• grandMA3 User Manual
    • Introduction
      • About the manual
      • Symbols used in the manual
    • Device Overview
      • grandMA3 consoles
      • grandMA3 replay unit
      • grandMA3 processing units
      • grandMA3 nodes
      • grandMA3 onPC command wing
      • grandMA3 onPC command wing XT
      • Screen Allocation
      • Keyboard shortcuts
      • Keys
        • . [Dot]
        • <<< [GoFastBackward] | Black
        • >>> [GoFastForward] | Flash
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        • + [Plus]
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        • At
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        • X1 | Clone
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        • X3 | Grid
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        • XKeys
      • Control elements
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    • System Overview
      • Standalone device
      • Locally networked devices
      • World server
      • Parameters
        • Calculate parameters
        • Expand the amount of parameters
    • First Steps
      • Unpack the device
      • Check scope of delivery
      • Position the device
      • Connect power
      • Connect desk light
      • Connect external screens
      • Connect USB mouse and USB keyboard
      • Connect DMX
      • Connect Audio In
      • Connect SMPTE (LTC)
      • Connect Ethernet
      • Connect DC Remote In
      • Connect grandMA3 extension
      • Turn on the console the first time
    • grandMA3 onPC
      • System requirements grandMA3 onPC
      • Windows installation
      • Optimize Windows
      • macOS installation
      • Optimize macOS
    • Show File Management
    • Workspace
      • User interface
        • Configuration of displays
        • Desk lock
        • User-defined area
        • Command line
        • Control bar
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      • Playback controls
      • Displays in grandMA3 onPC
      • Encoder bar
        • Feature group control bar
        • Encoder toolbar
      • Calculator
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      • Colors
        • System
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    • Command Syntax and Keywords
      • General syntax rules
        • Object keywords
        • Function keywords
        • Helping keywords
      • All keywords
        • / [Slash]
        • . [Dot]
        • .. [DotDot]
        • = [Equal]
        • <<< [GoFastBackward]
        • >>> [GoFastForward]
        • - [Minus]
        • * [Asterisk]
        • % [Percent]
        • + [Plus]
        • Absolute
        • Acceleration
        • Action
        • ActivationGroup
        • Align
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        • Appearance
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        • At
        • Attribute
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        • Configuration
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        • Up
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    • Windows, Views, and Menus
      • Add windows
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    • Networking
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        • Create a custom key
      • Web remote
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    • DMX In and Out
      • DMX port configuration
      • Ethernet DMX
        • Art-Net menu
        • sACN menu
        • Transmit DMX using Art-Net
    • Single User and Multi User Systems
      • Create User
      • User settings
    • Patch and Fixture Setup
      • What are fixtures
      • Add fixtures to the show
      • MVR
      • Live patch
      • DMX sheet
      • DMX universes
      • Remove fixtures from the show
      • Position fixtures in the 3D space
      • 3D Window
      • Camera Pool
      • Stages
      • Classes and Layers
      • Attribute definitions
        • Activation group
        • Feature group
    • Operate Fixtures
      • What is the programmer
      • Fixture sheet
      • Using the color picker
      • Selection bar
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    • Scribbles
      • Create scribbles
      • Edit scribbles
      • Assign scribbles
      • Delete scribbles
    • Images
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    • Appearances
      • Create appearances
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    • Groups
      • Create groups
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      • Group masters
    • Presets
      • Preset pools
      • Create presets
      • Assign input filter
      • Edit presets
      • Update presets
      • Preset pool settings
      • Embedded presets
      • Store values of multi steps
      • Delete presets
    • Worlds and Filters
      • At filter
      • Create a world
      • Create a filter
      • Use a world or filter
      • Delete a world
      • Delete a filter
    • MAtricks and Shuffle
      • Blocks
      • Groups
      • Wings
      • Widths
      • Shuffle
    • Cues and Sequences
      • What is tracking
      • Look at cues and sequences
      • Sequence settings
      • Store cues
      • Update cues
      • Store options and preferences
      • Play back cues
      • Move in black
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      • Renumber cues
    • Executors
      • Assign object to an executor
      • Executor configurations
      • Running playbacks
      • Special executors
    • Masters
      • Selected masters
      • Grand masters
        • Time Control
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      • Playback masters
    • Phasers
      • Step bar
      • Phaser editor
      • Create sinus dimmer phaser
      • Create circle phaser
      • Create circle phaser around position
      • Create color rainbow phaser
      • Step creator
    • Macros
      • Create macros
      • Edit macros
      • Assign macros to keys and buttons
      • Examples
    • Timecode
      • Record a timecode show
      • Edit a timecode show
      • Timecode settings
      • Toggle view mode
      • What are timecode slots
    • Layouts
      • Create a layout
      • Edit layout
      • Layout view settings
      • Edit layout view
      • Edit layout elements
    • Plugins
      • What is Lua
    • Data Pools
    • System
      • Date and time
      • Clock
      • System information
    • Remote Inputs
    • Control Other MA Devices
      • grandMA3 xPort Nodes
    • Update the Software
      • Update grandMA3 consoles
      • Update grandMA3 xPort Nodes
      • Update grandMA3 onPC command wing XT
      • Network update
    • Fixture Types
      • Import fixture types
        • Import GDTF
      • Build fixture types
        • Insert fixture types
        • Insert DMX modes
        • Insert geometries
        • Insert models
        • Link models to geometries
        • Link DMX modes to geometries
      • Export fixture types
        • Export GDTF
  • grandMA3 Quick Manual consoles
  • grandMA3 Quick Manual processing
  • grandMA3 Quick Manual Nodes
  • grandMA3 Quick Manual DIN-Rail
  • grandMA3 Quick Manual onPC command wing XT
  • grandMA3 Quick Manual onPC command wing
  • grandMA3 Quick Manual onPC fader wing
  • Release Notes
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Version 1.3

AT Filter

Table of contents of this topic

The AT Filter window can be used to see and change the current filter settings.

The principle is that turned Off elements are blocked and do not pass the filter.

Attributes with a yellow text and a yellow bar above the text are turned On and they will allow information to pass through the filter.

There are three columns. The left column displays the Feature Groups. The next column is the Features in the feature groups. The rest are the Attributes inside the features. Read more about the feature and attribute structure in the Feature Group topic.

The elements in this list changes with the fixture setup. If fixtures are added with more attributes, then these attributes are added to the list.

Layers are also a part of the filter. Layers are organized into three different sections: Values, Timing, and Phaser.

The window can be created like any other window using the Add Window pop-up. It is in the More tap.

AT filter window with all selected

The image above shows all attributes and layers selected (yellow text).

The title bar in the AT filter window has some buttons:

  • Line Height:
    This swipe button changes the spacing above and below the text in the main window. There is a Default value. It corresponds to size 50.
  • Select All:
    Tapping this button select all attributes and layers.
  • Select None:
    Tapping this deselects all attributes but does not change the layer selection.
  • Values:
    This toggle button shows if the value layers are selected. Tapping it toggles the selection.
  • Timing:
    This toggle button shows if the timing layers are selected. Tapping it toggles the selection.
  • Phaser:
    This toggle button shows if the phaser layers are selected. Tapping it toggles the selection.

The main part of the window displays all the attributes and the structure.

The structure dictates that if a feature group is Off, then all features inside are also Off. If a feature is Off then all attributes inside are Off.

If a single attribute is On, then both the feature and feature group is On.

The AT Filter window follows the selected filter in the Filter Pool.

Filter 1 in the filter pool is called All. This contains all attributes and layers. It is automatically updated if the structure changes. It is locked and cannot be changed.

Temporary Version

The AT Filter window exist as a temporary pop-up version that can be opened by tapping At Filter in the At overlay.

The functions are the same in the pop-up as in the window.


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