• grandMA3 User Manual
    • About the Help
      • Open the help in the console
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      • Navigate in the help
    • Device Overview
      • grandMA3 consoles
        • grandMA3 full-size
        • grandMA3 full-size CRV
        • grandMA3 light
        • grandMA3 light CRV
        • grandMA3 compact XT
        • grandMA3 compact
      • grandMA3 extension
      • grandMA3 replay unit
      • grandMA3 processing units
      • grandMA3 nodes
      • grandMA3 nodes DIN-Rail
      • grandMA3 I/O Node
      • grandMA3 I/O Node DIN-Rail
      • grandMA3 onPC command wing XT
      • grandMA3 onPC command wing
      • grandMA3 onPC fader wing
      • grandMA3 onPC rack-unit
      • Screen allocation
      • Keyboard shortcuts
        • Framework shortcuts
      • Keys
        • . [Dot]
        • <<< [GoFastBackward] | Black
        • >>> [GoFastForward] | Flash
        • - [Minus]
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        • At
        • Assign
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        • Page+
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        • Prvw [Preview]
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        • SelFix [SelectFixture]
        • Sequ [Sequence]
        • Set
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        • U1
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        • X1 | Clone
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        • X3 | Grid
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        • X9
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        • X13 | Phaser
        • X14 | Macro
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        • Xkeys
      • Control elements
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      • Connector pin assignment
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    • System Overview
      • Standalone device
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      • World server
      • Parameters
        • Calculate parameters
        • Expand the amount of parameters
    • First Steps
      • Unpack the device
      • Check scope of delivery
      • Position the device
      • Connect power
      • Connect desk light
      • Connect external screens
      • Connect USB devices
      • Connect DMX
      • Connect Audio In
      • Connect MIDI
      • Connect LTC
      • Connect Ethernet
      • Connect DC Remote In
      • Connect grandMA3 extension
      • Connect grandMA3 fader wing
      • Turn on the device the first time
    • grandMA3 onPC
      • System requirements
      • Windows™® installation
      • Optimize Windows™®
      • macOS® installation
      • Optimize macOS®
      • onPC Terminal App
      • onPC settings
    • Show File Handling
      • Load show file
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    • Workspace
      • User interface
        • Configuration of displays
        • Desk lock
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      • Gestures
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      • Displays in grandMA3 onPC
      • Encoder bar
        • Feature group control bar
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      • Calculator
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      • Command wing bar
      • Colors
        • System
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    • Command Syntax and Keywords
      • Syntax rules
      • Parent child concept
      • General keywords
        • ; [Semicolon]
        • / [Slash]
        • . [Dot]
        • = [Equal]
        • <<< [GoFastBackward]
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        • - [Minus]
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        • FeatureGroup
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        • GetGlobalVariable
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        • Swap
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      • Option keywords
        • /Active
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        • /CopyCueDestination
        • /CopyCueSource
        • /CreateReferenceObject
        • /CreateSecondCue
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        • /Date
        • /Default
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        • /DMX
        • /DMXProtocols
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        • /ForceGlobal
        • /GDTF
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        • /Global
        • /GridMergeMode
        • /Indirect
        • /InputFilter
        • /KeepActivation
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        • /MAtricks
        • /Merge
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        • /MoveValues
        • /NoAutoClose
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        • /NoSubfolders
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        • /Overwrite
        • /PatchOffset
        • /Path
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        • /Save
        • /Screen
        • /Selection
        • /Selective
        • /Single
        • /Tab
        • /Type
        • /Universal
        • /Wrap
      • Extended command line syntax options
    • Windows, Views, and Menus
      • Add window
      • Rearrange
      • Store and recall views
      • Remove windows from a screen
      • Window settings
      • Title bar configuration
      • Menus
      • Change menu locations
      • Pool windows
        • Create pool objects
        • Label pool objects
        • Move pool objects
        • Insert pool objects
        • Copy pool objects
        • Lock and unlock pool objects
        • Delete pool objects
    • Networking
      • Interfaces and IP
      • Session
        • Create a session
        • Join a session
        • Leave a session
        • Invite to a session
        • Dismiss from session
        • Create a custom key
        • Session master selection
      • Web remote
      • Network design
        • Protocol details
        • WLAN (WiFi)
      • Regulations and standards
    • DMX In and Out
      • DMX port configuration
      • Ethernet DMX
        • Art-Net menu
        • sACN menu
        • Transmit DMX using Art-Net
    • Single User and Multi User Systems
      • Create user
      • User settings
      • Object ownership
    • Patch and Fixture Setup
      • What are fixtures
      • Add fixtures to the show
      • Add multipatch fixtures
      • MVR
      • Live patch
      • DMX sheet
      • DMX universes
      • Remove fixtures from the show
      • Position fixtures in the 3D space
      • 3D viewer
      • Render quality
      • Camera pool
      • Stages
      • Classes and layers
      • Attribute definitions
        • Activation group
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      • Parameter list
      • DMX curves
    • Operate Fixtures
      • Select fixtures
      • What is the programmer
      • Fixture sheet
        • Graphics
      • Encoder resolution
      • Using the color picker
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      • Selection bar
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    • Scribbles
      • Create scribbles
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    • Images
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    • Appearances
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    • Notes
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      • Create groups
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      • Preset pools
      • Create new presets
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    • Worlds and Filters
      • At filter
      • Create a world
      • Create a filter
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    • MAtricks and Shuffle
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      • What is tracking
        • Tracking distance
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    • Executors
      • Assign object to an executor
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        • Time control
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    • Phasers
      • Phaser editor
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      • Activating XYZ for fixture types
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    • Macros
      • Create macros
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      • Variables
      • Examples
    • Agenda
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      • Create an agenda entry
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      • What are timecode slots
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    • Layouts
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      • grandMA3 nodes
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    • Glossary
  • grandMA3 Quick Start Guide
  • grandMA3 Quick Manual consoles
  • grandMA3 Quick Manual processing units
  • grandMA3 Quick Manual Nodes
  • grandMA3 Quick Manual Nodes DIN-Rail
  • grandMA3 Quick Manual onPC command wing XT
  • grandMA3 Quick Manual onPC command wing
  • grandMA3 Quick Manual onPC fader wing
  • grandMA3 Quick Manual onPC rack-unit
  • grandMA3 Quick Manual viz-key
  • grandMA3 Quick Manual I/O Nodes
  • Release Notes
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Version 1.9

Notes

The Notes feature allows to add useful information to objects. Each object that has Notes available, has a Note button in its editor or a Note cell. For example:

  • Presets
  • Groups
  • Macros
  • Cues

Notes can be added to pool objects via the label command. For more information on how to label pool objects, see Label pool objects.

Notes can be added via the note keyword, too. For more information, see Note keyword.

Notes are part of the object information. For more information, see Info window.

In the following examples, notes are added in different objects.

  • Requirement: grandMA3 demo show file is open.

Notes in Pool Objects

To add a note to a pool object, for example a macro, follow these steps:

  1. Open the Add Window dialog, tap the Data Pools-tab and then tap Macros.
    The Macro Pool window opens.
  2. Press Edit and then tap the first macro in the pool, STORE. The editor opens:
Text input editor.
 
Make sure Settings is enabled in the top right corner in the macro editor.
  1. Tap Note in the Settings bar at the top in the macro editor , to open the Text input editor.
  2. Write "Stores everything" in the text field and then tab Save in the top right corner. The Text input editor closes and the text is saved.
  3. Tap , to close the macro editor.
    The pool object displays a note symbol in the top right corner:
A note symbol is added to a pool.

To edit the note in a Note cell, for example a macro line, follow these steps:

  1. Type Edit Macro 1 into the command line and press Please. The editor opens.
  2. Right-click the Note cell of MacroLine 1.
    The Text input editor opens.
  3. Follow the steps 4 and 5 from above.
 

Text Input Editor

Caption

To open the text editor, tap a Note button or 2 finger edit a Note cell in the grid.

The Text input editor has the following features:

  1. Shows or hides the virtual keyboard.
  2. Text field.
  3. Undoes last changes.
  4. Redoes last changes.
  5. Saves the changes and closes the input dialog. Alternatively press Please on the console.
  6. Closes the input dialog. A pop-up opens, if changes are unsaved.
Hint:
A note can have up to 8 192 characters.

 

Notes in Cues

Notes inform the operator, for example, about primary actions on stage to trigger the next cue.

To add a note to a cue:

  1. Open the Add window dialogue, tap Common and then Sequence Sheet.
  2. Tap into the Note column in a cue and start typing. The Text input editor opens. After finishing typing the note, tap Save.
  3. The text is displayed in the Note column.
Sequence Sheet with different Notes added.

Multi-Line Editor

  • The text editor in notes is a multi-line editor. This means, multiple lines can be added by pressing Shift + Please when the text editor is open.
  • In the Mask-tab in the sequence sheet settings, tap Line Height to adjust the line height. When set to Auto, the row automatically adjusts its height based on the number of lines. For more information about the sequence sheet settings, see Sequence Sheet.
The height of of the rows is adjusted dynamically when Line Height is set to Auto.

Show Notes

Another way of displaying notes in the Sequence Sheet or Content Sheet is possible via Show Notes-tab. Show Notes can be enabled/disabled in the dedicated window settings. For more information about window settings, see Window Settings.

To enable Show Notes in the Sequence Sheet:

  1. Tap MA in the Sequence window. The Sequence Sheet setting opens.
  2. Tap the Mask-tab and then enable Show Notes. Close the window.
  3. A text field with information about notes is added to the Sequence Sheet as shown below:
Show Notes enabled in the Sequence Sheet
Hint:
When Show Notes is enabled, Show Recipes is disabled.

 Important features of Show Notes:

  • The text field can be used, for example, to show notes of a currently active cue, a preloaded cue, or a currently selected cue.
  • The text field allows editing notes live.
  • The text field shows information about the currently selected note. For example, "Note for Cue 1: Look" in the image above.

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