• grandMA3 User Manual
    • About the manual
    • Device Overview
      • grandMA3 consoles
        • grandMA3 full-size
        • grandMA3 full-size CRV
        • grandMA3 light
        • grandMA3 light CRV
        • grandMA3 compact XT
        • grandMA3 compact
      • grandMA3 extension
      • grandMA3 replay unit
      • grandMA3 processing units
      • grandMA3 Nodes
      • grandMA3 Nodes DIN-Rail
      • grandMA3 I/O Node
      • grandMA3 I/O Node DIN-Rail
      • grandMA3 onPC command wing XT
      • grandMA3 onPC command wing
      • grandMA3 onPC fader wing
      • grandMA3 onPC rack-unit
      • Screen allocation
      • Keyboard shortcuts
      • Keys
        • . [Dot]
        • <<< [GoFastBackward] | Black
        • >>> [GoFastForward] | Flash
        • - [Minus]
        • + [Plus]
        • / [Slash] | * [Asterisk/Multiply]
        • At
        • Assign
        • Align
        • Blind
        • Clear
        • Channel
        • Copy
        • Ctrl
        • Cue
        • Down
        • Delete
        • Esc
        • Edit
        • Freeze
        • Full
        • Fixture
        • Group
        • Goto
        • Go+ [large]
        • Go- [large]
        • Go+ | Temp
        • Go- | Top
        • Help
        • Highlt [Highlight]
        • If
        • Learn | Rate1
        • List
        • MA
        • Menu
        • Move
        • Next
        • Numeric keys | arrows
        • Oops
        • On
        • Off
        • Pause [large]
        • Pause | Fix
        • Page+
        • Page-
        • Please
        • Power
        • Preset
        • Prvw [Preview]
        • Prev [Previous]
        • Select
        • SelFix [SelectFixture]
        • Sequ [Sequence]
        • Set
        • Solo
        • Stomp
        • Store
        • Thru
        • Time
        • Up
        • Update
        • U1
        • U2
        • X1 | Clone
        • X2 | Link
        • X3 | Grid
        • X4 | Layout
        • X5 | Step
        • X6 | TC
        • X7 | View
        • X8 | DMX
        • X9
        • X10
        • X11
        • X12
        • X13 | Phaser
        • X14 | Macro
        • X15 | Page
        • X16 | Exec
        • Xkeys
      • Control elements
        • Command area
        • Master area
        • Custom area
        • Dual encoders
        • Level wheel
        • Grand master
        • Executor elements
      • Connector pin assignment
      • UPS battery
    • System Overview
      • Standalone device
      • Locally networked devices
      • World server
      • Parameters
        • Calculate parameters
        • Expand the amount of parameters
    • First Steps
      • Unpack the device
      • Check scope of delivery
      • Position the device
      • Connect power
      • Connect desk light
      • Connect external screens
      • Connect USB devices
      • Connect DMX
      • Connect Audio In
      • Connect MIDI
      • Connect LTC
      • Connect Ethernet
      • Connect DC Remote In
      • Connect grandMA3 extension
      • Connect grandMA3 fader wing
      • Turn on the device the first time
    • grandMA3 onPC
      • System requirements grandMA3 onPC
      • Windows installation
      • Optimize Windows
      • macOS installation
      • Optimize macOS
      • onPC Terminal App
      • onPC settings
    • Show File Handling
    • Workspace
      • User interface
        • Configuration of displays
        • Desk lock
        • User-defined area
        • Command line
        • Control bar
        • View bar
        • Tables in general
        • Trackpad window
      • Gestures
      • Command area
      • Master controls
      • Playback controls
      • Displays in grandMA3 onPC
      • Encoder bar
        • Feature group control bar
        • Encoder toolbar
      • Calculator
      • Playback bar
      • Command wing bar
      • Colors
        • System
        • Markers
        • Color theme
    • Command Syntax and Keywords
      • General syntax rules
      • General keywords
        • ; [Semicolon]
        • / [Slash]
        • . [Dot]
        • .. [DotDot]
        • = [Equal]
        • <<< [GoFastBackward]
        • >>> [GoFastForward]
        • - [Minus]
        • * [Asterisk]
        • % [Percent]
        • + [Plus]
        • Absolute
        • Acceleration
        • Action
        • ActivationGroup
        • Agenda
        • Align
        • AlignTransition
        • Appearance
        • Assign
        • At
        • Attribute
        • AutoCreate
        • Black
        • Blind
        • Block
        • BPM
        • Call
        • Camera
        • Capture
        • ChangeDestination
        • Channel
        • ChannelSet
        • Chat
        • ChatJoin
        • ChatLeave
        • Cleanup
        • Clear
        • ClearActive
        • ClearAll
        • ClearSelection
        • Clone
        • CommandDelay
        • Collect
        • Collection
        • Color
        • ColorDef
        • ColorTheme
        • Configuration
        • Console
        • Cook
        • Copy
        • Cue
        • CueAbs
        • CueDelay
        • CueFade
        • CueInDelay
        • CueInFade
        • CueOutDelay
        • CueOutFade
        • CueRel
        • CueUpdate
        • CurrentEnvironment
        • CurrentUser
        • CurrentUserProfile
        • Cut
        • DataPool
        • Deceleration
        • Decimal8
        • Decimal16
        • Decimal24
        • Default
        • Delay
        • Delete
        • DeleteOtherVersions
        • DelGlobalVar
        • DelUserVar
        • Dismiss
        • Display
        • DMXLayer
        • DMXAddress
        • DMXReadout
        • DMXUniverse
        • DoubleSpeed
        • Down
        • DumpLog
        • Drive
        • Echo
        • Edit
        • EditSetting
        • Eject
        • Effect
        • EndIf
        • Environment
        • Exchange
        • Executor
        • Export
        • Extract
        • Extension
        • Fade
        • Fader
        • FaderMaster
        • FaderRate
        • FaderSpeed
        • FaderTemp
        • FaderTime
        • FaderX
        • FaderXA
        • FaderXB
        • FeatureGroup
        • Filter
        • Fix
        • FixtureClass
        • FixtureLayer
        • Fixture
        • FixtureType
        • Flip
        • Flash
        • Fog
        • Font
        • Freeze
        • Full
        • Gel
        • GetGlobalVar
        • GetUserVar
        • Go+
        • Go-
        • Goto
        • Grid
        • GridPos
        • Group
        • HalfSpeed
        • HardwareKey
        • Help
        • Helplua
        • Hex8
        • Hex16
        • Hex24
        • Highlight
        • Houselights
        • Hz
        • If
        • IfActive
        • IfOutput
        • IfProg
        • Image
        • Import
        • Index
        • Insert
        • Integrate
        • Interface
        • Invert
        • Invite
        • IP
        • JoinSession
        • Key
        • Keyboard
        • KeyboardShortcuts
        • Knockin
        • Knockout
        • Label
        • Language
        • Layout
        • LearnSpeed
        • LeaveSession
        • Library
        • List
        • ListOwner
        • ListRef
        • Load
        • Loaded
        • LoadShow
        • Lock
        • Login
        • Logout
        • Lowlight
        • Lua
        • LuaFile
        • Macro
        • MArker
        • Master
        • MAtricks
        • Measure
        • Media
        • MemInfo
        • Menu
        • Mesh
        • MessageCenter
        • Monitor
        • Move
        • Multipatch
        • MyRunningMacro
        • MyRunningPreset
        • MyRunningSequence
        • Natural
        • NDI
        • NewShow
        • NextY
        • NextZ
        • Next
        • Node
        • NonDim
        • Normal
        • Off
        • Offset
        • On
        • onPC
        • OSC
        • Oops
        • OutputLayer
        • Page
        • Part
        • Park
        • Paste
        • Patch
        • Pause
        • Percent
        • PercentFine
        • Phase
        • Physical
        • Plugin
        • Preset
        • PresetUpdate
        • Press
        • Preview
        • PreviousY
        • PreviousZ
        • Previous
        • Programmer
        • Property
        • PU
        • Pyro
        • Rate1
        • RDM
        • Readout
        • Reboot
        • Recast
        • Record
        • Relation
        • Relative
        • Release
        • ReloadPlugins
        • ReloadUI
        • Remote
        • RemoteHID
        • RemoteCommand
        • Remove
        • RenderQuality
        • Reset
        • Restart
        • Root
        • RTChannel
        • RunningMacro
        • RunningPreset
        • RunningSequence
        • RunningTimecode
        • SaveShow
        • ScreenConfig
        • ScreenContent
        • Scribble
        • Seconds
        • Select
        • Selection
        • SelFix
        • Sequence
        • SendMIDI
        • SendOSC
        • Set
        • SetGlobalVar
        • SetUserVar
        • Shuffle
        • Shutdown
        • SnapDelay
        • SoftwareImport
        • SoftwareUpdate
        • SoundChannel
        • Solo
        • SpecialExecutor
        • Speed
        • Speed1
        • Stage
        • Station
        • Step
        • Stomp
        • SwitchGma2Mode
        • Swop
        • Store
        • Temp
        • Texture
        • Thru
        • Time
        • Timecode
        • TimecodeSlot
        • Toggle
        • TopUp
        • Top
        • Transition
        • Type
        • UIChannel
        • UIGridSelection
        • UnBlock
        • Universal
        • UnLock
        • UnPark
        • UnPress
        • Up
        • Update
        • UpdateContent
        • User1
        • User2
        • User
        • UserProfile
        • Video
        • Version
        • View
        • ViewButton
        • Width
        • World
        • Xkeys
        • Zero
      • Option keywords
        • /Active
        • /ActiveForSelected
        • /AddNewContent
        • /All
        • /AllForSelected
        • /Ask
        • /Auto
        • /CopyCueDst
        • /CopyCueScr
        • /CreateReferenceObject
        • /CreateSecondCue
        • /CueOnly
        • /Date
        • /Default
        • /DiscardChanges
        • /DMX
        • /Embed
        • /Enumerate
        • /File
        • /ForceGlobal
        • /GDTF
        • /Gaps
        • /Global
        • /GridMergeMode
        • /Indirect
        • /KeepActivation
        • /Look
        • /Merge
        • /NoConfirm
        • /OriginalContentOnly
        • /Overwrite
        • /Path
        • /Release
        • /Remove
        • /Screen
        • /Selective
        • /Universal
      • Extended command line syntax options
    • Windows, Views, and Menus
      • Add window
      • Rearrange
      • Store and recall views
      • Remove windows from a screen
      • Window settings
      • Menus
      • Change menu locations
      • Pool windows
        • Create pool object
        • Label pool objects
        • Move pool objects
        • Insert pool objects
        • Copy pool objects
        • Lock and unlock pool objects
        • Delete pool objects
    • Networking
      • Interfaces and IP
      • Session
        • Create a session
        • Join a session
        • Leave a session
        • Invite to a session
        • Dismiss from session
        • Create a custom key
        • Session master selection
      • Web remote
    • DMX In and Out
      • DMX port configuration
      • Ethernet DMX
        • Art-Net menu
        • sACN menu
        • Transmit DMX using Art-Net
    • Single User and Multi User Systems
      • Create User
      • User settings
    • Patch and Fixture Setup
      • What are fixtures
      • Add fixtures to the show
      • Add multipatch fixtures
      • MVR
      • Live patch
      • DMX sheet
      • DMX universes
      • Remove fixtures from the show
      • Position fixtures in the 3D space
      • 3D
      • Camera Pool
      • Stages
      • Classes and Layers
      • Attribute definitions
        • Activation group
        • Feature group
        • Deactivation group
      • Parameter list
      • DMX curves
    • Operate Fixtures
      • Select Fixtures
      • What is the programmer
      • Fixture sheet
      • Encoder resolution
      • Using the color picker
      • Gel pool
      • Selection bar
      • Align
      • Selection Grid
      • Smart view
      • General parent.child structure
    • Scribbles
      • Create scribbles
      • Edit scribbles
      • Assign scribbles
      • Delete scribbles
    • Images
      • Screenshots
    • Video
    • Appearances
      • Create appearances
      • Use appearances
      • Delete appearances
    • Groups
      • Create groups
      • Edit groups
      • Delete groups
      • Group masters
    • Presets
      • Preset pools
      • Create new presets
      • Recipe presets
      • Use preset
      • Edit or Update presets
    • Worlds and Filters
      • At filter
      • Create a world
      • Create a filter
      • Use a world or filter
      • Delete a world
      • Delete a filter
    • MAtricks and Shuffle
      • Blocks
      • Groups
      • Wings
      • Widths
      • Shuffle
      • Transform
    • Cues and Sequences
      • What is tracking
      • Sequences sheet
      • Content sheet
      • Sequence settings
      • Store cues
      • Update cues
      • Copy cues
      • Cue recipes
      • Store settings and preferences
      • Play back cues
      • Move in black
      • Cue timing
      • Renumber cues
      • Delete cues
    • Executors
      • Assign object to an executor
      • Executor configurations
      • Running playbacks
      • Special executors
    • Masters
      • Selected masters
      • Grand masters
        • Time Control
      • Speed masters
      • Playback masters
    • Recipes
    • Phasers
      • Phaser editor
      • Create sinus dimmer phaser
      • Create circle phaser
      • Create circle phaser around position
      • Create color rainbow phaser
    • XYZ
      • Activating XYZ for fixture types
      • MArker fixture
    • Macros
      • Create macros
      • Edit macros
      • Assign macros to keys and buttons
      • Variables
      • Examples
    • Agenda
      • View modes
      • Create an agenda entry
      • Edit an agenda entry
      • Agenda toolbar
    • Timecode
      • What are timecode slots
      • Timecode settings
      • Track groups
      • Time ranges and events
      • Toggle view mode
      • Record a timecode show
      • Record an external timecode show
      • Edit a timecode show
    • Layouts
      • Create a layout
      • Assign multipatch fixtures
      • Edit layout
      • Layout view settings
      • Edit layout view
      • Edit layout elements
      • Layout encoder bar
    • Plugins
      • What is Lua?
      • Handle
      • Functions - Object-Free API
        • BuildDetails
        • CloseUndo
        • Cmd
        • CmdIndirect
        • CmdIndirectWait
        • CmdObj
        • Confirm
        • CreateUndo
        • DataPool
        • DefaultDisplayPositions
        • DeskLocked
        • Echo
        • ErrEcho
        • ErrPrintf
        • Export
        • ExportCSV
        • ExportJson
        • FromAddr
        • GetPath
        • GetShowFileStatus
        • GetSubfixture
        • GetSubfixtureCount
        • HandleToStr
        • HandleToInt
        • HookObjectChange
        • HostOS
        • HostSubType
        • HostType
        • Import
        • IntToHandle
        • MasterPool
        • MessageBox
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        • Selection
        • SelectionCount
        • SelectionFirst
        • SelectionNext
        • SerialNumber
        • ShowData
        • StrToHandle
        • ShowSettings
        • TextInput
        • Timer
        • UserVariables
        • Version
      • Functions - Object API
        • Addr
        • AddrNative
        • Children
        • Dump
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        • HasActivePlayback
        • Import
        • ToAddr
    • Data Pools
    • System
      • Date and time
      • Clock
      • Desk lights
      • System information
      • System monitor
      • Info Window
    • Sound
      • Sound Window
    • Remote In and Out
      • DC remotes
      • MIDI remotes
      • DMX remotes
      • OSC
      • PSN
      • MIDI
    • RDM
    • Control other MA Devices
      • grandMA3 Nodes
      • MA Network Switch
      • RemoteHID
    • Update the Software
      • Update grandMA3 consoles
      • Update grandMA3 Nodes
      • Update grandMA3 onPC windows hardware
      • Update grandMA3 viz-key
      • Network update
      • Delete update files
      • Troubleshooting
    • Fixture Types
      • Import fixture types
        • Import GDTF
        • Conflicts in fixture types
      • Build fixture types
        • Insert fixture types
        • Insert DMXModes
        • Insert geometries
        • Insert models
        • Link models to geometries
        • Link DMX modes to geometries
      • Export fixture types
        • Export GDTF
    • File Management
      • SFTP connection
      • Import / Export Menu
      • Folder Structure
    • Shut down the System
    • Troubleshooting
      • Clean start
  • grandMA3 Quick Start Guide
  • grandMA3 Quick Manual consoles
  • grandMA3 Quick Manual processing units
  • grandMA3 Quick Manual Nodes
  • grandMA3 Quick Manual Nodes DIN-Rail
  • grandMA3 Quick Manual onPC command wing XT
  • grandMA3 Quick Manual onPC command wing
  • grandMA3 Quick Manual onPC fader wing
  • grandMA3 Quick Manual onPC rack-unit
  • grandMA3 Quick Manual viz-key
  • grandMA3 Quick Manual I/O Nodes
  • Release Notes
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Version 1.8

User Settings

There are a lot of settings connected to the User and the User Profile.

User Settings

There are eight different user settings.

  • Name:
    This is the name of the user. This is the login name used with the Login keyword.
  • Scribble:
    A user can have a scribble assigned. The scribble is only used in the User pool.
  • Appearance:
    A user can have an appearance. The appearance is used in the user pool and when the station is locked.
  • Password:
    This is an optional password that can be set to the user. It needs to be provided when the user is logging in.
  • Profile:
    Each user has a User Profile assigned. Read more below.
  • ScreenConfig:
    Different screen configurations can be created. This is the configuration called when the user logs in.
  • Rights:
    There are six different levels of rights. Read more below.
  • Language:
    The user can have a language setting. This is used to select one of the available languages. Nothing is currently translated, so changing the language does not change anything.
  • Keyboard:
    The on-screen keyboard can have different layouts. This setting can be used to select one of the available layouts.

There are two places in the GUI where the settings can be viewed and edited. The settings are the same.

The first place is the Users pool. Editing a pool object opens an editor where the settings can be changed. Learn more about the Users pool in the Create User topic.

The second place is the User Configuration. Navigate to it using these steps:

  1. Press the Menu key.
  2. Tap the Settings button.
  3. Tap the User Configuration button.

This opens the list of users in the show. Edit any field to change the setting.

 

User Profile Settings

The user profiles contain most of the settings relevant to the users. The programmer information, views, selected elements, values, preferences, and much more.

Many of these elements are stored and selected by using the software. There are some settings that can be set in the User Profiles menu.

Navigate to the menu:

  1. Press the Menu key.
  2. Tap the Settings button.
  3. Tap the User Configuration button.
  4. Tap the Profiles button on the left menu.

There are some settings here that can also be changed relevant places in the software. For instance, the value readout setting can be changed in the Encoder Bar.

  • Name:
    This is the name of the user profile.
  • DMX Readout:
    This is used to change the readout of DMX values. This is useful when editing fixture types.
  • Normal Value:
    This is the intensity value used when the Normal keyword is used - typically by pressing the At key twice. It is a DMX value, so the DMX readout setting affects how to input a value in this field.
  • Wheel Resolution:
    This can be used to change the resolution of the wheels on the consoles. The options are: Coarse, Normal, and Fine.
  • Wheel Mode:
    This setting change how the wheels work. Read more below.
  • Precise Edit:
    This function is used when editing values in sheets. It can be difficult to hit a field precisely in a sheet with fingers. Turning this Off makes it easier to select a field without accidentally creating a new selection. Learn more about this in the Gesture topic.
  • Screen Encoder:
    When this option is enabled, the rightmost dual encoder becomes a screen encoder. Turning the inner encoder moves the focus in a vertical direction while the outer encoder scrolls in a horizontal direction. To create a lasso selection in a grid, like in the patch menu, press, hold and turning the inner encoder. To edit the currently focussed object, press and release the inner encoder or the dual encoder key.
    The screen encoder label in the encoder displays also on which display the encoder is currently active. This option is enabled by default.
  • Time Key Target:
    The Time key can have two different targets: Cue or Fixture. This defines if the key defaults to keywords relating to cue timing or fixture layers.
  • TCSlot:
    This displays the currently selected timecode slot. Read more in the What are Timecode Slots topic.
  • Value Readout:
    This is the default value readout. Many sheets can be set to show a readout, this can be a specific readout type or it can follow this default type. This setting can be changed in the Encoder Bar.
  • Speed Readout:
    This is the default speeds readout. The options are Hertz, BPM, and Seconds. Speed is used in Phasers.
  • Preset Readout:
    This changes the way presets are displayed in Fixture and Sequence Sheets. The preset can be displayed with a combination of three elements:
    • ID: The ID number of the preset.
    • Name: The name of the preset.
    • Value: The values in the preset.
  • Overlay Fade:
    This time sets a fade time used by pop-ups and menus in the user interface. The default time is 250 ms.
  • Time Readout:
    This is the default time readout for the user profile. Read more about the readout below.
  • Frame Readout:
    This is the default frame readout for the user profile. Read more about the readout below.
  • Undo Programmer:
    This setting is used to set if programmer changes should be oops-able.
  • Undo General:
    This setting is used to set if general operations (for instance, view changes) should be oops-able.
  • Auto Remove Gaps:
    This setting is for the selection grid. Please read the Selection Grid topic for more information.
  • Mirror SpecialExecutor Pages:
    This setting is for the custom section of the grandMA3 extension. If the setting is "Yes" then the extension has the same assignment as the custom section of the station the extension is connected to. If the setting is "No", then each extension can have its own assignments in the custom section. grandMA3 extensions with the same WingID are always mirrored - they are essentially defined as the same. Learn more about connecting grandMA3 extensions in the Connect grandMA3 extension topic.
  • Show Appearance In Cue Input:
    This setting is used to define if the cue appearances are shown in pop-ups where cues can be selected. For instance, the pop-ups that appear using the Goto and Load commands without a specified target.
  • Show Settings In Editors:
    Toggling this shows or hides the settings in some editors. This setting is also in the title bar of the editors where this can be toggled.
  • Exec Config [Object_Type]:
    There are settings for each object type that can be assigned to executors. These configurations can be found in the Executor Configurations. Each object type has a selected executor configuration.
  • Show Connectors:
    This setting shows or hides the Connector Overlay. Learn more about the Connector Overlay in the Output Configuration topic.

User Attribute Preferences

From the profile setting, there is access to the User Attribute Preferences by tapping Edit Encoder Bar.

This is used to set the user profiles preferred readout type for the natural readout. It also has different resolution and encoder press resolution multipliers.

Resolution multipliers define the factor by which an encoder is changing a value when the encoder is pressed or in the case of the dual encoders, the difference between the inner and outer ring.

At the top there are four buttons:

  • Time Layer Resolution:
    Sets the encoder resolution for the time-related layers.
  • Phase Layer Resolution:
    Sets the encoder resolution for the phaser-related layers.
  • Dual Encoder Factor:
    This defines the multiplier used by the outer encoder ring in relation to the inner encoder ring.
  • Dual Encoder Press Factor:
    This defines the multiplier for the outer encoder ring when the dual encoder key is pressed while turning the outer encoder ring.
  • Link Resolution:
    This setting defines how the encoder resolution is linked between features. The options are Single and Feature Group. Learn more about this setting in the Encoder Toolbar topic.

The rest of the pop-up is a list of all the attributes in rows.

There are three different columns with values that can be changed for each attribute:

  • Natural Readout:
    The Natural readout allows defining the desired readout type per attribute. For instance, dimmer values are at best displayed in percentage readout, while pan or tilt values are better readable using the physical readout which displays the pan and tilt values as degrees. This setting is used to select the desired readout when Natural is selected in sheets and encoders.
    The user-defined readout has a higher priority than the readout defined for the attribute. The user-defined readout can be linked to the default (from the attribute definition). This option is called Default and the actual readout is shown in angle brackets.
  • Encoder Resolution:
    The encoder resolution defines how big the change of an attribute value will be when turning a dual encoder by 1 click. This setting can also be changed by pressing MA and tapping the channel function area in the encoder toolbar. Learn how in the Encoder Resolution topic.
  • Encoder Press Factor:
    This is the multiplier used when the inner encoder is pressed and turned for this attribute.

Learn more about the different resolutions available in the Encoder Resolution topic.


Wheel Mode

There are four different level wheel modes:

Additive (= default):
Additive keeps the difference between dimmer values until they reach 0% or 100%, using the level wheel. After 0% or 100 % are reached, the values will be leveled out.

Example:
Fixture 1 has a value of 50 and fixture 2 is at 60. When the level wheel is used to take them both up to 100, and then back down, they both go down from 100 at the same time and the same level.

Incremental:
Incremental keeps the difference between the dimmer values always, even if you reached 0% or 100% by using the dimmer wheel.

Example:
Fixture 1 has a value of 50 and fixture 2 is at 60. When the level wheel is used to take them both up to 100, and then back down, fixture 1 will start coming down first and then fixture 2 will follow when fixture 1 is at 90.

Prop.+ (Proportional positive):
When using the level wheel to turn up the dimmer values, the difference in the dimmer values will decrease. Turning up to 100% will make all channels reach 100% at the same time.

Prop.- (Proportional negative):
When using the level wheel to turn up the dimmer values, the difference in the dimmer values will increase. Turning down the values will make all channels reach 0% at the same time.

 

User Rights

There are seven different levels of user rights in the system. They are a user setting - read more above.

Select Rights pop-up is used to select one of the rights levels

The settings are:

  • Admin:
    This is the right to change everything in the console, system, and show.
  • Setup:
    This will limit access to some of the elements in the console. There are other console settings that can be accessed.
  • Program:
    At this level, the user cannot do major changes to the patch. It only gives access to the "Live Patch". Most programming operations can be done.
  • Presets:
    This level allows for updating existing presets. But the user cannot edit the cue content.
  • Playback:
    This level allows playback and running a programmed show. But the user cannot store anything.
  • View:
    With this user right, it is not allowed to use a programmer. The user is allowed to call views and log in as a different user.
  • None:
     The user is only allowed to log in as a different user.

Time and Frame Readout

The applied values are used most places the time is displayed.

Hint:
The Readout can be changed for individual sheets in the window settings.

There is a hierarchy of the readout/format settings. The default is set in the user profile, if this default is changed in a window then the window setting is used.

Timecode is an example of an area that has many layers in the hierarchy. Read more about timecode in the Timecode section.

Hint:
The user profile defined time readout is used in the encoder bar even if the readout for an, for instance, fixture sheet is changed separately.

The timing calculator value indicator is aligned with the preselected frame readout.

To provide better optical representation, the trailing zeros from frames or seconds are always suppressed. When the frame readout is set to a frame unit the times will always display trailing zeros.

To easily distinguish between fractions of a second and frames, fractions of a second are separated from second using a dot (.), while frames are separated from seconds using a colon (:).

The time options are:

  • 10d11h23m45:
    The time is separated into days, hours, minutes, and seconds using letters as separators.
  • 251h23m45:
    This is separated into hours, minutes, and seconds using letters as separators. The hour number can become more than 24 if time is more than a day.
  • 10.11:23:45:
    The time is separated into days, hours, minutes, and seconds using a dot and colons as separators.
  • 251:23:45:
    This is separated into hours, minutes, and seconds using colons as separators. The hour number can become more than 24 if time is more than a day.

The frame options are:

  • Seconds
  • 24 fps
  • 25 fps
  • 30 fps
  • 60 fps
Hint:
If frame readouts (24, 25, 30, 60 fps) are used, fractions are separated by a colon, fractions of seconds are divided by dots.

Fps means frames per second.


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