• grandMA3 User Manual
    • About the manual
    • Device Overview
      • grandMA3 consoles
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      • grandMA3 I/O Node DIN-Rail
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      • Screen allocation
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        • . [Dot]
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    • System Overview
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    • First Steps
      • Unpack the device
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      • Turn on the device the first time
    • grandMA3 onPC
      • System requirements grandMA3 onPC
      • Windows installation
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    • Show File Handling
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      • Colors
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    • Command Syntax and Keywords
      • General syntax rules
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        • ; [Semicolon]
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        • . [Dot]
        • .. [DotDot]
        • = [Equal]
        • <<< [GoFastBackward]
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        • - [Minus]
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        • % [Percent]
        • + [Plus]
        • Absolute
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      • Option keywords
        • /Active
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        • /Selective
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      • Extended command line syntax options
    • Windows, Views, and Menus
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    • Patch and Fixture Setup
      • What are fixtures
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    • Worlds and Filters
      • At filter
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    • XYZ
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    • Macros
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      • Examples
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    • Layouts
      • Create a layout
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      • Edit layout
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    • Plugins
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      • Functions - Object-Free API
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    • Update the Software
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    • File Management
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    • Shut down the System
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  • grandMA3 Quick Start Guide
  • grandMA3 Quick Manual consoles
  • grandMA3 Quick Manual processing units
  • grandMA3 Quick Manual Nodes
  • grandMA3 Quick Manual Nodes DIN-Rail
  • grandMA3 Quick Manual onPC command wing XT
  • grandMA3 Quick Manual onPC command wing
  • grandMA3 Quick Manual onPC fader wing
  • grandMA3 Quick Manual onPC rack-unit
  • grandMA3 Quick Manual viz-key
  • grandMA3 Quick Manual I/O Nodes
  • Release Notes
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Version 1.8

Add Multipatch Fixtures

Table of contents of this topic

Multipatch fixtures are virtual fixtures where every parameter follows the primary fixture (the fixture they mirror).

These multipatch fixtures can be used when there are multiple physical fixtures controlled by the same ID. The virtual fixtures do not cost any extra parameters as long as the primary fixture has a patched DMX address. They can have their own patch address and there will be DMX output to these addresses.

The multipatch fixtures can be assigned to layouts and they can be positioned in the 3D. They are not part of the selection grid and can therefore not be used in MAtricks.

Changing the parameters on a selected multipatch fixture actually changes the parameters of the primary fixture. All multipatched fixtures to this primary fixture will reflect the changed values.

 

Changing the location of the primary fixtures in the patch or adding multipatch fixtures to other fixtures might renumber all the multipatch fixtures.

Multipatch fixtures can be selected individually. The selection color is light red instead of yellow (default colors). In the fixture sheet, the primary ID will flash between yellow and light red when a multipatch fixture is selected.

They can be selected using the command line either using their unique multipatch CID or by an index number of the primary fixture.

Example

Have a setup like this:

Patch with two fixtures with two multipatched fixtures each

The first multipatch fixture on FID 2 has the hidden multipatch CID number of 3 - it is the third multipatch fixture in the entire patch.

It can be selected by this syntax: Multipatch 3 or Fixture 2 Multipatch 1.

Hint:
The hidden multipatch CID should not be used to select the fixtures. The CID number will possibly change if changes are made to patch. The number is not fixed. It is recommended to use the index number based on the primary fixture (the second example above).

Learn more about the keyword in the Multipatch keyword topic.

Add Multipatch Fixtures

Requirement:

Have some fixtures patched to the show.

  1. Enter the Patch menu by pressing Menu and then tap Patch.
  2. Select the primary fixture that needs multipatched fixtures.
  3. Tap Create Multipatch.
  4. Enter the amount of needed multipatch fixtures in the Amount of MP fixtures pop-up and confirm it by tapping Please.

The new multipatched fixtures can now get a DMX patch address. The multipatch fixtures are limited in what can be changed, but name and location information is part of what can be changed for the fixtures.

  1. When all needed information is assigned to the new multipatch fixtures, the patch menu can be closed by tapping  and saving the changes.

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