacks
- Window Settings
- Wings
- Wings & Nodes Diagnosis
- Control Elements
- Commands
- >>> [GoFastForward]
- <<< [GoFastBack]
- - [Minus]
- + [Plus]
- Assign
- At
- Black
- Blind
- Call
- Clone
- Copy
- Cue
- Default
- Delay
- Delete
- Dmx
- DmxUniverse
- Edit
- Effect
- Executor
- Fade
- Fix
- Fixture
- Flash
- Full
- FullHighlight
- Go
- GoBack
- Goto
- Group
- Help
- If
- IfOutput
- Invert
- Label
- Learn
- Macro
- MidiNote
- Move
- Off
- On
- OutDelay
- OutFade
- Page
- Park
- Pause
- Preset
- PresetType
- Preview
- Rate
- Record
- Release
- Remove
- Replace
- Select
- Selection
- SetIP
- SnapPercent
- Solo
- Stomp
- Store
- StoreLook
- SyncEffects
- Temp
- Thru
- Toggle
- Top
- Unpark
- Update
- View [Eye]
- Zero
- Hints for Operating
- Error Handling
- CrashLogCopy
- CrashLogDelete
- CrashLogList
- Error Messages
- Glossary
- dot2 Quick Start Guide
- dot2 3D
- dot2 Release Notes
Executor Command
Table of contents of this topic
This page describes the syntax and how to use the Executor command.
To go to the Executor command press Exec on the console.
Executor is in the command line now.
Description
With the Executor command you can, e.g.
- select all fixtures stored on an executor
- delete executors from the executor pool and the respective executor button on the console
- delete cues from executors
- set the intensity of an executor
- trigger an executor
Syntax
1. Select all fixtures stored on an executor.
2. Delete an executor from the executor pool and the respective executor button on the console.
3. Delete a cue from an executor.
4. Set the intensity of an executor to 50 %.
5. Trigger an executor with a go.
Example 1
Let´s assume, you will select all fixtures used in the cue list of executor 1.
There are two ways to do this.
a) Press Exec 1 Please.
b) Press Exec and then tap on the object tile of executor 1.
All fixtures stored in the cue list of executor one are selected in the fixtures view.
Example 2
Let´s assume, you will delete executor 1 from the actual page of the executor pool.
There are two ways to do this.
a) Press Delete Exec 1 Please.
b) Press Delete Exec and then tap on the object tile of executor 1.
Executor 1 is deleted from the actual page of the executor pool.
Example 3
Let´s assume, you will delete cue 1 from a executor button 1.
There are three different ways to do this.
a) Press Delete 1 (= Cue 1) Exec 1 Please.
b) Press Delete 1 (= Cue 1) and tap on the executor 1 in the executor bar view.
c) Press Delete 1 (= Cue 1) and press the respective executor button on the console.
If a cue list is stored on executor 1, the console ask to choose the delete method.
Example 4
Let´s assume, you will set intensity of executor 1 at 50 %.
The physical fader doesn´t move.
To grab the fader again, you have to move the fader once to the actual value.
The fader is working.
To apply values to the main executor, type only Exec in the command line without an executor number.
Press Exec 1 At 50 Please.
The executor has now 50 %. This is the same as you would move the fader up to 50 %.
Example 5
Let´s assume, you will trigger executor 1 by a Go command.
Press the small Go + (=Go ) Exec 1 Please.
Executor 1 is triggered by a Go command. This is the same as your executor button is assigned with a Go command.