• grandMA3 User Manual
    • About the Help
      • Open the help in the console
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      • Navigate in the help
    • Device Overview
      • grandMA3 consoles
        • grandMA3 full-size
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        • grandMA3 light
        • grandMA3 light CRV
        • grandMA3 compact XT
        • grandMA3 compact
      • grandMA3 extension
      • grandMA3 replay unit
      • grandMA3 processing units
      • grandMA3 nodes
      • grandMA3 nodes DIN-Rail
      • grandMA3 I/O Node
      • grandMA3 I/O Node DIN-Rail
      • grandMA3 onPC command wing XT
      • grandMA3 onPC command wing
      • grandMA3 onPC fader wing
      • grandMA3 onPC rack-unit
      • Screen allocation
      • Keyboard shortcuts
        • Framework shortcuts
      • Keys
        • . [Dot]
        • <<< [GoFastBackward] | Black
        • >>> [GoFastForward] | Flash
        • - [Minus]
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        • / [Slash] | * [Asterisk/Multiply]
        • At
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    • System Overview
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        • Calculate parameters
        • Expand the amount of parameters
    • First Steps
      • Unpack the device
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      • Position the device
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      • Connect Audio In
      • Connect MIDI
      • Connect LTC
      • Connect Ethernet
      • Connect DC Remote In
      • Connect grandMA3 extension
      • Connect grandMA3 fader wing
      • Turn on the device the first time
    • grandMA3 onPC
      • System requirements
      • Windows™® installation
      • Optimize Windows™®
      • macOS® installation
      • Optimize macOS®
      • onPC Terminal App
      • onPC settings
    • Show File Handling
      • Load show file
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    • Workspace
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      • Colors
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    • Command Syntax and Keywords
      • Syntax rules
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        • ; [Semicolon]
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      • Option keywords
        • /Active
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        • /Ask
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        • /CreateReferenceObject
        • /CreateSecondCue
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        • /Screen
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        • /Single
        • /Tab
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        • /Universal
        • /Wrap
      • Extended command line syntax options
    • Windows, Views, and Menus
      • Add window
      • Rearrange
      • Store and recall views
      • Remove windows from a screen
      • Window settings
      • Title bar configuration
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      • Change menu locations
      • Pool windows
        • Create pool objects
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    • Networking
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      • Web remote
      • Network design
        • Protocol details
        • WLAN (WiFi)
      • Regulations and standards
    • DMX In and Out
      • DMX port configuration
      • Ethernet DMX
        • Art-Net menu
        • sACN menu
        • Transmit DMX using Art-Net
    • Single User and Multi User Systems
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      • Object ownership
    • Patch and Fixture Setup
      • What are fixtures
      • Add fixtures to the show
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    • Operate Fixtures
      • Select fixtures
      • What is the programmer
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        • Graphics
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      • At filter
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      • Assign object to an executor
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    • Macros
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      • Examples
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      • What are timecode slots
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      • External sources
    • Layouts
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    • Plugins
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      • Functions - Object-Free API
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      • Functions - Object API
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      • grandMA3 nodes
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    • Update the Software
      • Update grandMA3 consoles
      • Update grandMA3 Nodes
      • Update grandMA3 onPC windows hardware
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      • Delete update files
      • Troubleshooting
    • Fixture Types
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        • Link models to geometries
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      • Export fixture types
    • File Management
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    • Shut Down the System
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      • Station does not connect
      • Panic macro
    • Glossary
  • grandMA3 Quick Start Guide
  • grandMA3 Quick Manual consoles
  • grandMA3 Quick Manual processing units
  • grandMA3 Quick Manual Nodes
  • grandMA3 Quick Manual Nodes DIN-Rail
  • grandMA3 Quick Manual onPC command wing XT
  • grandMA3 Quick Manual onPC command wing
  • grandMA3 Quick Manual onPC fader wing
  • grandMA3 Quick Manual onPC rack-unit
  • grandMA3 Quick Manual viz-key
  • grandMA3 Quick Manual I/O Nodes
  • Release Notes
Select different version
 
Version 1.9

Store Keyword

Table of contents of this topic

To enter the Store keyword in the command line, use one of the options:

  • Press Store
  • Type Store
  • Type the shortcut S

Description

The Store keyword is a function keyword used to store objects in the show file. 

If no object type or destination is given, the object type Cue will be used for the selected sequence.

Syntax

Store [Object] ["Object_Name" or Object_Number] (/Option)

Option Keywords

The Store keyword uses the following option keywords:

To learn more about store options, read the Store Options and Store Preferences topic.

Examples

  • To store cue 2 in the selected sequence, type: 
User name[Fixture]> Store 2

For more information see Store Cues.

 

  • To store the programmer values as cue 1 through cue 10 and cue 20 through cue 30, type:
User name[Fixture]> Store Cue 1 Thru 10 + 20 Thru 30

 

  • To store the programmer values as cue 42 of the selected sequence and  directly label it, type:
User name[Fixture]> Store Cue 42 "Return of the Paranoid Android"

 


Select different version