• grandMA3 User Manual
    • Introduction
      • About the manual
      • Symbols used in the manual
      • System requirements grandMA3 onPC
      • Installation of grandMA3 onPC
    • Device Overview
      • grandMA3 console
      • grandMA3 replay unit
      • grandMA3 processing units
      • grandMA3 onPC command wing
      • Keys
        • Keys Overview
        • . [Dot]
        • <<< [GoFastBackward] | Black
        • >>> [GoFastForward] | Flash
        • - [Minus]
        • + [Plus]
        • / [Slash] | * [Asterisk/Multiply]
        • At
        • Assign
        • Align
        • Blind
        • Clear
        • Channel
        • Copy
        • Cue
        • Down
        • Delete
        • Esc
        • Edit
        • Freeze
        • Full
        • Fixture
        • Group
        • Goto
        • Go+ [large]
        • Go- [large]
        • Go+ | Temp
        • Go- | Top
        • Help
        • Highlt [Highlight]
        • If
        • Learn | Rate1
        • List
        • MA
        • Menu
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        • Oops
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        • Pause | Fix
        • Page+
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        • Please
        • Power
        • Preset
        • Prvw [Preview]
        • Prev [Previous]
        • Select
        • SelFix [SelectFixture]
        • Sequ [Sequence]
        • Set
        • Solo
        • Stomp
        • Store
        • Thru
        • Time
        • Up
        • Update
        • U1
        • U2
        • X1 | Clone
        • X2 | Link
        • X3 | Grid
        • X4 | Layout
        • X5 | Step
        • X6 | TC
        • X7 | View
        • X8 | DMX
        • X9
        • X10
        • X11
        • X12
        • X13 | Phaser
        • X14 | Macro
        • X15 | Page
        • X16 | Exec
        • XKeys
      • Control elements
        • Dual encoders
        • Level wheel
        • Grand master
        • Executor elements
    • System Overview
      • Standalone device
      • Locally networked devices
      • World server
      • Parameters
        • Calculate parameters
        • Expand the amount of parameters
    • First Steps
      • Unpack the device
      • Check scope of delivery
      • Position the device
      • Connect power
      • Connect desk light
      • Connect external screens
      • Connect USB mouse and USB keyboard
      • Connect DMX
      • Connect Audio In
      • Connect SMPTE (LTC)
      • Connect Ethernet
      • Connect DC Remote In
      • Turn on the console the first time
    • Show File Management
    • Workspace
      • User interface
        • User-defined area
        • Command line
        • Control bar
        • View buttons
        • Grand master
        • Tables in general
      • Gestures
      • Command section
      • Master controls
      • Playback controls
      • Allocation of displays
      • Encoder bar
        • Feature group control bar
        • Encoder toolbar
      • Calculator
      • Colors
      • Icons
    • Command Syntax and Keywords
      • General syntax rules
        • Object keywords
        • Function keywords
        • Helping keywords
      • All keywords
        • / [Slash]
        • . [Dot]
        • .. [DotDot]
        • <<< [GoFastBackward]
        • >>> [GoFastForward]
        • - [Minus]
        • * [Asterisk]
        • % [Percent]
        • + [Plus]
        • Absolute
        • Acceleration
        • Action
        • Align
        • AlignTransition
        • Appearance
        • Assign
        • At
        • Attribute
        • Black
        • Blind
        • BPM
        • Camera
        • ChangeDestination
        • Channel
        • ChannelSet
        • Chat
        • Clear
        • ClearActive
        • ClearAll
        • ClearSelection
        • CmdDelay
        • Configuration
        • Console
        • Copy
        • Cue
        • CueDelay
        • CueFade
        • CueInDelay
        • CueInFade
        • CueOutDelay
        • CueOutFade
        • Cut
        • DataPool
        • Decimal8
        • Decimal24
        • Default
        • Delay
        • Delete
        • DelGlobalVar
        • DelUserVar
        • Dismiss
        • DMXUniverse
        • Down
        • Drive
        • Echo
        • Edit
        • EditOption
        • Eject
        • Effect
        • EndIf
        • Escape
        • Exchange
        • Executor
        • Export
        • Extract
        • FaderMaster
        • FaderRate
        • FaderSpeed
        • FaderTemp
        • FaderX
        • FeatureGroup
        • Filter
        • Fix
        • Fixture
        • Flip
        • Flash
        • Fog
        • Freeze
        • Full
        • Gel
        • GetGlobalVar
        • GetUserVar
        • Global
        • Go-
        • Goto
        • Grid
        • Group
        • Help
        • Hex8
        • Hex24
        • Highlight
        • Houselights
        • Hz
        • If
        • Insert
        • Integrate
        • Interface
        • Invite
        • Join
        • Label
        • Layout
        • Leave
        • Library
        • List
        • ListRef
        • Load
        • Loaded
        • LoadShow
        • Lock
        • Login
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        • Macro
        • Master
        • Media
        • Move
        • NewShow
        • Next
        • Node
        • NonDim
        • Normal
        • Off
        • On
        • OnPC
        • OSC
        • Oops
        • Page
        • Part
        • Park
        • Paste
        • Patch
        • Pause
        • Percent
        • PercentFine
        • Phase
        • Physical
        • Plugin
        • Preset
        • Press
        • Previous
        • Programmer
        • PU
        • Pyro
        • Rate1
        • Readout
        • Reboot
        • Recast
        • Relative
        • Release
        • ReloadUI
        • Remove
        • Reset
        • Restart
        • SaveShow
        • Scribble
        • Seconds
        • Select
        • Selection
        • SelFix
        • Sequence
        • SendOSC
        • Set
        • SetGlobalVar
        • SetUserVar
        • Shutdown
        • SnapDelay
        • Solo
        • Station
        • Step
        • Stomp
        • Store
        • Temp
        • Thru
        • Top
        • Transition
        • Unlock
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        • Unpress
        • Up
        • Update
        • User1
        • User2
        • User
        • Version
        • View
        • Width
        • Wing
        • World
        • Zero
    • Windows, Views, and Menus
      • Add windows
      • Rearrange
      • Store and recall views
      • Remove windows from a screen
      • Window settings
      • Menus
      • Change menu locations
      • Pool windows
        • Create pool object
        • Label pool objects
        • Move pool objects
        • Insert pool objects
        • Copy pool objects
        • Lock and unlock pool objects
        • Delete pool objects
    • Networking
      • Interfaces and IP
      • Session
        • Create a session
        • Leave a session
        • Invite to a session
        • Dismiss from session
        • Create a custom key
    • DMX In and Out
      • DMX port configuration
      • Ethernet DMX
        • Art-Net menu
        • sACN menu
    • Single User and Multi User Systems
      • Create User
      • User settings
    • Patch and Fixture Setup
      • What are fixtures
      • Add fixtures to the show
      • Live patch
      • DMX sheet
      • Remove fixtures from the show
      • Position fixtures in the 3D space
      • 3D Window
      • Camera Pool
      • Stages
      • Classes and Layers
      • Attribute definitions
        • Activation group
        • Feature group
    • Operate Fixtures
      • What is the programmer
      • Fixture sheet
      • Using the color picker
      • Align
      • Selection window
    • Scribbles
      • Create scribbles
      • Edit scribbles
      • Assign scribbles
      • Delete scribbles
    • Images
      • Screenshots
    • Appearance
      • Create appearances
      • Use appearances
      • Delete appearances
    • Groups
      • Create groups
      • Edit groups
      • Delete groups
      • Group masters
    • Presets
      • Preset pools
      • Create presets
      • Assign input filter
      • Edit presets
      • Update presets
      • Preset pool settings
      • Embedded presets
      • Store values of multi steps
      • Delete presets
    • Worlds and Filters
      • At filter
      • Create a world
      • Create a filter
      • Use a world or filter
      • Delete a world
      • Delete a filter
    • Cues and Sequences
      • What is tracking
      • Look at cues and sequences
      • Sequence settings
      • Store cues
      • Store options and preferences
      • Play back cues
      • Cue timing
    • Executors
      • Assign object to an executor
      • Executor configurations
      • Running playbacks
    • Phasers
      • Step bar
      • Phaser editor
      • Create sinus dimmer phaser
    • Macros
      • Create macros
      • Edit macros
      • Assign macros to keys and buttons
    • Timecode
      • Toggle view mode
      • What are timecode slots
    • Layouts
      • Create a layout
      • Layout pool settings
      • Edit layout
      • Layout view settings
      • Edit layout view
      • Edit layout elements
    • System Information
      • Date and time
      • Clock
      • System info
    • Update the Software
      • Update grandMA3 consoles
      • Update grandMA3 xport nodes
    • Fixture Types
      • Import fixture types
        • Import GDTF
      • Build fixture types
        • Insert fixture types
        • Insert DMX modes
        • Insert geometries
        • Insert models
        • Link models to geometries
        • Link DMX modes to geometries
      • Export fixture types
        • Export GDTF
  • grandMA3 Quick Manual consoles
  • grandMA3 Quick Manual processing
  • grandMA3 Quick Manual nodes
  • grandMA3 Quick Manual DIN-Rail
  • grandMA3 Quick Manual onPC solutions
  • Release Notes
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Version 1.0

Window Settings

All windows have settings.

The settings can be accessed by tapping the MA logo in the title bar or title field.

The settings vary depending on the window. The settings are organized in different sections, visualized by different tabs.

The Display section looks like this for the Fixture Sheet:

Fixture sheet settings - Display tab

There are some buttons in the settings title bar. The red Delete button deletes the window from the screen. The cross closes the settings pop-up.

The Save button is used to store the current settings as a user preference. The Load button is used to load stored preferences. Read more below to learn more about how to store and load preferences.

 

The number of tabs changes depending on the window. Some windows have a lot of settings, some have fewer.

 

Changing a setting does not close the settings pop-up.

Some options open small selection pop-ups listing the different options for the setting.

Display

This tab has settings regarding the way the window displays information. The settings here vary a lot depending on the window. The following is a list of the possible settings. They are not valid for all windows.

These are all the possible settings:

  • #Columns:
    This input button is used to set how many columns a sheet should display (the settings Transpose and Adjust Columns must be switched on in all other sheets than the DMX Sheet).
  • Address:
    This input button opens a calculator that allows you to type the DMX address that should be selected in the DMX sheet.
  • Address Mode:
    This toggle button changes how the DMX address is displayed. They can be split up in universes and a range DMX address from 1 through 512 - this option is called Univ.addr. The other option is called Absolute and it shows the addresses continuously starting from 1 and upwards.
  • Adjust Columns:
    This On/Off button makes the sheet adjust the column width to match the window size and the number of columns.
  • Appearance:
    Tapping this button opens a Select Appearance pop-up that lists all the defined appearances and the possibility to create a new appearance. Selecting one will apply that appearance to the window.
  • Auto Scroll:
    This On/Off button activates the auto-scrolling function in a Sequence sheet. The active cue will always be visible in the sequence sheet and the sheet automatically scrolls to the active cue.
  • Auto Columns:
    This On/Off button activates a function that automatically adjusts the number of columns in the DMX Sheet. Adjust Columns need to be active for this to work. #Columns is automatically adjusted by this function.
  • Auto Columns Width:
    The Auto Columns function uses this value to determine how many columns the sheet can show.
  • Basic Timing:
    This On/Off button shows or hides the group of Basic timing columns in the Sequence sheet.
  • Clock Source:
    The Clock can have different sources. It can be a system clock or display the time from a timecode slot.
  • Cmd:
    This On/Off button shows or hides the group of Cmd (command) columns in the Sequence sheet.
  • Cue Settings:
    This On/Off button shows or hides the cue settings columns in the Sequence sheet.
  • Cursor Mode:
    This changes the cursor mode between Page or Center in the Timecode window.
  • Empty Color:
    Empty pool objects have a color. Tap this to open the Edit EmptyColor pop-up where a color can be selected.
  • Executors:
    This is an On/Off button in the Playback window. It is used to show or hide the executors in the window. If they are hidden, then it looks like the executor labels in the letterbox screens.
  • Feature Sort:
    This On/Off button activates feature sorting. The selected feature is moved before the other features in the fixture and sequence sheet.
  • Fixed Target:
    This setting defines the sequence the sheet displays. This value is automatically updated if the Link Type option is Selected or Last Go. If the link type is Fixed then a sequence needs to be defined here.
  • Fixture Sort:
    This On/Off button activates the sorting of fixtures. The fixtures are sorted in the selection order to the top of the fixture sheet or the sequence sheet in track mode.
  • Font Size:
    This selects the font size in the window. It is a swipe button that opens a list of sizes from 10 to 32. There is also a Default option. This is the same as size 18.
  • For All:
    This is a color for presets. This color is displayed in presets that is valid for all selected fixtures. Please read more in the Preset section.
  • For Some:
    This is a color for presets. This color is displayed in presets that is valid for some of the selected fixtures. Please read more in the Preset section.
  • For None:
    This is a color for presets. This color is displayed in presets that is not valid for any of the selected fixtures. Please read more in the Preset section.
  • Input Filter:
    Some Preset pools can be filtered. Please read more in the Assign input filter topic.
  • Labels:
    This is an On/Off button in the Playback window. It is used to show or hide the labels in the window. If they are hidden, then it only shows the executor controls.
  • Last Event:
    This is a setting for the Timecode window. It is a setting used to set if and how events are selected during playback.
  • Layer:
    It selects which layer is displayed in the sheet. It is a swipe button that opens a list of the layers. A special option is Auto. This option makes the sheet follow the selected layer in the Encoder Bar.
  • Layer Toolbar:
    This On/Off button shows or hides a toolbar at the bottom with the different Layers.
  • Layout:
    The Layout window can show the selected layout or a specific one. This input field is used to define this. Tap this field to open a small Select Layout pop-up and select the desired option.
  • Levelbar:
    This input field is used to change the level bar setting in the DMX sheet.
  • Line Height:
    This is an input field in the Phaser Editor. It changes the height of the different attributes in the right side of the editor.
  • Link Type:
    This swipe button has three different options. They define which sequence the sequence sheet displays. The options are: Fixed - always show a specific sequence defined by the Fixed Target setting, Selected - always shows the selected sequence, and Last Go - shows the sequence that got the latest go command.
  • Merge Cells:
    This option can merge cells in a Fixture sheet if the values for two columns in the same Feature have the same value or preset.
  • Mode:
    The mode setting changes the Layout window between Normal and Setup. In the 3D window, it is between Standard and Setup.
  • My Playback Only:
    This On/Off button masks the Running Playback window to just show the playbacks activated by your user.
  • Name:
    This input button can be used to label the window. Currently, it is only possible to label the 5 All preset pools.
  • Only Selection:
    This On/Off button changes the mode of the DMX sheet. This will limit the DMX sheet to only display the universes of the selected fixtures.
  • Pixel Color:
    This input button allows you to type the defined name for a color. This color will be used for the numbers in the Clock window.
  • Playback Toolbar:
    This is used to show or hide the playback toolbar in the Timecode window.
  • Pool Color:
    All pools can have a color. Tap here to open the Edit PoolColor pop-up where color can be selected.
  • Preset:
    This defines how preset information is displayed. There are three options. Preset show the name of the preset, Value shows the value stored in the preset, and Both show name and value.
  • Preset Timing:
    This On/Off button shows or hides the group of Preset timing columns in the Sequence sheet.
  • Prog Only:
    This On/Off button is a mask function that hides fixtures and attributes not currently in the programmer. This is for the Fixture sheet.
  • Readout:
    This selects the value readout for fixture attributes. It is a swipe button that opens a list of readout types. Here is also an Auto option. It makes the sheet follow the selected readout in the Encoder Bar.
  • Reset Colors:
    Tap this button to reset the pool colors for this pool to the color defined in the active color theme.
  • Row 100 / Row 200 / Row 300 / Row 400:
    These are On/Off buttons in the Playback window. They are used to hide or show the different executor rows in the window.
  • Scribble:
    Tapping this button opens a Select Scribble pop-up that lists all the defined scribbles. This function is not implemented for windows.
  • Selection Only:
    This On/Off button is a mask function that hides fixtures not currently selected in the programmer. This is for the Sequence sheet.
  • Sheet Mode:
    This toggle button changes the display mode for the Fixture sheet. There are two options called Fixture and Channel.
  • Sheet Style:
    This On/Off button changes the Running Playback window between a pool and a sheet style.
  • Show Appearance:
    This is a setting shows or hides the appearances in the Timecode window.
  • Show Bottom Menu:
    This On/Off button shows or hides the feature and attribute menu at the bottom of a Smart View.
  • Show Empty:
    This On/Off button shows or hides empty pool objects.
  • Show Sequence/Macro:
    This button toggles between showing sequences and macros in the Running Playback window.
  • Show Steps:
    This On/Off button shows or hides the cue steps in the Sequence sheet. This is useful with tracking information On.
  • Show Target:
    This is used to show or hide the target column in the Timecode window.
  • Speed:
    This selects the speed readout. It is a swipe button that opens a list of speed types. The Auto option uses the speed set in the User Profile.
  • Step:
    It selects what step to display. Steps are used with Phasers. It is a property input button that opens a calculator pop-up.
  • Text Mode:
    This is used to show or hide the text mode for the Timecode window.
  • Timecode:
    This is used to select what timecode show, from the timecode pool, the Timecode window displays.
  • Timecode Slot:
    This is a setting in the Clock window. The clock can show the system time or the time from one of the timecode slots.
  • Tool:
    This setting changes between the different tools available in the Timecode window. Tapping this opens a small Select Tool pop-up. Select the desired tool from the list.
  • Track Sheet:
    This On/Off button shows or hides the values and tracking information for each attribute in the Sequence sheet.
  • Transpose:
    This On/Off button flips the columns and rows in sheets.
  • Universe:
    This input button can be used to change the universe a DMX sheet should display.
  • View Mode:
    This toggle button changes the display mode for the DMX sheet. There are two options called Sheet and List.
  • Wing ID:
    This is input button is used to select which wing the Playback window displays. Tapping it opens a small Select WingID pop-up that shows the different wing options. Tap the desired wing.

 

Mask

Some windows have a masking function used to hide or show some elements. Not all windows have mask settings.

These are the possible mask settings in a DMX Sheet:

  • Value:
    This setting is used to show or hide the DMX value.
  • Attribute:
    This setting is used to show or hide the attribute controlled by a DMX channel.
  • ID:
    This setting is used to show or hide the ID's assigned to a fixture patched to a DMX channel.

These are the possible masks in a Fixture sheet. They are different ID types. Turning them On shows the fixtures with the corresponding ID type:

  • Fixture
  • Channel
  • Global
  • Houselights (default name)
  • Nondim (default name)
  • Media (default name)
  • Fog (default name)
  • Effect (default name)
  • Pyro (default name)

Notice that if the ID type name is changed then the new name is displayed here.

 

Store and Load Preferences

Setting preferences can be stored and loaded for each window and pool. These preferences are stored in the user profile. This means that exporting and importing a user profile includes these preferences.

Tapping Save opens a Save Preferences pop-up:

Save Preference pop-up

Save a Preference

  1. Open the Settings pop-up.
  2. Tap Save.
  3. Tap Insert.

The name field can be edited to give it a custom name.

Hint:
When saving a new preference, no preference exists yet, and the focus is on "New ...", then it is enough to tap OK to save the preference.

Load a Preference

Load preference pop-up
  1. Open the Settings pop-up.
  2. Tap Load.
  3. Select the desired preferences.
  4. Tap OK to confirm.

Delete a Preference

  1. Open the Settings pop-up.
  2. Tap Save.
  3. Select the desired preferences.
  4. Tap Delete.
  5. Close the pop-up by tapping the cross in the upper right corner. Tapping OK loads the preference with focus.

 

Pool Settings

Most pools have the same few settings. Some pools might have extra settings. The Group and Preset pools have three extra settings regarding the colored bar above each pool object.

General pool window settings

These are the common settings for pools:

  • ShowEmpty:
    This toggle button can hide or show empty pool objects.
  • Pool Color:
    This is the color for the title button in the pool.
  • Empty Color:
    This color is applied to empty pool objects.
  • Appearance:
    The appearance is applied behind the pool objects.
  • Reset Colors:
    This resets the colors to the default color theme.
  • FontSize:
    There are some different font size options from 10 to 32. There is also a default option. This is the same as size 18. This simply changes the font size on the pool objects.

Preset and group pools also have:

  • For All:
    This color is used when the preset can be used by all of the selected fixtures or when all the selected fixtures are in the group in the same selection order.
  • For Some:
    This color is used when the preset can be used by some of the selected fixtures or when the selected fixtures are in the group but maybe not in the same order.
  • For None:
    This color is used when the preset is not useable by any of the selected fixtures or none of the selected fixtures are in the group. 

The buttons in the title bar are the same as the ones for other window settings - read above.


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