• grandMA3 User Manual
    • About the manual
    • Device Overview
      • grandMA3 consoles
        • grandMA3 full-size
        • grandMA3 full-size CRV
        • grandMA3 light
        • grandMA3 light CRV
        • grandMA3 compact XT
        • grandMA3 compact
      • grandMA3 extension
      • grandMA3 replay unit
      • grandMA3 processing units
      • grandMA3 Nodes
      • grandMA3 Nodes DIN-Rail
      • grandMA3 I/O Node
      • grandMA3 I/O Node DIN-Rail
      • grandMA3 onPC command wing XT
      • grandMA3 onPC command wing
      • grandMA3 onPC fader wing
      • grandMA3 onPC rack-unit
      • Screen allocation
      • Keyboard shortcuts
      • Keys
        • . [Dot]
        • <<< [GoFastBackward] | Black
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        • At
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        • U1
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        • X1 | Clone
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        • X3 | Grid
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        • X6 | TC
        • X7 | View
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        • X9
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        • Xkeys
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    • System Overview
      • Standalone device
      • Locally networked devices
      • World server
      • Parameters
        • Calculate parameters
        • Expand the amount of parameters
    • First Steps
      • Unpack the device
      • Check scope of delivery
      • Position the device
      • Connect power
      • Connect desk light
      • Connect external screens
      • Connect USB devices
      • Connect DMX
      • Connect Audio In
      • Connect MIDI
      • Connect LTC
      • Connect Ethernet
      • Connect DC Remote In
      • Connect grandMA3 extension
      • Connect grandMA3 fader wing
      • Turn on the device the first time
    • grandMA3 onPC
      • System requirements grandMA3 onPC
      • Windows installation
      • Optimize Windows
      • macOS installation
      • Optimize macOS
      • onPC Terminal App
      • onPC settings
      • Clean start
    • Show File Handling
    • Workspace
      • User interface
        • Configuration of displays
        • Desk lock
        • User-defined area
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        • Tables in general
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      • Displays in grandMA3 onPC
      • Encoder bar
        • Feature group control bar
        • Encoder toolbar
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      • Command wing bar
      • Colors
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    • Command Syntax and Keywords
      • General syntax rules
      • All keywords
        • ; [Semicolon]
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        • .. [DotDot]
        • = [Equal]
        • <<< [GoFastBackward]
        • >>> [GoFastForward]
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        • Attribute
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        • ChannelSet
        • Chat
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        • Configuration
        • Console
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        • Cue
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        • Cut
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      • Extended command line syntax options
    • Windows, Views, and Menus
      • Add window
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      • Pool windows
        • Create pool object
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    • Networking
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        • Create a session
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        • Create a custom key
      • Web remote
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    • DMX In and Out
      • DMX port configuration
      • Ethernet DMX
        • Art-Net menu
        • sACN menu
        • Transmit DMX using Art-Net
    • Single User and Multi User Systems
      • Create User
      • User settings
    • Patch and Fixture Setup
      • What are fixtures
      • Add fixtures to the show
      • MVR
      • Live patch
      • DMX sheet
      • DMX universes
      • Remove fixtures from the show
      • Position fixtures in the 3D space
      • Marker fixture
      • 3D window
      • Camera Pool
      • Stages
      • Classes and Layers
      • Attribute definitions
        • Activation group
        • Feature group
      • Parameter list
      • DMX curves
    • Operate Fixtures
      • What is the programmer
      • Fixture sheet
      • Encoder resolution
      • Using the color picker
      • Selection bar
      • Align
      • Selection Grid
      • Smart view
    • Scribbles
      • Create scribbles
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      • Create appearances
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    • Worlds and Filters
      • At filter
      • Create a world
      • Create a filter
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    • MAtricks and Shuffle
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      • What is tracking
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    • Executors
      • Assign object to an executor
      • Executor configurations
      • Running playbacks
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    • Masters
      • Selected masters
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        • Time Control
      • Speed masters
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    • Phasers
      • Step bar
      • Phaser editor
      • Create sinus dimmer phaser
      • Create circle phaser
      • Create circle phaser around position
      • Create color rainbow phaser
    • Macros
      • Create macros
      • Edit macros
      • Assign macros to keys and buttons
      • Examples
    • Agenda
      • Agenda modes
      • Create an agenda entry
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      • Agenda toolbar
      • Agenda edit menu
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      • What are timecode slots
      • Timecode settings
      • Track groups
      • Time ranges and events
      • Toggle view mode
      • Record a timecode show
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    • Layouts
      • Create a layout
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      • Layout view settings
      • Edit layout view
      • Edit layout elements
      • Layout encoder bar
    • Plugins
      • What is Lua?
      • Lua functions
        • Object-Free API
          • Cmd
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    • Control other MA Devices
      • grandMA3 Nodes
      • MA Network Switch
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    • Update the Software
      • Update grandMA3 consoles
      • Update grandMA3 Nodes
      • Update grandMA3 onPC windows hardware
      • Update grandMA3 viz-key
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    • Fixture Types
      • Import fixture types
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    • File Management
      • Import / Export Menu
      • Folder Structure
    • Shut down the System
  • grandMA3 Quick Start Guide
  • grandMA3 Quick Manual consoles
  • grandMA3 Quick Manual processing units
  • grandMA3 Quick Manual Nodes
  • grandMA3 Quick Manual Nodes DIN-Rail
  • grandMA3 Quick Manual onPC command wing XT
  • grandMA3 Quick Manual onPC command wing
  • grandMA3 Quick Manual onPC fader wing
  • grandMA3 Quick Manual onPC rack-unit
  • grandMA3 Quick Manual viz-key
  • grandMA3 Quick Manual I/O Nodes
  • Release Notes
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Version 1.6

Create a Simple Circle Phaser

This topic is about creating a simple circle phaser. It uses absolute position values and will always move the lights in the specified circle. See the Create Circle Phaser Around Position topic for a description about creating a phaser circle that can be used with different positions.

Requirements:

  • Have a show with some moving lights patched - for instance, the demo show.
  • An open Step Bar can be useful.
  • An open Phaser Editor window is needed.
  • Arranging the fixtures in the 3D window can be useful, but it is not a requirement.

 

Follow these steps to create a circle:

  1. Select the desired fixtures and turn them on.
    -> now there is a white beam in the center of the blue grid in the Phaser Editor.
  2. Tap the A+ button on the left of the editor.
  3. Tap somewhere in the blue grid - for instance just below the center.
Phaser Editor with fixtures turned on and one absolute position

This creates the first absolute point and the fixtures move to it. This is an absolute position value in step one.

  1. Tap somewhere else in the blue grid to create a second absolute position. Please tap 90 degrees vertically to the first point and do not cross the horizontal blue line - otherwise, the circle becomes a figure 8.
Two absolute positions - one in each step

Now the fixtures move between the two absolute points (two steps).

  1. Tap the Select All Steps button (the last button on the left menu or the rightmost button in the Step Bar).
    -> this selects both created steps.
  2. Tap the Move Handle button (circle with cross arrows).
  3. Tap and move perpendicular from one of the points in the grid.
  4. Release the screen when there is a nice circular movement.
The fixtures now move in a circle
  1. Tap the Change phase button on the left menu.
  2. Tap 360 in the menu on the right
    -> this distributes the fixtures evenly along with the form.

The finished result could look like this:

Finished circle phaser

The Change Phase part of the phaser editor represents each fixture as a yellow dot in a grid where the horizontal axis is the phase value.

The circle phaser is now finished and it can be stored in a cue or in preset.


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