- grandMA3 User Manual
- Introduction
- About the manual
- Symbols used in the manual
- System requirements grandMA3 onPC
- Installation of grandMA3 onPC
- Device Overview
- grandMA3 console
- grandMA3 replay unit
- grandMA3 processing units
- grandMA3 onPC command wing
- Keys
- Keys Overview
- . [Dot]
- <<< [GoFastBackward] | Black
- >>> [GoFastForward] | Flash
- - [Minus]
- + [Plus]
- / [Slash] | * [Asterisk/Multiply]
- At
- Assign
- Align
- Blind
- Clear
- Channel
- Copy
- Cue
- Down
- Delete
- Esc
- Edit
- Freeze
- Full
- Fixture
- Group
- Goto
- Go+ [large]
- Go- [large]
- Go+ | Temp
- Go- | Top
- Help
- Highlt [Highlight]
- If
- Learn | Rate1
- List
- MA
- Menu
- Move
- Next
- Numeric keys | arrows
- Oops
- On
- Off
- Pause [large]
- Pause | Fix
- Page+
- Page-
- Please
- Power
- Preset
- Prvw [Preview]
- Prev [Previous]
- Select
- SelFix [SelectFixture]
- Sequ [Sequence]
- Set
- Solo
- Stomp
- Store
- Thru
- Time
- Up
- Update
- U1
- U2
- X1 | Clone
- X2 | Link
- X3 | Grid
- X4 | Layout
- X5 | Step
- X6 | TC
- X7 | View
- X8 | DMX
- X9
- X10
- X11
- X12
- X13 | Phaser
- X14 | Macro
- X15 | Page
- X16 | Exec
- XKeys
- Control elements
- Dual encoders
- Level wheel
- Grand master
- Executor elements
- System Overview
- Standalone device
- Locally networked devices
- World server
- Parameters
- Calculate parameters
- Expand the amount of parameters
- First Steps
- Unpack the device
- Check scope of delivery
- Position the device
- Connect power
- Connect desk light
- Connect external screens
- Connect USB mouse and USB keyboard
- Connect DMX
- Connect Audio In
- Connect SMPTE (LTC)
- Connect Ethernet
- Connect DC Remote In
- Turn on the console the first time
- Show File Management
- Workspace
- User interface
- User-defined area
- Command line
- Control bar
- View buttons
- Grand master
- Tables in general
- Gestures
- Command section
- Master controls
- Playback controls
- Allocation of displays
- Encoder bar
- Feature group control bar
- Encoder toolbar
- Calculator
- Colors
- Icons
- User interface
- Command Syntax and Keywords
- General syntax rules
- Object keywords
- Function keywords
- Helping keywords
- All keywords
- / [Slash]
- . [Dot]
- .. [DotDot]
- <<< [GoFastBackward]
- >>> [GoFastForward]
- - [Minus]
- * [Asterisk]
- % [Percent]
- + [Plus]
- Absolute
- Acceleration
- Action
- Align
- AlignTransition
- Appearance
- Assign
- At
- Attribute
- Black
- Blind
- BPM
- Camera
- ChangeDestination
- Channel
- ChannelSet
- Chat
- Clear
- ClearActive
- ClearAll
- ClearSelection
- CmdDelay
- Configuration
- Console
- Copy
- Cue
- CueDelay
- CueFade
- CueInDelay
- CueInFade
- CueOutDelay
- CueOutFade
- Cut
- DataPool
- Decimal8
- Decimal24
- Default
- Delay
- Delete
- DelGlobalVar
- DelUserVar
- Dismiss
- DMXUniverse
- Down
- Drive
- Echo
- Edit
- EditOption
- Eject
- Effect
- EndIf
- Escape
- Exchange
- Executor
- Export
- Extract
- FaderMaster
- FaderRate
- FaderSpeed
- FaderTemp
- FaderX
- FeatureGroup
- Filter
- Fix
- Fixture
- Flip
- Flash
- Fog
- Freeze
- Full
- Gel
- GetGlobalVar
- GetUserVar
- Global
- Go-
- Goto
- Grid
- Group
- Help
- Hex8
- Hex24
- Highlight
- Houselights
- Hz
- If
- Insert
- Integrate
- Interface
- Invite
- Join
- Label
- Layout
- Leave
- Library
- List
- ListRef
- Load
- Loaded
- LoadShow
- Lock
- Login
- Logout
- Macro
- Master
- Media
- Move
- NewShow
- Next
- Node
- NonDim
- Normal
- Off
- On
- OnPC
- OSC
- Oops
- Page
- Part
- Park
- Paste
- Patch
- Pause
- Percent
- PercentFine
- Phase
- Physical
- Plugin
- Preset
- Press
- Previous
- Programmer
- PU
- Pyro
- Rate1
- Readout
- Reboot
- Recast
- Relative
- Release
- ReloadUI
- Remove
- Reset
- Restart
- SaveShow
- Scribble
- Seconds
- Select
- Selection
- SelFix
- Sequence
- SendOSC
- Set
- SetGlobalVar
- SetUserVar
- Shutdown
- SnapDelay
- Solo
- Station
- Step
- Stomp
- Store
- Temp
- Thru
- Top
- Transition
- Unlock
- Unpark
- Unpress
- Up
- Update
- User1
- User2
- User
- Version
- View
- Width
- Wing
- World
- Zero
- General syntax rules
- Windows, Views, and Menus
- Add windows
- Rearrange
- Store and recall views
- Remove windows from a screen
- Window settings
- Menus
- Change menu locations
- Pool windows
- Create pool object
- Label pool objects
- Move pool objects
- Insert pool objects
- Copy pool objects
- Lock and unlock pool objects
- Delete pool objects
- Networking
- Interfaces and IP
- Session
- Create a session
- Leave a session
- Invite to a session
- Dismiss from session
- Create a custom key
- DMX In and Out
- DMX port configuration
- Ethernet DMX
- Art-Net menu
- sACN menu
- Single User and Multi User Systems
- Create User
- User settings
- Patch and Fixture Setup
- What are fixtures
- Add fixtures to the show
- Live patch
- DMX sheet
- Remove fixtures from the show
- Position fixtures in the 3D space
- 3D Window
- Camera Pool
- Stages
- Classes and Layers
- Attribute definitions
- Activation group
- Feature group
- Operate Fixtures
- What is the programmer
- Fixture sheet
- Using the color picker
- Align
- Selection window
- Scribbles
- Create scribbles
- Edit scribbles
- Assign scribbles
- Delete scribbles
- Images
- Screenshots
- Appearance
- Create appearances
- Use appearances
- Delete appearances
- Groups
- Create groups
- Edit groups
- Delete groups
- Group masters
- Presets
- Preset pools
- Create presets
- Assign input filter
- Edit presets
- Update presets
- Preset pool settings
- Embedded presets
- Store values of multi steps
- Delete presets
- Worlds and Filters
- At filter
- Create a world
- Create a filter
- Use a world or filter
- Delete a world
- Delete a filter
- Cues and Sequences
- What is tracking
- Look at cues and sequences
- Sequence settings
- Store cues
- Store options and preferences
- Play back cues
- Cue timing
- Executors
- Assign object to an executor
- Executor configurations
- Running playbacks
- Phasers
- Step bar
- Phaser editor
- Create sinus dimmer phaser
- Macros
- Create macros
- Edit macros
- Assign macros to keys and buttons
- Timecode
- Toggle view mode
- What are timecode slots
- Layouts
- Create a layout
- Layout pool settings
- Edit layout
- Layout view settings
- Edit layout view
- Edit layout elements
- System Information
- Date and time
- Clock
- System info
- Update the Software
- Update grandMA3 consoles
- Update grandMA3 xport nodes
- Fixture Types
- Import fixture types
- Import GDTF
- Build fixture types
- Insert fixture types
- Insert DMX modes
- Insert geometries
- Insert models
- Link models to geometries
- Link DMX modes to geometries
- Export fixture types
- Export GDTF
- Import fixture types
- Introduction
- grandMA3 Quick Manual consoles
- grandMA3 Quick Manual processing
- grandMA3 Quick Manual nodes
- grandMA3 Quick Manual DIN-Rail
- grandMA3 Quick Manual onPC solutions
- Release Notes
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Version 1.0
Keys overview
This overview displays shortcuts for a quick execution of commands.
Press key | Command | Description | Example |
---|---|---|---|
. | . | Sets a dot in the command line | Goto Cue 4.2 |
. . | Zero | Sets the selected fixtures dimmervalue to 0 | Fixture 8 Zero |
MA . | Default | Sets the attributes to its default values | Fixture 1 Default |
<<< | <<< | Goes fast backward and ignores the cue timing on a given executor | <<< Exec 191 |
MA <<< | Black | Temporarily overrides the master level to zero on executing objects | Black Exec 212 |
>>> | >>> | Goes fast forward and ignores the cue timing on a given executor | >>> Exec 201 |
MA >>> | Flash | Temporarily overrides the master level to full on a given executor | Flash Exec 2.103 |
- | - | Sets a minus in the command line | Fixture 17 At - 14 |
- - | At -10 | Decreases the intensity on the selected fixtures with -10 | At -10 |
+ | + | Sets a plus in the command line | Fixture 8 + 9 |
+ + | At +10 | Increases the intensity of the selected fixtures with +10 | At +10 |
/ | / | Sets a slash in the command line | Store View 1 /Screen "2" |
MA / | * | Sets an asterisk in the command line | Group Front* |
At | At | Sets the intensity on the selected fixtures | Fixture 4 At 90 |
At At | Normal | Sets the intensity to Normal on the selected fixtures | Fixture 17 Normal |
MA At | Integrate | Integrates preset values into another step of the phaser | No example |
MA At At | Extract | Breaks any referenced links and applies the hard values | Extract Sequence 8 |
Press and hold At | Opens the At menu | No example | |
Assign | Assign | Assigns functions or sequences to executors | Assign Sequence 1 At Exec 121 |
Assign Assign | Label | Labels objects | Label Cue 14 |
Assign Assign Assign | Set | Sets values to object properties | Set Fixture 10 "Patch" 9.31 |
Align | Toggles between the different align types | No example | |
Blind | Blind | Switces blind mode on and off | No example |
Clear | Clear | Clears the selected fixtures | No example |
Clear Clear | Clear | Clears the active values | No example |
Clear Clear Clear | Clear | Clears the programmer | No example |
Press and hold Clear | ClearAll | Clears the programmer. The same as 3 x Clear | No example |
Channel | Channel | Selects fixtures by its Channel ID's | Channel 17 Thru 21 |
Channel Channel | Toggles between the custom made ID types | No example | |
Copy | Copy | Creates a copy of an object | Copy Macro 7 At 16 |
Copy Copy | Paste | Pastes previously copied or cut objects | Past Cue 4 |
Copy Copy Copy | Insert | Inserts previously copied or cut objects | Insert preset 4.12 |
MA Copy | Cut | Cuts content to the clipboard | Cut cue 8 |
Cue | Cue | Cue is an object type | Goto Cue 19 |
Cue Cue | Part | Part is an object type | Store Cue 2 Part 4 |
Down | Navigates down in the fixture/subfixture structure | No examples | |
Delete | Delete | Use Delete to remove something from the showfile | Delete Preset 4.18 |
Delete Delete | Remove | Loads Remove in the programmer | Remove Fixture 2 |
Delete Delete Delete | Release | Loads Release in the programmer | Release Fixture 39 |
ESC | Deletes unexecuted commands or close pop ups | No example | |
Edit | Edit | Loads a cue in the programmer | Edit Cue 14 |
Freeze | Freeze | Toggles the Freeze function on and off | Freeze On |
MA Freeze | Sample | Not implemented yet | No example |
Full | Full | Sets the intensity for the selected fixtures to 100% | No example |
MA Full | Open | Not implemented | No example |
Fixture | Fixture | Selects the fixtures of a given ID | Remove Fixture 2 |
Fixture Fixture | Selection | The actual programmer selection | Park Selection |
Group | Group | Selects a group of a given ID | Group "Singer" |
Group Group | World | Selects a world of a given ID | World 3 |
Group Group Group | Filter | Selects a filter of a given ID | Delete Filter 17 |
Press and hold Group | Opens the Group masters menu. This is not implemented yet. | No example | |
Goto | Goto | Goes to a cue in the selected sequence | Goto cue 18 |
Goto Goto | Load | Loads a cue from the selected sequence | Load cue 67.2 |
Go+ [Large] | Go+ Exec | Executes the next cue in the selected sequence | No example |
MA Go+ [Large] | Go+ Loaded | Executes all the loaded cues at the same time | No example |
Go- [Large] | Go- Exec | Executes the previous cue in the selected sequence | No example |
Go+|Temp | Go+ | Executes the next cue in the sequence | Go Exec 3.203 |
Go+|Temp Go+|Temp | Unpark | Unparks a fixture. Not implemented yet | Unpark Fixture 1 Thru 126 |
MA Go+|Temp | Temp | Temporarily turns an executor on and off. Not implemented yet | Temp On Exec 1.410 |
MA Go+|Temp Go+|Temp | Toggle | Toggles between on and off status | Toggle Blind |
Go-|Top | Go- | Executes the previous cue in the sequence | Go- Exec 2.101 |
MA Go-|Top | Top | Executes the first cue in the sequence | Top Exec 1.301 |
MA Go-|Top Go-|Top | Kill | Releases all executors except the chosen. Not implemented yet | No example |
Help | Help | Displays the help topic of a key or view | No example |
Highlt | Highlight | Toggles the highlight function on and off | No example |
If | If | Selects fixtures that exist in both groups | Group 1 If Group 2 |
If If | IfOutput | Not implemented yet | No example |
Learn|Rate1 | LearnRate | Not implemented yet. Learn speed for a chaser or a phaser | No example |
MA Learn|Rate1 | Sets the rate to 1:1 for the executor or speed group | Rate1 Exec 4.110 | |
List | List | Lists the sub-directorys in the commandline | List Please |
MA | Pressing and holding MA in combination with other keys, gives shortcuts to other functions | No example | |
MA Please | Forces the focus to the commandline | No example | |
Menu | Opens the menu pop up | No example | |
Move | Move | Moves objects to another location | Move Group 17 at 11 |
Move Move | Exchange | Not implemented yet | |
MA Move | Search | Searches for objects and values in the showfile | Search Fixture 4 |
Next | Next | Selects the next fixture | No example |
MA Next | Selects next step | No example | |
Oops | Oops | Undoes the last operation or selection | No example |
Press and hold Oops | Opens the oops menu. Not implemented yet | No example | |
MA Oops | Redo | Redoes the last oops operation. Not implemented yet | No example |
On | On | Starts an executor or activates attributes | On Exec 4.201 |
On On | Call | Loads status of a cue into the programmer. Not implemented yet | Call Sequence 11 |
Off | Off | Releases an executor or deactivates attributes | Off Exec 2.410 |
Off Off | Opens the off menu | No example | |
Pause [Large] | Pause Exec | Toggles pause on and off for the selected sequence | No example |
Pause|Fix | Pause | Pauses a crossfade or a chaser | Pause "Beamwalk" |
Pause|Fix Pause|Fix | Park | Parks a fixture on its current value. Not implemented yet | Park channel 201 thru 207 |
MA Pause|Fix | Fix | Fixes an executor for all executor pages | Fix Exec 1.101 |
Page+ | Next Page | Calls the next page | No example |
Page- | Previous Page | Calls the previous page | No example |
Please | Executes the syntax written in the commandline | No example | |
Please Please | Activates all attributes tor the selected fixtures | No example | |
Power | Turns the console on and off | No example | |
Preset | Preset | Selects the preset of a given ID | At Preset 4.10 |
Preset Preset | Attribute | Selects the attribute of a given ID | Off attribute "Tilt" |
Preset Preset Preset | Gel | Selects the gel of a given ID | At Gel "Red" |
MA Preset | FeatureGroup | Selects the featuregroup of a given ID | FeatureGroup "Gobo" |
MA Preset Preset | DataPool | Selects the data pool of a given ID | DataPool 4 |
Prvw | Preview | Preview a cue. Not implemented yet | Preview cue 6 |
Prev | Previous | Selects the previous fixture | No example |
MA Prev | Selects previous step | No example | |
Select | Select | Selects objects as defaults |
Select Sequence 2.401 |
Select Select | Control | Brings available controls for the objects to the encoderbar. Not implemented yet | Control Fixture 18 |
Selfix | SelFix | Selects all fixtures from an executor or another object | SelFix Exec 1.110 |
Sequ | Sequence | Selects the sequence of a given ID | Off Sequence 12 |
Set | Off Matricks | Restores the selection. Toggles MATricks on and off | No example |
MA Set | Step Toggle | Toggles between first step selected and all steps selected. | No example |
Solo | Solo | Toggles the solo function on and off | No example |
Stomp | Stomp | Stop the phaser of selected fixtures and takes the values of the moment of stopping active for step 1 into the programmer. All other steps will be deleted from the programmer. | Stomp Please |
Store | Store | Stores objects in the showfile | Store Cue 74.2 |
Store Store | Cook | Not implemented yet | |
Press and hold Store | Opens the Store Options pop up | No example | |
Thru | Thru | Selects a range of items | Group 4 Thru 8 At 0 Thru 100 |
Time | Toggles through the different time layers | No example | |
Up | Navigates up in the fixture/subfixture structure | No example | |
Update | Update | Opens the update pop up | Update Preset 4.2 |
X1|Clone | At the moment all Xkeys behave like executors. X1 is executor 291 | No example | |
MA X1|Clone | Clone | Copies data from one fixture to another | Clone Fixture 18 at 19 + 20 |
X2|Link | At the moment all Xkeys behave like executors. X2 is executor 292 | No example | |
MA X2|Link | Link | Not implemented yet | |
X3|Grid | At the moment all Xkeys behave like executors. X3 is executor 293 | No example | |
MA X3|Grid | Grid | Sets the grid cursor in the Selection Grid window | Grid 4.8 |
X4|Layout | At the moment all Xkeys behave like executors. X4 is executor 294 | No example | |
MA X4|Layout | Layout | Selects the layout of a given ID. Not implemented yet | Layout 17 |
MA X4|Layout X4|Layout | Appearance | Puts some colors on buttons backgrounds and borders of a given object. | Assign Appearance At Sequence 3 |
X5|Step | At the moment all Xkeys behave like executors. X5 is executor 295 | No example | |
MA X5|Step | Step | Selects the step of a given ID | Step 2 Thru 8 |
X6|TC | At the moment all Xkeys behave like executors. X6 is executor 296 | No example | |
MA X6|TC | Timecode | Selects the timecode of a given ID. Not implemented yet | On Timecode "Moonlight" |
MA X6|TC X6|TC | Timer | Not implemented yet | No example |
X7|View | At the moment all Xkeys behave like executors. X7 is executor 297 | No example | |
MA X7|View | View | Selects the view of a given ID | Store View 17 |
MA X7|View X7|View | ViewButton | Selects the viewbutton of a given ID | Call ViewButton 1.4 |
MA X7|View X7|View X7|View | ScreenContent | Not implemented yet | |
X8|DMX | At the moment all Xkeys behave like executors. X8 is executor 298 | No example | |
MA X8|DMX | DMXAddress | Selects the DMX address of a given value. Not implemented yet | Park DMXAddress 2.510 |
MA X8|DMX X8|DMX | DMXUniverse | Selects the DMX universe of a given value | Move DMXUniverse 2 At 5 |
X9 | At the moment all Xkeys behave like executors. X9 is executor 191 | No example | |
X10 | At the moment all Xkeys behave like executors. X10 is executor 192 | No example | |
X11 | At the moment all Xkeys behave like executors. X11 is executor 193 | No example | |
X12 | At the moment all Xkeys behave like executors. X12 is executor 194 | No example | |
X13|Phaser | At the moment all Xkeys behave like executors. X13 is executor 195 | No example | |
MA X13|Phaser | PhaseCreator | Selects a Phaser of a given ID. Not implemented yet | Off PhaseCreator 4 |
X14|Macro | At the moment all Xkeys behave like executors. X14 is executor 196 | No example | |
MA X14|Macro | Macro | Selects the macro of a given ID | Go Macro "Cooler" |
X15|Page | At the moment all Xkeys behave like executors. X15 is executor 197 | No example | |
MA X15|Page | Page | Selects the page of a given ID | Page 5 |
X16|Exec | At the moment all Xkeys behave like executors. X16 is executor 198 | No example | |
MA X16|Exec | Exec | Selects the executor of a given ID | Delete Exec 1.203 |
Xkeys | Xkeys | Not implemented yet | No example |