- grandMA3 User Manual
- About the manual
- Device Overview
- grandMA3 consoles
- grandMA3 full-size
- grandMA3 full-size CRV
- grandMA3 light
- grandMA3 light CRV
- grandMA3 compact XT
- grandMA3 compact
- grandMA3 extension
- grandMA3 replay unit
- grandMA3 processing units
- grandMA3 Nodes
- grandMA3 Nodes DIN-Rail
- grandMA3 I/O Node
- grandMA3 I/O Node DIN-Rail
- grandMA3 onPC command wing XT
- grandMA3 onPC command wing
- grandMA3 onPC fader wing
- grandMA3 onPC rack-unit
- Screen allocation
- Keyboard shortcuts
- Keys
- . [Dot]
- <<< [GoFastBackward] | Black
- >>> [GoFastForward] | Flash
- - [Minus]
- + [Plus]
- / [Slash] | * [Asterisk/Multiply]
- At
- Assign
- Align
- Blind
- Clear
- Channel
- Copy
- Ctrl
- Cue
- Down
- Delete
- Esc
- Edit
- Freeze
- Full
- Fixture
- Group
- Goto
- Go+ [large]
- Go- [large]
- Go+ | Temp
- Go- | Top
- Help
- Highlt [Highlight]
- If
- Learn | Rate1
- List
- MA
- Menu
- Move
- Next
- Numeric keys | arrows
- Oops
- On
- Off
- Pause [large]
- Pause | Fix
- Page+
- Page-
- Please
- Power
- Preset
- Prvw [Preview]
- Prev [Previous]
- Select
- SelFix [SelectFixture]
- Sequ [Sequence]
- Set
- Solo
- Stomp
- Store
- Thru
- Time
- Up
- Update
- U1
- U2
- X1 | Clone
- X2 | Link
- X3 | Grid
- X4 | Layout
- X5 | Step
- X6 | TC
- X7 | View
- X8 | DMX
- X9
- X10
- X11
- X12
- X13 | Phaser
- X14 | Macro
- X15 | Page
- X16 | Exec
- Xkeys
- Control elements
- Command area
- Master area
- Custom area
- Dual encoders
- Level wheel
- Grand master
- Executor elements
- Connector pin assignment
- UPS battery
- grandMA3 consoles
- System Overview
- Standalone device
- Locally networked devices
- World server
- Parameters
- Calculate parameters
- Expand the amount of parameters
- First Steps
- Unpack the device
- Check scope of delivery
- Position the device
- Connect power
- Connect desk light
- Connect external screens
- Connect USB devices
- Connect DMX
- Connect Audio In
- Connect MIDI
- Connect LTC
- Connect Ethernet
- Connect DC Remote In
- Connect grandMA3 extension
- Connect grandMA3 fader wing
- Turn on the device the first time
- grandMA3 onPC
- System requirements grandMA3 onPC
- Windows installation
- Optimize Windows
- macOS installation
- Optimize macOS
- onPC Terminal App
- onPC settings
- Show File Handling
- Workspace
- User interface
- Configuration of displays
- Desk lock
- User-defined area
- Command line
- Control bar
- View bar
- Tables in general
- Trackpad window
- Gestures
- Command area
- Master controls
- Playback controls
- Displays in grandMA3 onPC
- Encoder bar
- Feature group control bar
- Encoder toolbar
- Calculator
- Playback bar
- Command wing bar
- Colors
- System
- Markers
- Color theme
- User interface
- Command Syntax and Keywords
- General syntax rules
- General keywords
- ; [Semicolon]
- / [Slash]
- . [Dot]
- .. [DotDot]
- = [Equal]
- <<< [GoFastBackward]
- >>> [GoFastForward]
- - [Minus]
- * [Asterisk]
- % [Percent]
- + [Plus]
- Absolute
- Acceleration
- Action
- ActivationGroup
- Agenda
- Align
- AlignTransition
- Appearance
- Assign
- At
- Attribute
- AutoCreate
- Black
- Blind
- Block
- BPM
- Call
- Camera
- Capture
- ChangeDestination
- Channel
- ChannelSet
- Chat
- ChatJoin
- ChatLeave
- Cleanup
- Clear
- ClearActive
- ClearAll
- ClearSelection
- Clone
- CommandDelay
- Collect
- Collection
- Color
- ColorDef
- ColorTheme
- Configuration
- Console
- Cook
- Copy
- Cue
- CueAbs
- CueDelay
- CueFade
- CueInDelay
- CueInFade
- CueOutDelay
- CueOutFade
- CueRel
- CueUpdate
- CurrentEnvironment
- CurrentUser
- CurrentUserProfile
- Cut
- DataPool
- Deceleration
- Decimal8
- Decimal16
- Decimal24
- Default
- Delay
- Delete
- DeleteOtherVersions
- DelGlobalVar
- DelUserVar
- Dismiss
- Display
- DMXLayer
- DMXAddress
- DMXReadout
- DMXUniverse
- DoubleSpeed
- Down
- DumpLog
- Drive
- Echo
- Edit
- EditSetting
- Eject
- Effect
- EndIf
- Environment
- Exchange
- Executor
- Export
- Extract
- Extension
- Fade
- Fader
- FaderMaster
- FaderRate
- FaderSpeed
- FaderTemp
- FaderTime
- FaderX
- FaderXA
- FaderXB
- FeatureGroup
- Filter
- Fix
- FixtureClass
- FixtureLayer
- Fixture
- FixtureType
- Flip
- Flash
- Fog
- Font
- Freeze
- Full
- Gel
- GetGlobalVar
- GetUserVar
- Go+
- Go-
- Goto
- Grid
- GridPos
- Group
- HalfSpeed
- HardwareKey
- Help
- Helplua
- Hex8
- Hex16
- Hex24
- Highlight
- Houselights
- Hz
- If
- IfActive
- IfOutput
- IfProg
- Image
- Import
- Index
- Insert
- Integrate
- Interface
- Invert
- Invite
- IP
- JoinSession
- Key
- Keyboard
- KeyboardShortcuts
- Knockin
- Knockout
- Label
- Language
- Layout
- LearnSpeed
- LeaveSession
- Library
- List
- ListOwner
- ListRef
- Load
- Loaded
- LoadShow
- Lock
- Login
- Logout
- Lowlight
- Lua
- LuaFile
- Macro
- MArker
- Master
- MAtricks
- Measure
- Media
- MemInfo
- Menu
- Mesh
- MessageCenter
- Monitor
- Move
- Multipatch
- MyRunningMacro
- MyRunningPreset
- MyRunningSequence
- Natural
- NDI
- NewShow
- NextY
- NextZ
- Next
- Node
- NonDim
- Normal
- Off
- Offset
- On
- onPC
- OSC
- Oops
- OutputLayer
- Page
- Part
- Park
- Paste
- Patch
- Pause
- Percent
- PercentFine
- Phase
- Physical
- Plugin
- Preset
- PresetUpdate
- Press
- Preview
- PreviousY
- PreviousZ
- Previous
- Programmer
- Property
- PU
- Pyro
- Rate1
- RDM
- Readout
- Reboot
- Recast
- Record
- Relation
- Relative
- Release
- ReloadPlugins
- ReloadUI
- Remote
- RemoteHID
- RemoteCommand
- Remove
- RenderQuality
- Reset
- Restart
- Root
- RTChannel
- RunningMacro
- RunningPreset
- RunningSequence
- RunningTimecode
- SaveShow
- ScreenConfig
- ScreenContent
- Scribble
- Seconds
- Select
- Selection
- SelFix
- Sequence
- SendMIDI
- SendOSC
- Set
- SetGlobalVar
- SetUserVar
- Shuffle
- Shutdown
- SnapDelay
- SoftwareImport
- SoftwareUpdate
- SoundChannel
- Solo
- SpecialExecutor
- Speed
- Speed1
- Stage
- Station
- Step
- Stomp
- SwitchGma2Mode
- Swop
- Store
- Temp
- Texture
- Thru
- Time
- Timecode
- TimecodeSlot
- Toggle
- TopUp
- Top
- Transition
- Type
- UIChannel
- UIGridSelection
- UnBlock
- Universal
- UnLock
- UnPark
- UnPress
- Up
- Update
- UpdateContent
- User1
- User2
- User
- UserProfile
- Video
- Version
- View
- ViewButton
- Width
- World
- Xkeys
- Zero
- Option keywords
- /Active
- /ActiveForSelected
- /AddNewContent
- /All
- /AllForSelected
- /Ask
- /Auto
- /CopyCueDst
- /CopyCueScr
- /CreateReferenceObject
- /CreateSecondCue
- /CueOnly
- /Date
- /Default
- /DiscardChanges
- /DMX
- /Embed
- /Enumerate
- /File
- /ForceGlobal
- /GDTF
- /Gaps
- /Global
- /GridMergeMode
- /Indirect
- /KeepActivation
- /Look
- /Merge
- /NoConfirm
- /OriginalContentOnly
- /Overwrite
- /Path
- /Release
- /Remove
- /Screen
- /Selective
- /Universal
- Extended command line syntax options
- Windows, Views, and Menus
- Add window
- Rearrange
- Store and recall views
- Remove windows from a screen
- Window settings
- Menus
- Change menu locations
- Pool windows
- Create pool object
- Label pool objects
- Move pool objects
- Insert pool objects
- Copy pool objects
- Lock and unlock pool objects
- Delete pool objects
- Networking
- Interfaces and IP
- Session
- Create a session
- Join a session
- Leave a session
- Invite to a session
- Dismiss from session
- Create a custom key
- Session master selection
- Web remote
- DMX In and Out
- DMX port configuration
- Ethernet DMX
- Art-Net menu
- sACN menu
- Transmit DMX using Art-Net
- Single User and Multi User Systems
- Create User
- User settings
- Patch and Fixture Setup
- What are fixtures
- Add fixtures to the show
- Add multipatch fixtures
- MVR
- Live patch
- DMX sheet
- DMX universes
- Remove fixtures from the show
- Position fixtures in the 3D space
- 3D
- Camera Pool
- Stages
- Classes and Layers
- Attribute definitions
- Activation group
- Feature group
- Deactivation group
- Parameter list
- DMX curves
- Operate Fixtures
- Select Fixtures
- What is the programmer
- Fixture sheet
- Encoder resolution
- Using the color picker
- Gel pool
- Selection bar
- Align
- Selection Grid
- Smart view
- General parent.child structure
- Scribbles
- Create scribbles
- Edit scribbles
- Assign scribbles
- Delete scribbles
- Images
- Screenshots
- Video
- Appearances
- Create appearances
- Use appearances
- Delete appearances
- Groups
- Create groups
- Edit groups
- Delete groups
- Group masters
- Presets
- Preset pools
- Create new presets
- Recipe presets
- Use preset
- Edit or Update presets
- Worlds and Filters
- At filter
- Create a world
- Create a filter
- Use a world or filter
- Delete a world
- Delete a filter
- MAtricks and Shuffle
- Blocks
- Groups
- Wings
- Widths
- Shuffle
- Transform
- Cues and Sequences
- What is tracking
- Sequences sheet
- Content sheet
- Sequence settings
- Store cues
- Update cues
- Copy cues
- Cue recipes
- Store settings and preferences
- Play back cues
- Move in black
- Cue timing
- Renumber cues
- Delete cues
- Executors
- Assign object to an executor
- Executor configurations
- Running playbacks
- Special executors
- Masters
- Selected masters
- Grand masters
- Time Control
- Speed masters
- Playback masters
- Recipes
- Phasers
- Phaser editor
- Create sinus dimmer phaser
- Create circle phaser
- Create circle phaser around position
- Create color rainbow phaser
- XYZ
- Activating XYZ for fixture types
- MArker fixture
- Macros
- Create macros
- Edit macros
- Assign macros to keys and buttons
- Variables
- Examples
- Agenda
- View modes
- Create an agenda entry
- Edit an agenda entry
- Agenda toolbar
- Timecode
- What are timecode slots
- Timecode settings
- Track groups
- Time ranges and events
- Toggle view mode
- Record a timecode show
- Record an external timecode show
- Edit a timecode show
- Layouts
- Create a layout
- Assign multipatch fixtures
- Edit layout
- Layout view settings
- Edit layout view
- Edit layout elements
- Layout encoder bar
- Plugins
- What is Lua?
- Handle
- Functions - Object-Free API
- BuildDetails
- CloseUndo
- Cmd
- CmdIndirect
- CmdIndirectWait
- CmdObj
- Confirm
- CreateUndo
- DataPool
- DefaultDisplayPositions
- DeskLocked
- Echo
- ErrEcho
- ErrPrintf
- Export
- ExportCSV
- ExportJson
- FromAddr
- GetPath
- GetShowFileStatus
- GetSubfixture
- GetSubfixtureCount
- HandleToStr
- HandleToInt
- HookObjectChange
- HostOS
- HostSubType
- HostType
- Import
- IntToHandle
- MasterPool
- MessageBox
- ObjectList
- Patch
- PopupInput
- Printf
- ProgrammerPart
- ProgressBar
- Pult
- Root
- SelectedSequence
- Selection
- SelectionCount
- SelectionFirst
- SelectionNext
- SerialNumber
- ShowData
- StrToHandle
- ShowSettings
- TextInput
- Timer
- UserVariables
- Version
- Functions - Object API
- Addr
- AddrNative
- Children
- Dump
- Export
- HasActivePlayback
- Import
- ToAddr
- Data Pools
- System
- Date and time
- Clock
- Desk lights
- System information
- System monitor
- Info Window
- Sound
- Sound Window
- Remote In and Out
- DC remotes
- MIDI remotes
- DMX remotes
- OSC
- PSN
- MIDI
- RDM
- Control other MA Devices
- grandMA3 Nodes
- MA Network Switch
- RemoteHID
- Update the Software
- Update grandMA3 consoles
- Update grandMA3 Nodes
- Update grandMA3 onPC windows hardware
- Update grandMA3 viz-key
- Network update
- Delete update files
- Troubleshooting
- Fixture Types
- Import fixture types
- Import GDTF
- Conflicts in fixture types
- Build fixture types
- Insert fixture types
- Insert DMXModes
- Insert geometries
- Insert models
- Link models to geometries
- Link DMX modes to geometries
- Export fixture types
- Export GDTF
- Import fixture types
- File Management
- SFTP connection
- Import / Export Menu
- Folder Structure
- Shut down the System
- Troubleshooting
- Clean start
- grandMA3 Quick Start Guide
- grandMA3 Quick Manual consoles
- grandMA3 Quick Manual processing units
- grandMA3 Quick Manual Nodes
- grandMA3 Quick Manual Nodes DIN-Rail
- grandMA3 Quick Manual onPC command wing XT
- grandMA3 Quick Manual onPC command wing
- grandMA3 Quick Manual onPC fader wing
- grandMA3 Quick Manual onPC rack-unit
- grandMA3 Quick Manual viz-key
- grandMA3 Quick Manual I/O Nodes
- Release Notes
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Locally Networked Devices
When more stations are connected with each other in a session, then it is a networked system. Local networked systems are sessions running in the same network. This might be a big network spanning a big area, but if it is a closed system without contact with the rest of the world (for instance through the internet), then it is considered a local networked system.
The smallest networked system is two stations running in a session together where one is the master of the session and the other is connected running as a backup. A single station that outputs DMX locally is considered a standalone system.
Most systems have one console with one backup console or onPC and some networked devices to output the DMX.
If the devices that translate Ethernet data to DMX are MA nodes, then the DMX output is in sync, no matter where the DMX is output. So a blackout cue on LED fixtures is in sync when some LEDs got signal from the console and some LEDs from a node somewhere in the system.
Besides the stations, there are a lot of different devices that can be added to the system. Read more about the different devices in the Device Overview topics.
In all networked systems, there is one station that is the session master - this is the GlobalMaster. This is the one that is in charge of the communication and the one that executes commands triggered by remote inputs or from a command in a sequence.
Other stations in the system are in a Connected status. They are connected to the master station.
Traditionally we often recommend creating local networks with good quality switches, cables, and equipment. Most systems are local systems without any connection to the outside world.