• grandMA3 User Manual
    • Introduction
      • About the manual
      • Symbols used in the manual
      • System requirements grandMA3 onPC
      • Installation of grandMA3 onPC
    • Device Overview
      • grandMA3 console
      • grandMA3 replay unit
      • grandMA3 processing units
      • grandMA3 onPC command wing
      • Keys
        • Keys Overview
        • . [Dot]
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    • System Overview
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    • Show File Management
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      • DMX port configuration
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    • Patch and Fixture Setup
      • What are fixtures
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    • Operate Fixtures
      • What is the programmer
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    • Worlds and Filters
      • At filter
      • Create a world
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    • Cues and Sequences
      • What is tracking
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      • Store cues
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      • Play back cues
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    • Executors
      • Assign object to an executor
      • Executor configurations
      • Running playbacks
    • Phasers
      • Step bar
      • Phaser editor
      • Create sinus dimmer phaser
    • Macros
      • Create macros
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      • Assign macros to keys and buttons
    • Timecode
      • Toggle view mode
      • What are timecode slots
    • Layouts
      • Create a layout
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      • Edit layout view
      • Edit layout elements
    • System Information
      • Date and time
      • Clock
      • System info
    • Update the Software
      • Update grandMA3 consoles
      • Update grandMA3 xport nodes
    • Fixture Types
      • Import fixture types
        • Import GDTF
      • Build fixture types
        • Insert fixture types
        • Insert DMX modes
        • Insert geometries
        • Insert models
        • Link models to geometries
        • Link DMX modes to geometries
      • Export fixture types
        • Export GDTF
  • grandMA3 Quick Manual consoles
  • grandMA3 Quick Manual processing
  • grandMA3 Quick Manual nodes
  • grandMA3 Quick Manual DIN-Rail
  • grandMA3 Quick Manual onPC solutions
  • Release Notes
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Version 1.0

Phasers

Table of contents of this topic

Phasers are the effects and chasers of grandMA3.

Phasers change the output for attributes using a set of information in two or more steps. Normally a cue or preset only contains one step of information. As soon as there is more than one, then it is a phaser.

Each step can have information about attribute value. This value can be an Absolute value, for instance, a dimmer value of 50%, or it can be a Relative value, for instance, a dimmer value of -20%.

Steps also contain information related to the transition between steps. These values can easily be accessed using the Encoder Toolbar. The information is organized in different programming layers, each having its own button in the encoder toolbar. Selecting one of these layers makes it possible to use the encoders to manipulate the value.

Some of the programming layers are different for each step, others are the same for all steps. For instance, Speed. The speed value is set for each attribute, but it is the same for all steps in each Phaser.

Phasers' values are changes like any programmer value - see Operate Fixtures topic. The Phaser Editor gives a nice graphical overview and allows easy value manipulation. Read more about phaser and how to create them in the Phaser Editor topic.

 

Example

A phaser has two steps with an Absolute dimmer value of 100% in step 1 and an Absolute dimmer value of 0% in step number 2. The result is the fixtures change the dimmer output between 100% and 0% output. The default speed is 60 BPM and the output does a fade between the two steps.




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