• grandMA3 User Manual
    • Introduction
      • About the manual
      • Symbols used in the manual
    • Device Overview
      • grandMA3 consoles
      • grandMA3 replay unit
      • grandMA3 processing units
      • grandMA3 nodes
      • grandMA3 onPC command wing
      • grandMA3 onPC command wing XT
      • Screen Allocation
      • Keyboard shortcuts
      • Keys
        • . [Dot]
        • <<< [GoFastBackward] | Black
        • >>> [GoFastForward] | Flash
        • - [Minus]
        • + [Plus]
        • / [Slash] | * [Asterisk/Multiply]
        • At
        • Assign
        • Align
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        • Channel
        • Copy
        • Cue
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        • Esc
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        • Goto
        • Go+ [large]
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        • Help
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        • Select
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        • Sequ [Sequence]
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        • U1
        • U2
        • X1 | Clone
        • X2 | Link
        • X3 | Grid
        • X4 | Layout
        • X5 | Step
        • X6 | TC
        • X7 | View
        • X8 | DMX
        • X9
        • X10
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        • X13 | Phaser
        • X14 | Macro
        • X15 | Page
        • X16 | Exec
        • XKeys
      • Control elements
        • Dual encoders
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        • Master section
    • System Overview
      • Standalone device
      • Locally networked devices
      • World server
      • Parameters
        • Calculate parameters
        • Expand the amount of parameters
    • First Steps
      • Unpack the device
      • Check scope of delivery
      • Position the device
      • Connect power
      • Connect desk light
      • Connect external screens
      • Connect USB mouse and USB keyboard
      • Connect DMX
      • Connect Audio In
      • Connect SMPTE (LTC)
      • Connect Ethernet
      • Connect DC Remote In
      • Connect grandMA3 extension
      • Turn on the console the first time
    • grandMA3 onPC
      • System requirements grandMA3 onPC
      • Windows installation
      • Optimize Windows
      • macOS installation
      • Optimize macOS
    • Show File Management
    • Workspace
      • User interface
        • Configuration of displays
        • Desk lock
        • User-defined area
        • Command line
        • Control bar
        • View bar
        • Tables in general
        • Trackpad window
      • Gestures
      • Command section
      • Master controls
      • Playback controls
      • Displays in grandMA3 onPC
      • Encoder bar
        • Feature group control bar
        • Encoder toolbar
      • Calculator
      • Playback bar
      • Colors
        • System
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    • Command Syntax and Keywords
      • General syntax rules
        • Object keywords
        • Function keywords
        • Helping keywords
      • All keywords
        • / [Slash]
        • . [Dot]
        • .. [DotDot]
        • = [Equal]
        • <<< [GoFastBackward]
        • >>> [GoFastForward]
        • - [Minus]
        • * [Asterisk]
        • % [Percent]
        • + [Plus]
        • Absolute
        • Acceleration
        • Action
        • ActivationGroup
        • Align
        • AlignTransition
        • Appearance
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        • At
        • Attribute
        • Black
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        • Channel
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        • Configuration
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        • Up
        • Update
        • User1
        • User2
        • User
        • UserProfile
        • Version
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        • ViewButton
        • Width
        • World
        • Zero
    • Windows, Views, and Menus
      • Add windows
      • Rearrange
      • Store and recall views
      • Remove windows from a screen
      • Window settings
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      • Change menu locations
      • Pool windows
        • Create pool object
        • Label pool objects
        • Move pool objects
        • Insert pool objects
        • Copy pool objects
        • Lock and unlock pool objects
        • Delete pool objects
    • Networking
      • Interfaces and IP
      • Session
        • Create a session
        • Leave a session
        • Invite to a session
        • Dismiss from session
        • Create a custom key
      • Web remote
      • SFTP connection
    • DMX In and Out
      • DMX port configuration
      • Ethernet DMX
        • Art-Net menu
        • sACN menu
        • Transmit DMX using Art-Net
    • Single User and Multi User Systems
      • Create User
      • User settings
    • Patch and Fixture Setup
      • What are fixtures
      • Add fixtures to the show
      • MVR
      • Live patch
      • DMX sheet
      • DMX universes
      • Remove fixtures from the show
      • Position fixtures in the 3D space
      • 3D Window
      • Camera Pool
      • Stages
      • Classes and Layers
      • Attribute definitions
        • Activation group
        • Feature group
    • Operate Fixtures
      • What is the programmer
      • Fixture sheet
      • Using the color picker
      • Selection bar
      • Align
      • Selection Grid
      • Smart view
    • Scribbles
      • Create scribbles
      • Edit scribbles
      • Assign scribbles
      • Delete scribbles
    • Images
      • Screenshots
    • Appearances
      • Create appearances
      • Use appearances
      • Delete appearances
    • Groups
      • Create groups
      • Edit groups
      • Delete groups
      • Group masters
    • Presets
      • Preset pools
      • Create presets
      • Assign input filter
      • Edit presets
      • Update presets
      • Preset pool settings
      • Embedded presets
      • Store values of multi steps
      • Delete presets
    • Worlds and Filters
      • At filter
      • Create a world
      • Create a filter
      • Use a world or filter
      • Delete a world
      • Delete a filter
    • MAtricks and Shuffle
      • Blocks
      • Groups
      • Wings
      • Widths
      • Shuffle
    • Cues and Sequences
      • What is tracking
      • Look at cues and sequences
      • Sequence settings
      • Store cues
      • Update cues
      • Store options and preferences
      • Play back cues
      • Move in black
      • Cue timing
      • Renumber cues
    • Executors
      • Assign object to an executor
      • Executor configurations
      • Running playbacks
      • Special executors
    • Masters
      • Selected masters
      • Grand masters
        • Time Control
      • Speed masters
      • Playback masters
    • Phasers
      • Step bar
      • Phaser editor
      • Create sinus dimmer phaser
      • Create circle phaser
      • Create circle phaser around position
      • Create color rainbow phaser
      • Step creator
    • Macros
      • Create macros
      • Edit macros
      • Assign macros to keys and buttons
      • Examples
    • Timecode
      • Record a timecode show
      • Edit a timecode show
      • Timecode settings
      • Toggle view mode
      • What are timecode slots
    • Layouts
      • Create a layout
      • Edit layout
      • Layout view settings
      • Edit layout view
      • Edit layout elements
    • Plugins
      • What is Lua
    • Data Pools
    • System
      • Date and time
      • Clock
      • System information
    • Remote Inputs
    • Control Other MA Devices
      • grandMA3 xPort Nodes
    • Update the Software
      • Update grandMA3 consoles
      • Update grandMA3 xPort Nodes
      • Update grandMA3 onPC command wing XT
      • Network update
    • Fixture Types
      • Import fixture types
        • Import GDTF
      • Build fixture types
        • Insert fixture types
        • Insert DMX modes
        • Insert geometries
        • Insert models
        • Link models to geometries
        • Link DMX modes to geometries
      • Export fixture types
        • Export GDTF
  • grandMA3 Quick Manual consoles
  • grandMA3 Quick Manual processing
  • grandMA3 Quick Manual Nodes
  • grandMA3 Quick Manual DIN-Rail
  • grandMA3 Quick Manual onPC command wing XT
  • grandMA3 Quick Manual onPC command wing
  • grandMA3 Quick Manual onPC fader wing
  • Release Notes
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Version 1.3

Feature Group

Table of contents of this topic

Feature groups are part of the structure and hierarchy in the entire show.

This structure is visible and used in the Feature Group Control Bar in the Encoder Bar.

A Feature Group contains at least one Feature.

The feature is assigned to attributes in the Attribute Definitions. All attributes need to have an assigned feature.

A feature group automatically has a Preset Pool where the attributes in the feature group can store values. Read more about presets in the Presets topics.

The feature group and feature need to be created before it can be used.

The standard Feature Groups with Features

The menu has 6 columns:

  • Lock:
    This can be used to lock the row from being edited.
  • No:
    This is an auto-generated row number for the feature group. The number in parentheses is the number of features inside the group.
  • Name:
    This is the name of the feature. This needs to be a unique name.
  • Pretty:
    This is a custom label for the feature group. It can have local characters or a different spelling. For instance "Color" could be labeled "Colour".
  • Preset Mode:
    This is the default type used when storing values into the preset pool.
  • Attrib Count:
    This is information only. This is a counter showing how many attributes use the feature.
  • Log Channels:
    This is information only. It shows how often the feature is used in logical channels of fixture types added to the show.

Create and use a new Feature Group and Feature

Create a new feature group and feature following these steps.

  1. Press Menu on the console.
  2. Tap Patch to select the patch menu.
  3. Tap Attribute Definition on the left side.
  4. Tap Feature Group on the left side.
  5. Select the row in the list, where the new group should be above.
  6. Tap Insert New FeatureGroup at the bottom.
  7. Fill in the name of the group.
  8. Tap the triangle icon triangle-right next to the new group to expand the group.
  9. Tap the New Feature area in the new group.
  10. Tap Insert and write the name of the feature. Repeat until all the needed features have been created.
  11. Close the menu by tapping the cross in the upper right corner.
  12. Assign the new features to the relevant attributes.
  13. When finished close all the menus and tap OK in the pop-up asking if the changes should be saved.

For more information on how to use the Feature Group read the Attribute Definition topic.


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