• grandMA3 User Manual
    • Introduction
      • About the manual
      • Symbols used in the manual
      • System requirements grandMA3 onPC
      • Installation of grandMA3 onPC
    • Device Overview
      • grandMA3 console
      • grandMA3 replay unit
      • grandMA3 processing units
      • grandMA3 onPC command wing
      • Keys
        • Keys Overview
        • . [Dot]
        • <<< [GoFastBackward] | Black
        • >>> [GoFastForward] | Flash
        • - [Minus]
        • + [Plus]
        • / [Slash] | * [Asterisk/Multiply]
        • At
        • Assign
        • Align
        • Blind
        • Clear
        • Channel
        • Copy
        • Cue
        • Down
        • Delete
        • Esc
        • Edit
        • Freeze
        • Full
        • Fixture
        • Group
        • Goto
        • Go+ [large]
        • Go- [large]
        • Go+ | Temp
        • Go- | Top
        • Help
        • Highlt [Highlight]
        • If
        • Learn | Rate1
        • List
        • MA
        • Menu
        • Move
        • Next
        • Numeric keys | arrows
        • Oops
        • On
        • Off
        • Pause [large]
        • Pause | Fix
        • Page+
        • Page-
        • Please
        • Power
        • Preset
        • Prvw [Preview]
        • Prev [Previous]
        • Select
        • SelFix [SelectFixture]
        • Sequ [Sequence]
        • Set
        • Solo
        • Stomp
        • Store
        • Thru
        • Time
        • Up
        • Update
        • U1
        • U2
        • X1 | Clone
        • X2 | Link
        • X3 | Grid
        • X4 | Layout
        • X5 | Step
        • X6 | TC
        • X7 | View
        • X8 | DMX
        • X9
        • X10
        • X11
        • X12
        • X13 | Phaser
        • X14 | Macro
        • X15 | Page
        • X16 | Exec
        • XKeys
      • Control elements
        • Dual encoders
        • Level wheel
        • Grand master
        • Executor elements
    • System Overview
      • Standalone device
      • Locally networked devices
      • World server
      • Parameters
        • Calculate parameters
        • Expand the amount of parameters
    • First Steps
      • Unpack the device
      • Check scope of delivery
      • Position the device
      • Connect power
      • Connect desk light
      • Connect external screens
      • Connect USB mouse and USB keyboard
      • Connect DMX
      • Connect Audio In
      • Connect SMPTE (LTC)
      • Connect Ethernet
      • Connect DC Remote In
      • Turn on the console the first time
    • Show File Management
    • Workspace
      • User interface
        • User-defined area
        • Command line
        • Control bar
        • View buttons
        • Grand master
        • Tables in general
      • Gestures
      • Command section
      • Master controls
      • Playback controls
      • Allocation of displays
      • Encoder bar
        • Feature group control bar
        • Encoder toolbar
      • Calculator
      • Colors
      • Icons
    • Command Syntax and Keywords
      • General syntax rules
        • Object keywords
        • Function keywords
        • Helping keywords
      • All keywords
        • / [Slash]
        • . [Dot]
        • .. [DotDot]
        • <<< [GoFastBackward]
        • >>> [GoFastForward]
        • - [Minus]
        • * [Asterisk]
        • % [Percent]
        • + [Plus]
        • Absolute
        • Acceleration
        • Action
        • Align
        • AlignTransition
        • Appearance
        • Assign
        • At
        • Attribute
        • Black
        • Blind
        • BPM
        • Camera
        • ChangeDestination
        • Channel
        • ChannelSet
        • Chat
        • Clear
        • ClearActive
        • ClearAll
        • ClearSelection
        • CmdDelay
        • Configuration
        • Console
        • Copy
        • Cue
        • CueDelay
        • CueFade
        • CueInDelay
        • CueInFade
        • CueOutDelay
        • CueOutFade
        • Cut
        • DataPool
        • Decimal8
        • Decimal24
        • Default
        • Delay
        • Delete
        • DelGlobalVar
        • DelUserVar
        • Dismiss
        • DMXUniverse
        • Down
        • Drive
        • Echo
        • Edit
        • EditOption
        • Eject
        • Effect
        • EndIf
        • Escape
        • Exchange
        • Executor
        • Export
        • Extract
        • FaderMaster
        • FaderRate
        • FaderSpeed
        • FaderTemp
        • FaderX
        • FeatureGroup
        • Filter
        • Fix
        • Fixture
        • Flip
        • Flash
        • Fog
        • Freeze
        • Full
        • Gel
        • GetGlobalVar
        • GetUserVar
        • Global
        • Go-
        • Goto
        • Grid
        • Group
        • Help
        • Hex8
        • Hex24
        • Highlight
        • Houselights
        • Hz
        • If
        • Insert
        • Integrate
        • Interface
        • Invite
        • Join
        • Label
        • Layout
        • Leave
        • Library
        • List
        • ListRef
        • Load
        • Loaded
        • LoadShow
        • Lock
        • Login
        • Logout
        • Macro
        • Master
        • Media
        • Move
        • NewShow
        • Next
        • Node
        • NonDim
        • Normal
        • Off
        • On
        • OnPC
        • OSC
        • Oops
        • Page
        • Part
        • Park
        • Paste
        • Patch
        • Pause
        • Percent
        • PercentFine
        • Phase
        • Physical
        • Plugin
        • Preset
        • Press
        • Previous
        • Programmer
        • PU
        • Pyro
        • Rate1
        • Readout
        • Reboot
        • Recast
        • Relative
        • Release
        • ReloadUI
        • Remove
        • Reset
        • Restart
        • SaveShow
        • Scribble
        • Seconds
        • Select
        • Selection
        • SelFix
        • Sequence
        • SendOSC
        • Set
        • SetGlobalVar
        • SetUserVar
        • Shutdown
        • SnapDelay
        • Solo
        • Station
        • Step
        • Stomp
        • Store
        • Temp
        • Thru
        • Top
        • Transition
        • Unlock
        • Unpark
        • Unpress
        • Up
        • Update
        • User1
        • User2
        • User
        • Version
        • View
        • Width
        • Wing
        • World
        • Zero
    • Windows, Views, and Menus
      • Add windows
      • Rearrange
      • Store and recall views
      • Remove windows from a screen
      • Window settings
      • Menus
      • Change menu locations
      • Pool windows
        • Create pool object
        • Label pool objects
        • Move pool objects
        • Insert pool objects
        • Copy pool objects
        • Lock and unlock pool objects
        • Delete pool objects
    • Networking
      • Interfaces and IP
      • Session
        • Create a session
        • Leave a session
        • Invite to a session
        • Dismiss from session
        • Create a custom key
    • DMX In and Out
      • DMX port configuration
      • Ethernet DMX
        • Art-Net menu
        • sACN menu
    • Single User and Multi User Systems
      • Create User
      • User settings
    • Patch and Fixture Setup
      • What are fixtures
      • Add fixtures to the show
      • Live patch
      • DMX sheet
      • Remove fixtures from the show
      • Position fixtures in the 3D space
      • 3D Window
      • Camera Pool
      • Stages
      • Classes and Layers
      • Attribute definitions
        • Activation group
        • Feature group
    • Operate Fixtures
      • What is the programmer
      • Fixture sheet
      • Using the color picker
      • Align
      • Selection window
    • Scribbles
      • Create scribbles
      • Edit scribbles
      • Assign scribbles
      • Delete scribbles
    • Images
      • Screenshots
    • Appearance
      • Create appearances
      • Use appearances
      • Delete appearances
    • Groups
      • Create groups
      • Edit groups
      • Delete groups
      • Group masters
    • Presets
      • Preset pools
      • Create presets
      • Assign input filter
      • Edit presets
      • Update presets
      • Preset pool settings
      • Embedded presets
      • Store values of multi steps
      • Delete presets
    • Worlds and Filters
      • At filter
      • Create a world
      • Create a filter
      • Use a world or filter
      • Delete a world
      • Delete a filter
    • Cues and Sequences
      • What is tracking
      • Look at cues and sequences
      • Sequence settings
      • Store cues
      • Store options and preferences
      • Play back cues
      • Cue timing
    • Executors
      • Assign object to an executor
      • Executor configurations
      • Running playbacks
    • Phasers
      • Step bar
      • Phaser editor
      • Create sinus dimmer phaser
    • Macros
      • Create macros
      • Edit macros
      • Assign macros to keys and buttons
    • Timecode
      • Toggle view mode
      • What are timecode slots
    • Layouts
      • Create a layout
      • Layout pool settings
      • Edit layout
      • Layout view settings
      • Edit layout view
      • Edit layout elements
    • System Information
      • Date and time
      • Clock
      • System info
    • Update the Software
      • Update grandMA3 consoles
      • Update grandMA3 xport nodes
    • Fixture Types
      • Import fixture types
        • Import GDTF
      • Build fixture types
        • Insert fixture types
        • Insert DMX modes
        • Insert geometries
        • Insert models
        • Link models to geometries
        • Link DMX modes to geometries
      • Export fixture types
        • Export GDTF
  • grandMA3 Quick Manual consoles
  • grandMA3 Quick Manual processing
  • grandMA3 Quick Manual nodes
  • grandMA3 Quick Manual DIN-Rail
  • grandMA3 Quick Manual onPC solutions
  • Release Notes
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Version 1.0

Phaser Editor

The Phaser Editor is a very diverse tool used to manipulate phasers.

It can be used to dynamically create Phasers with multiple steps. It can also be used as a simple trackpad to move the fixtures.

It is a window that can be created using the Add Window pop-up.

Create and manipulate phaser steps in the phaser editor 

The buttons on the left side are mouse or touch tools and the buttons on the right are operational functions and shortcuts - read more below. The right side menu might change depending on the selected tool.

The blue grid in the middle left represents the entire pan range (horizontal) and the entire tilt range (vertical). This is called the 2D layout.

The smaller blue grids on the middle right are all the attributes that are in the phaser. This area is called 1D layout and it is for visualization only. It cannot be used to manipulate the values. Each step is a vertical line. The example above shows the dimmer with only one step and the pan and tilt with two steps.

The example above shows the editor in the Auto layout. The Layout button in the title bar can be used to change between Auto, 2D, and 1D.

When fixtures are selected, they are visualized by small yellow cross-hairs. The beams can be represented in the pan/tilt grid by toggling the Show Beams button in the title bar. When it is On, then the intensity and color are visualized by a bigger circle behind the yellow cross-heirs.

 

Adding points in the pan/tilt editor add steps in the programmer. The first absolute point moves the fixtures to this position. Adding a second absolute point adds step two to the programmer. The relative points (yellow hollow square) need an absolute point (yellow filled square) that can be related. There is a red line between the relative point and the related absolute point.

Selected points have a yellow circle around them.

The path the fixtures move is visualized by a green line.

The acceleration and deceleration can be modified using handles that manipulate a spline to and from a point. Each point has two handles. Each handle has a cyan line to the point it is referenced to. The handles can be moved together by touching the point and moving the finger. A handle can be moved individually by touching and moving the handle (small yellow circle). 

There are a lot of possibilities with this editor. Especially in combination with Align and the Transition modes.

Read the example topics to learn how to create a phaser.

 

The tools on the left side are:

 
  • 1 - Move Area:
    Moves the entire blue pan/tilt square to show relative values that can be outside the position range.
  • 2 (selected) - Select:
    Selects single steps or uses lasso selection for multiple steps. The selection can be filtered to Absolute and Relative steps by toggling the respective buttons in the title bar.
  • 3 - Add Absolute:
    Adds a step using absolute value. The encoder bar follows the absolute layer. The Single Step Mode is automatically activated as long as you hold a finger or the mouse cursor in the editor. A filled rectangle represents absolute values.
  • 4 - Add Relative:
    Adds a step using a relative value. The encoder bar follows the relative layer. An empty rectangle represents relative values.
  • 5 - Delete:
    Deletes single points or uses lasso selection to delete multiple points.
  • 6 - Move Point:
    Moves selected steps. It is also possible to use the Align function.
  • 7 - Move Handles:
    Moves handles from selected steps. It is also possible to use the Align function. A cyan line is displayed if you tap and move a selected step. To influence acceleration and deceleration at the same time, tap the help line in the middle. To change acceleration and deceleration individually, tap the filled dot at its endpoints.
  • 8 - Change Size:
    Enlarges/reduces all selected steps evenly from the center point of the selection. It is also possible to use the Align function.
    Pressing MA while changing the size enlarges/reduces all selected steps from the center point of the selection on the horizontal or vertical axis.
  • 9 - Change Rotation:
    Rotates the selected steps around the center of the selection. It is also possible to use the Align function.
    Pressing MA while changing the rotation, rotates the selected steps around the center of the selection in 5-degree increments.
  • 10 - Change Phase:
    Opens an overlay with yellow dots symbolize the value of the phase for each fixture. Here the phase value can be shifted independently from the selected steps for the selected fixtures. The At filter can be used to move phases for individual attributes. It is also possible to use the Align and the Transition mode functions. If several attributes are displayed along with different phases, the selected feature groups are displayed in a brighter color. If the fixtures are allocated to grid positions, the values of the phases can be vertically or diagonally aligned. Selecting this also changes the functions on the right side to quick selections for alignment.
  • 11 - Change Width:
    The width can be changed with this tool. It changes the functions on the right side to shortcuts of different percentages. If all steps are selected and the Speed shortcut is tapped, then the movement speed is equalized between the steps. Default is that each step has the same width with no regard to the distance the fixtures are moving in the step. Equalizing the step width makes the fixture move at the same speed by adjusting the width. There is a Reset shortcut that resets the width. Default is a width of 100%. This means that each step has the same width with no regard to the travel distance of the fixtures in each step.
  • 12 -  Select all Steps:
    This is not a tool like the others. Tapping this toggles between all steps selected or the selection of single steps. It keeps the previously selected tool active.

The standard operational functions on the right side are:

  • 1 - Reset:
    Reset spline of the selected steps.
  • 2 - Cut Programmer:
    Removes all programmer values in the currently selected fixtures and moves them to the clipboard.
  • 3 - Copy Programmer:
    Copies all programmer values in the currently selected fixtures and moves them to the clipboard.
  • 4 - Paste Programmer:
    Inserts all values from the clipboard to the currently selected fixtures in the programmer.
  • 5 - Mirror X:
    Mirrors all selected points on the x-axis.
  • 6 - Mirror Y:
    Mirrors all selected points on the y-axis.
  • 7 - Mirror Time:
    Swaps the order of the steps. Select all steps first. This is the same as reversing the direction of the movement.
  • 8 - Swap XY:
    Swaps the X and Y axes of the selected steps.
  • 9 - Flip:
    Flips the position of the selected fixtures.
  • 10 - Reset Zoom:
    Resets the area with the blue square.

 


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