• grandMA3 User Manual
    • Introduction
      • About the manual
      • Symbols used in the manual
    • Device Overview
      • grandMA3 consoles
      • grandMA3 replay unit
      • grandMA3 processing units
      • grandMA3 nodes
      • grandMA3 onPC command wing
      • grandMA3 onPC command wing XT
      • Screen Allocation
      • Keyboard shortcuts
      • Keys
        • . [Dot]
        • <<< [GoFastBackward] | Black
        • >>> [GoFastForward] | Flash
        • - [Minus]
        • + [Plus]
        • / [Slash] | * [Asterisk/Multiply]
        • At
        • Assign
        • Align
        • Blind
        • Clear
        • Channel
        • Copy
        • Cue
        • Down
        • Delete
        • Esc
        • Edit
        • Freeze
        • Full
        • Fixture
        • Group
        • Goto
        • Go+ [large]
        • Go- [large]
        • Go+ | Temp
        • Go- | Top
        • Help
        • Highlt [Highlight]
        • If
        • Learn | Rate1
        • List
        • MA
        • Menu
        • Move
        • Next
        • Numeric keys | arrows
        • Oops
        • On
        • Off
        • Pause [large]
        • Pause | Fix
        • Page+
        • Page-
        • Please
        • Power
        • Preset
        • Prvw [Preview]
        • Prev [Previous]
        • Select
        • SelFix [SelectFixture]
        • Sequ [Sequence]
        • Set
        • Solo
        • Stomp
        • Store
        • Thru
        • Time
        • Up
        • Update
        • U1
        • U2
        • X1 | Clone
        • X2 | Link
        • X3 | Grid
        • X4 | Layout
        • X5 | Step
        • X6 | TC
        • X7 | View
        • X8 | DMX
        • X9
        • X10
        • X11
        • X12
        • X13 | Phaser
        • X14 | Macro
        • X15 | Page
        • X16 | Exec
        • XKeys
      • Control elements
        • Dual encoders
        • Level wheel
        • Grand master
        • Executor elements
        • Custom section
        • Master section
    • System Overview
      • Standalone device
      • Locally networked devices
      • World server
      • Parameters
        • Calculate parameters
        • Expand the amount of parameters
    • First Steps
      • Unpack the device
      • Check scope of delivery
      • Position the device
      • Connect power
      • Connect desk light
      • Connect external screens
      • Connect USB mouse and USB keyboard
      • Connect DMX
      • Connect Audio In
      • Connect SMPTE (LTC)
      • Connect Ethernet
      • Connect DC Remote In
      • Connect grandMA3 extension
      • Turn on the console the first time
    • grandMA3 onPC
      • System requirements grandMA3 onPC
      • Windows installation
      • Optimize Windows
      • macOS installation
      • Optimize macOS
    • Show File Management
    • Workspace
      • User interface
        • Configuration of displays
        • Desk lock
        • User-defined area
        • Command line
        • Control bar
        • View bar
        • Tables in general
        • Trackpad window
      • Gestures
      • Command section
      • Master controls
      • Playback controls
      • Displays in grandMA3 onPC
      • Encoder bar
        • Feature group control bar
        • Encoder toolbar
      • Calculator
      • Playback bar
      • Colors
        • System
        • Markers
        • Color theme
    • Command Syntax and Keywords
      • General syntax rules
        • Object keywords
        • Function keywords
        • Helping keywords
      • All keywords
        • / [Slash]
        • . [Dot]
        • .. [DotDot]
        • = [Equal]
        • <<< [GoFastBackward]
        • >>> [GoFastForward]
        • - [Minus]
        • * [Asterisk]
        • % [Percent]
        • + [Plus]
        • Absolute
        • Acceleration
        • Action
        • ActivationGroup
        • Align
        • AlignTransition
        • Appearance
        • Assign
        • At
        • Attribute
        • Black
        • Blind
        • Block
        • BPM
        • Camera
        • Call
        • ChangeDestination
        • Channel
        • ChannelSet
        • Chat
        • Clear
        • ClearActive
        • ClearAll
        • ClearSelection
        • Clone
        • CmdDelay
        • ColorTheme
        • ColorThemeLibrary
        • Configuration
        • Console
        • Copy
        • Cue
        • CueDelay
        • CueFade
        • CueInDelay
        • CueInFade
        • CueOutDelay
        • CueOutFade
        • CurrentUser
        • CurrentUserProfile
        • Cut
        • DataPool
        • Deceleration
        • Decimal8
        • Decimal24
        • Default
        • Delay
        • Delete
        • DelGlobalVar
        • DelUserVar
        • Dismiss
        • Display
        • DMXAddress
        • DMXReadout
        • DMXUniverse
        • Down
        • Drive
        • Echo
        • Edit
        • EditOption
        • Eject
        • Effect
        • EndIf
        • Exchange
        • Executor
        • Export
        • Extract
        • Extension
        • Fade
        • FaderMaster
        • FaderRate
        • FaderSpeed
        • FaderTemp
        • FaderX
        • FeatureGroup
        • Filter
        • Fix
        • Fixture
        • FixtureType
        • FixtureTypeLibrary
        • Flip
        • Flash
        • Fog
        • Font
        • Freeze
        • Full
        • GDTFLibrary
        • Gel
        • GetGlobalVar
        • GetUserVar
        • Global
        • Go+
        • Go-
        • Goto
        • Grid
        • Group
        • Help
        • Hex8
        • Hex24
        • Highlight
        • Houselights
        • Hz
        • If
        • IfOutput
        • Image
        • Import
        • Index
        • Insert
        • Integrate
        • Interface
        • Invert
        • Invite
        • IP
        • JoinSession
        • Keyboard
        • KeyboardShortcuts
        • Knockin
        • Label
        • Language
        • Layout
        • LearnRate
        • LearnSpeed
        • LeaveSession
        • Library
        • List
        • ListOwner
        • ListRef
        • Load
        • Loaded
        • LoadShow
        • Lock
        • Login
        • Logout
        • Lowlight
        • Lua
        • Macro
        • MacroLibrary
        • Master
        • MAtricks
        • MAtricksPool
        • Media
        • Menu
        • MenuLibrary
        • Move
        • MyRunningMacro
        • MyRunningSequence
        • NewShow
        • Next
        • Node
        • NonDim
        • Normal
        • Off
        • On
        • OnPC
        • OSC
        • Oops
        • Page
        • Part
        • Park
        • Paste
        • Patch
        • Pause
        • Percent
        • PercentFine
        • Phase
        • Physical
        • Plugin
        • PluginLibrary
        • Preset
        • Press
        • Preview
        • Previous
        • Programmer
        • Property
        • PU
        • Pyro
        • Rate1
        • Readout
        • Reboot
        • Recast
        • Relative
        • Release
        • ReloadPlugins
        • ReloadUI
        • Remote
        • RemoteCommand
        • Remove
        • Reset
        • Restart
        • Root
        • RTChannel
        • RunningMacro
        • RunningSequence
        • SaveShow
        • ScreenConfig
        • ScreenContent
        • Scribble
        • Seconds
        • Select
        • Selection
        • SelFix
        • Sequence
        • SendOSC
        • Set
        • SetGlobalVar
        • SetUserVar
        • Shuffle
        • Shutdown
        • SnapDelay
        • SoundChannel
        • Solo
        • SpecialExec
        • Speed
        • Speed1
        • Stage
        • Station
        • Step
        • StepCreator
        • StepRecipe
        • Stomp
        • Store
        • Temp
        • Thru
        • Timecode
        • Toggle
        • Top
        • Transition
        • Unblock
        • Unlock
        • Unpark
        • Unpress
        • Up
        • Update
        • User1
        • User2
        • User
        • UserProfile
        • Version
        • View
        • ViewButton
        • Width
        • World
        • Zero
    • Windows, Views, and Menus
      • Add windows
      • Rearrange
      • Store and recall views
      • Remove windows from a screen
      • Window settings
      • Menus
      • Change menu locations
      • Pool windows
        • Create pool object
        • Label pool objects
        • Move pool objects
        • Insert pool objects
        • Copy pool objects
        • Lock and unlock pool objects
        • Delete pool objects
    • Networking
      • Interfaces and IP
      • Session
        • Create a session
        • Leave a session
        • Invite to a session
        • Dismiss from session
        • Create a custom key
      • Web remote
      • SFTP connection
    • DMX In and Out
      • DMX port configuration
      • Ethernet DMX
        • Art-Net menu
        • sACN menu
        • Transmit DMX using Art-Net
    • Single User and Multi User Systems
      • Create User
      • User settings
    • Patch and Fixture Setup
      • What are fixtures
      • Add fixtures to the show
      • MVR
      • Live patch
      • DMX sheet
      • DMX universes
      • Remove fixtures from the show
      • Position fixtures in the 3D space
      • 3D Window
      • Camera Pool
      • Stages
      • Classes and Layers
      • Attribute definitions
        • Activation group
        • Feature group
    • Operate Fixtures
      • What is the programmer
      • Fixture sheet
      • Using the color picker
      • Selection bar
      • Align
      • Selection Grid
      • Smart view
    • Scribbles
      • Create scribbles
      • Edit scribbles
      • Assign scribbles
      • Delete scribbles
    • Images
      • Screenshots
    • Appearances
      • Create appearances
      • Use appearances
      • Delete appearances
    • Groups
      • Create groups
      • Edit groups
      • Delete groups
      • Group masters
    • Presets
      • Preset pools
      • Create presets
      • Assign input filter
      • Edit presets
      • Update presets
      • Preset pool settings
      • Embedded presets
      • Store values of multi steps
      • Delete presets
    • Worlds and Filters
      • At filter
      • Create a world
      • Create a filter
      • Use a world or filter
      • Delete a world
      • Delete a filter
    • MAtricks and Shuffle
      • Blocks
      • Groups
      • Wings
      • Widths
      • Shuffle
    • Cues and Sequences
      • What is tracking
      • Look at cues and sequences
      • Sequence settings
      • Store cues
      • Update cues
      • Store options and preferences
      • Play back cues
      • Move in black
      • Cue timing
      • Renumber cues
    • Executors
      • Assign object to an executor
      • Executor configurations
      • Running playbacks
      • Special executors
    • Masters
      • Selected masters
      • Grand masters
        • Time Control
      • Speed masters
      • Playback masters
    • Phasers
      • Step bar
      • Phaser editor
      • Create sinus dimmer phaser
      • Create circle phaser
      • Create circle phaser around position
      • Create color rainbow phaser
      • Step creator
    • Macros
      • Create macros
      • Edit macros
      • Assign macros to keys and buttons
      • Examples
    • Timecode
      • Record a timecode show
      • Edit a timecode show
      • Timecode settings
      • Toggle view mode
      • What are timecode slots
    • Layouts
      • Create a layout
      • Edit layout
      • Layout view settings
      • Edit layout view
      • Edit layout elements
    • Plugins
      • What is Lua
    • Data Pools
    • System
      • Date and time
      • Clock
      • System information
    • Remote Inputs
    • Control Other MA Devices
      • grandMA3 xPort Nodes
    • Update the Software
      • Update grandMA3 consoles
      • Update grandMA3 xPort Nodes
      • Update grandMA3 onPC command wing XT
      • Network update
    • Fixture Types
      • Import fixture types
        • Import GDTF
      • Build fixture types
        • Insert fixture types
        • Insert DMX modes
        • Insert geometries
        • Insert models
        • Link models to geometries
        • Link DMX modes to geometries
      • Export fixture types
        • Export GDTF
  • grandMA3 Quick Manual consoles
  • grandMA3 Quick Manual processing
  • grandMA3 Quick Manual Nodes
  • grandMA3 Quick Manual DIN-Rail
  • grandMA3 Quick Manual onPC command wing XT
  • grandMA3 Quick Manual onPC command wing
  • grandMA3 Quick Manual onPC fader wing
  • Release Notes
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Version 1.3

Fixture Sheet

The fixture sheet shows all the patched objects in the showfile with an FID or a CID. This is normally every object that needs to be controlled in the show. Read the Patch and Fixture Setup topics to learn how to add objects to the patch.

 The fixture sheet is a window that can be created like any other window, see the Add windows topic.

Fixture sheet in Fixture mode

The sheet has two modes. It can be Fixture or it can be Channel. This can be changed in the window settings.

Fixture sheet in Channel mode
Hint:
The sheet uses the system colors - read more about them here.

Channel mode shows all the objects with an ID and an intensity attribute. It shows only the ID and their intensity values. The Fixture mode shows the same objects but it shows the values of every available attribute.

The sheet is filtered by the currently active world. If this world is different than world one, then the world name and number are displayed in the title bar.

The fixture sheet is divided into rows and columns. In Fixture mode, each row represents a fixture or a sub fixture.

The first column is the fixture name. To see the sub fixtures for the current fixture, tap on the arrow on the left side of the fixture name column.

The second column is the FID (Fixture ID). Every fixture patched in the showfile must have a unique FID, CID, or both of them. If a fixture contains sub fixtures, these IDs will be the fixture number, a dot, and then a sub number.

The next column shows the IDtype of the fixture. Learn more about the ID types in the What are Fixtures topic.

The next column is the CID (Channel ID / Custom ID depending on the ID type). This is the other ID a fixture can have.

The next columns display the values for the different attributes of the fixture, depending on the mask and display settings. Some attributes might have symbols next to them showing the currently selected gobo, or the result of the color attributes.

Channel mode only shows the ID (it prioritizes the CID if available), the intensity value, and a small square showing the combination of current color and intensity.

At the top of the window, there are some buttons with fast access to three different settings. The settings are:

  • Part:
    This is the Programmer Part - read more about it in the What is the Programmer topic.
  • Readout:
    The readout defines how the attribute values are displayed. The options are:
    • Auto - This makes the sheet follow the readout set in the encoder toolbar. Notice that the button in the title bar does not say Auto, it displays the selected readout in angle brackets.
    • Percent - This displays the value as a percent from 0% to 100%. This is a whole number. Percent Keyword.
    • PercentFine - This is also displaying the value in percent. The range is the same but the resolution is higher. The value has two decimal numbers. PercentFine Keyword.
    • Physical - This is the physical values defined in the fixture type definition. Physical Keyword.
    • Decimal8 / Decimal16 / Decimal 24 - This displays the value in a decimal number in the three available resolutions (256, 65 536, or 16 777 216). Decimal8 and Decimal24 keywords.
    • Hex8 / Hex16 / Hex24 - This displays the value in a hexadecimal number in the three available resolutions (FF, FFFF, or FFFFFF). Hex8 and Hex24 keywords.
  • Step:
    This is the step number - learn more about steps in the Phaser section.
Hint:
There is a user profile setting called Value Readout. This is the one being used by the Auto option and it is also the one actually being changed by the encoder toolbar.

To read more about all the other different settings and masks, read the Window settings topic.

Hint:
It is possible to select fixtures by tapping them in the Fixture Sheet.

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