• grandMA3 User Manual
    • Introduction
      • About the manual
      • Symbols used in the manual
      • System requirements grandMA3 onPC
      • Installation of grandMA3 onPC
    • Device Overview
      • grandMA3 console
      • grandMA3 replay unit
      • grandMA3 processing units
      • grandMA3 onPC command wing
      • Keys
        • Keys Overview
        • . [Dot]
        • <<< [GoFastBackward] | Black
        • >>> [GoFastForward] | Flash
        • - [Minus]
        • + [Plus]
        • / [Slash] | * [Asterisk/Multiply]
        • At
        • Assign
        • Align
        • Blind
        • Clear
        • Channel
        • Copy
        • Cue
        • Down
        • Delete
        • Esc
        • Edit
        • Freeze
        • Full
        • Fixture
        • Group
        • Goto
        • Go+ [large]
        • Go- [large]
        • Go+ | Temp
        • Go- | Top
        • Help
        • Highlt [Highlight]
        • If
        • Learn | Rate1
        • List
        • MA
        • Menu
        • Move
        • Next
        • Numeric keys | arrows
        • Oops
        • On
        • Off
        • Pause [large]
        • Pause | Fix
        • Page+
        • Page-
        • Please
        • Power
        • Preset
        • Prvw [Preview]
        • Prev [Previous]
        • Select
        • SelFix [SelectFixture]
        • Sequ [Sequence]
        • Set
        • Solo
        • Stomp
        • Store
        • Thru
        • Time
        • Up
        • Update
        • U1
        • U2
        • X1 | Clone
        • X2 | Link
        • X3 | Grid
        • X4 | Layout
        • X5 | Step
        • X6 | TC
        • X7 | View
        • X8 | DMX
        • X9
        • X10
        • X11
        • X12
        • X13 | Phaser
        • X14 | Macro
        • X15 | Page
        • X16 | Exec
        • XKeys
      • Control elements
        • Dual encoders
        • Level wheel
        • Grand master
        • Executor elements
    • System Overview
      • Standalone device
      • Locally networked devices
      • World server
      • Parameters
        • Calculate parameters
        • Expand the amount of parameters
    • First Steps
      • Unpack the device
      • Check scope of delivery
      • Position the device
      • Connect power
      • Connect desk light
      • Connect external screens
      • Connect USB mouse and USB keyboard
      • Connect DMX
      • Connect Audio In
      • Connect SMPTE (LTC)
      • Connect Ethernet
      • Connect DC Remote In
      • Turn on the console the first time
    • Show File Management
    • Workspace
      • User interface
        • User-defined area
        • Command line
        • Control bar
        • View buttons
        • Grand master
        • Tables in general
      • Gestures
      • Command section
      • Master controls
      • Playback controls
      • Allocation of displays
      • Encoder bar
        • Feature group control bar
        • Encoder toolbar
      • Calculator
      • Colors
      • Icons
    • Command Syntax and Keywords
      • General syntax rules
        • Object keywords
        • Function keywords
        • Helping keywords
      • All keywords
        • / [Slash]
        • . [Dot]
        • .. [DotDot]
        • <<< [GoFastBackward]
        • >>> [GoFastForward]
        • - [Minus]
        • * [Asterisk]
        • % [Percent]
        • + [Plus]
        • Absolute
        • Acceleration
        • Action
        • Align
        • AlignTransition
        • Appearance
        • Assign
        • At
        • Attribute
        • Black
        • Blind
        • BPM
        • Camera
        • ChangeDestination
        • Channel
        • ChannelSet
        • Chat
        • Clear
        • ClearActive
        • ClearAll
        • ClearSelection
        • CmdDelay
        • Configuration
        • Console
        • Copy
        • Cue
        • CueDelay
        • CueFade
        • CueInDelay
        • CueInFade
        • CueOutDelay
        • CueOutFade
        • Cut
        • DataPool
        • Decimal8
        • Decimal24
        • Default
        • Delay
        • Delete
        • DelGlobalVar
        • DelUserVar
        • Dismiss
        • DMXUniverse
        • Down
        • Drive
        • Echo
        • Edit
        • EditOption
        • Eject
        • Effect
        • EndIf
        • Escape
        • Exchange
        • Executor
        • Export
        • Extract
        • FaderMaster
        • FaderRate
        • FaderSpeed
        • FaderTemp
        • FaderX
        • FeatureGroup
        • Filter
        • Fix
        • Fixture
        • Flip
        • Flash
        • Fog
        • Freeze
        • Full
        • Gel
        • GetGlobalVar
        • GetUserVar
        • Global
        • Go-
        • Goto
        • Grid
        • Group
        • Help
        • Hex8
        • Hex24
        • Highlight
        • Houselights
        • Hz
        • If
        • Insert
        • Integrate
        • Interface
        • Invite
        • Join
        • Label
        • Layout
        • Leave
        • Library
        • List
        • ListRef
        • Load
        • Loaded
        • LoadShow
        • Lock
        • Login
        • Logout
        • Macro
        • Master
        • Media
        • Move
        • NewShow
        • Next
        • Node
        • NonDim
        • Normal
        • Off
        • On
        • OnPC
        • OSC
        • Oops
        • Page
        • Part
        • Park
        • Paste
        • Patch
        • Pause
        • Percent
        • PercentFine
        • Phase
        • Physical
        • Plugin
        • Preset
        • Press
        • Previous
        • Programmer
        • PU
        • Pyro
        • Rate1
        • Readout
        • Reboot
        • Recast
        • Relative
        • Release
        • ReloadUI
        • Remove
        • Reset
        • Restart
        • SaveShow
        • Scribble
        • Seconds
        • Select
        • Selection
        • SelFix
        • Sequence
        • SendOSC
        • Set
        • SetGlobalVar
        • SetUserVar
        • Shutdown
        • SnapDelay
        • Solo
        • Station
        • Step
        • Stomp
        • Store
        • Temp
        • Thru
        • Top
        • Transition
        • Unlock
        • Unpark
        • Unpress
        • Up
        • Update
        • User1
        • User2
        • User
        • Version
        • View
        • Width
        • Wing
        • World
        • Zero
    • Windows, Views, and Menus
      • Add windows
      • Rearrange
      • Store and recall views
      • Remove windows from a screen
      • Window settings
      • Menus
      • Change menu locations
      • Pool windows
        • Create pool object
        • Label pool objects
        • Move pool objects
        • Insert pool objects
        • Copy pool objects
        • Lock and unlock pool objects
        • Delete pool objects
    • Networking
      • Interfaces and IP
      • Session
        • Create a session
        • Leave a session
        • Invite to a session
        • Dismiss from session
        • Create a custom key
    • DMX In and Out
      • DMX port configuration
      • Ethernet DMX
        • Art-Net menu
        • sACN menu
    • Single User and Multi User Systems
      • Create User
      • User settings
    • Patch and Fixture Setup
      • What are fixtures
      • Add fixtures to the show
      • Live patch
      • DMX sheet
      • Remove fixtures from the show
      • Position fixtures in the 3D space
      • 3D Window
      • Camera Pool
      • Stages
      • Classes and Layers
      • Attribute definitions
        • Activation group
        • Feature group
    • Operate Fixtures
      • What is the programmer
      • Fixture sheet
      • Using the color picker
      • Align
      • Selection window
    • Scribbles
      • Create scribbles
      • Edit scribbles
      • Assign scribbles
      • Delete scribbles
    • Images
      • Screenshots
    • Appearance
      • Create appearances
      • Use appearances
      • Delete appearances
    • Groups
      • Create groups
      • Edit groups
      • Delete groups
      • Group masters
    • Presets
      • Preset pools
      • Create presets
      • Assign input filter
      • Edit presets
      • Update presets
      • Preset pool settings
      • Embedded presets
      • Store values of multi steps
      • Delete presets
    • Worlds and Filters
      • At filter
      • Create a world
      • Create a filter
      • Use a world or filter
      • Delete a world
      • Delete a filter
    • Cues and Sequences
      • What is tracking
      • Look at cues and sequences
      • Sequence settings
      • Store cues
      • Store options and preferences
      • Play back cues
      • Cue timing
    • Executors
      • Assign object to an executor
      • Executor configurations
      • Running playbacks
    • Phasers
      • Step bar
      • Phaser editor
      • Create sinus dimmer phaser
    • Macros
      • Create macros
      • Edit macros
      • Assign macros to keys and buttons
    • Timecode
      • Toggle view mode
      • What are timecode slots
    • Layouts
      • Create a layout
      • Layout pool settings
      • Edit layout
      • Layout view settings
      • Edit layout view
      • Edit layout elements
    • System Information
      • Date and time
      • Clock
      • System info
    • Update the Software
      • Update grandMA3 consoles
      • Update grandMA3 xport nodes
    • Fixture Types
      • Import fixture types
        • Import GDTF
      • Build fixture types
        • Insert fixture types
        • Insert DMX modes
        • Insert geometries
        • Insert models
        • Link models to geometries
        • Link DMX modes to geometries
      • Export fixture types
        • Export GDTF
  • grandMA3 Quick Manual consoles
  • grandMA3 Quick Manual processing
  • grandMA3 Quick Manual nodes
  • grandMA3 Quick Manual DIN-Rail
  • grandMA3 Quick Manual onPC solutions
  • Release Notes
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Version 1.0

Keys overview

This overview displays shortcuts for a quick execution of commands.

 

Press key Command Description Example
. . Sets a dot in the command line Goto Cue 4.2
. . Zero Sets the selected fixtures dimmervalue to 0 Fixture 8 Zero
MA . Default Sets the attributes to its default values Fixture 1 Default
<<< <<< Goes fast backward and ignores the cue timing on a given executor <<< Exec 191
MA <<< Black Temporarily overrides the master level to zero on executing objects Black Exec 212
>>> >>> Goes fast forward and ignores the cue timing on a given executor >>> Exec 201
MA >>> Flash Temporarily overrides the master level to full on a given executor Flash Exec 2.103
- - Sets a minus in the command line Fixture 17 At - 14
- - At -10 Decreases the intensity on the selected fixtures with -10 At -10
+ + Sets a plus in the command line Fixture 8 + 9
+ + At +10 Increases the intensity of the selected fixtures with +10 At +10
/ / Sets a slash in the command line Store View 1 /Screen "2"
MA / * Sets an asterisk in the command line Group Front*
At At Sets the intensity on the selected fixtures Fixture 4 At 90
At At Normal Sets the intensity to Normal on the selected fixtures Fixture 17 Normal
MA At Integrate Integrates preset values into another step of the phaser No example
MA At At Extract Breaks any referenced  links and applies the hard values Extract Sequence 8
Press and hold At   Opens the At menu No example
Assign Assign Assigns functions or sequences to executors Assign Sequence 1 At Exec 121
Assign Assign Label Labels objects Label Cue 14
Assign Assign Assign Set Sets values to object properties Set Fixture 10 "Patch" 9.31
Align   Toggles between the different align types No example
Blind Blind Switces blind mode on and off No example
Clear Clear Clears the selected fixtures No example
Clear Clear Clear Clears the active values No example
Clear Clear Clear Clear Clears the programmer No example
Press and hold Clear ClearAll Clears the programmer. The same as 3 x Clear No example
Channel Channel Selects fixtures by its Channel ID's Channel 17 Thru 21
Channel Channel   Toggles between the custom made ID types No example
Copy Copy Creates a copy of an object Copy Macro 7 At 16
Copy Copy Paste Pastes previously copied or cut objects Past Cue 4
Copy Copy Copy Insert Inserts previously copied or cut objects Insert preset 4.12
MA Copy Cut Cuts content to the clipboard Cut cue 8
Cue Cue Cue is an object type Goto Cue 19
Cue Cue Part Part is an object type Store Cue 2 Part 4
Down   Navigates down in the fixture/subfixture structure No examples
Delete Delete Use Delete to remove something from the showfile Delete Preset 4.18
Delete Delete Remove Loads Remove in the programmer Remove Fixture 2
Delete Delete Delete Release Loads Release in the programmer Release Fixture 39
ESC   Deletes unexecuted commands or close pop ups No example
Edit Edit Loads a cue in the programmer Edit Cue 14
Freeze Freeze Toggles the Freeze function on and off Freeze On
MA Freeze Sample Not implemented yet No example
Full Full Sets the intensity for the selected fixtures to 100% No example
MA Full Open Not implemented No example
Fixture Fixture Selects the fixtures of a given ID Remove Fixture 2
Fixture Fixture Selection The actual programmer selection Park Selection
Group Group Selects a group of a given ID Group "Singer"
Group Group World Selects a world of a given ID World 3
Group Group Group Filter Selects a filter of a given ID Delete Filter 17
Press and hold Group   Opens the Group masters menu. This is not implemented yet. No example
Goto Goto Goes to a cue in the selected sequence Goto cue 18
Goto Goto Load Loads a cue from the selected sequence Load cue 67.2
Go+  [Large] Go+ Exec Executes the next cue in the selected sequence No example
MA Go+ [Large] Go+ Loaded Executes all the loaded cues at the same time No example
Go- [Large] Go- Exec Executes the previous cue in the selected sequence No example
Go+|Temp Go+ Executes the next cue in the sequence Go Exec 3.203
Go+|Temp Go+|Temp Unpark Unparks a fixture. Not implemented yet Unpark Fixture 1 Thru 126
MA Go+|Temp Temp Temporarily turns an executor on and off. Not implemented yet Temp On Exec 1.410
MA Go+|Temp Go+|Temp Toggle Toggles between on and off status Toggle Blind
Go-|Top Go- Executes the previous cue in the sequence Go- Exec 2.101
MA Go-|Top Top Executes the first cue in the sequence Top Exec 1.301
MA Go-|Top Go-|Top  Kill Releases all executors except the chosen. Not implemented yet No example
Help Help Displays the help topic of a key or view No example
Highlt Highlight Toggles the highlight function on and off No example
If If Selects fixtures that exist in both groups Group 1 If Group 2
If If IfOutput Not implemented yet No example
Learn|Rate1 LearnRate Not implemented yet. Learn speed for a chaser or a phaser No example
MA Learn|Rate1

Rate1

Sets the rate to 1:1 for the executor or speed group Rate1 Exec 4.110
List List Lists the sub-directorys in the commandline  List Please
MA   Pressing and holding MA in combination with other keys, gives shortcuts to other functions  No example
MA Please   Forces the focus to the commandline No example
Menu   Opens the menu pop up No example
Move Move Moves objects to another location Move Group 17 at 11
Move Move Exchange Not implemented yet  
MA Move Search Searches for objects and values in the showfile Search Fixture 4
Next Next Selects the next fixture No example
MA Next   Selects next step No example
Oops Oops Undoes the last operation or selection  No example
Press and hold Oops   Opens the oops menu. Not implemented yet No example
MA Oops Redo Redoes the last oops operation. Not implemented yet No example
On On Starts an executor or activates attributes On Exec 4.201
On On Call Loads status of a cue into the programmer. Not implemented yet Call Sequence 11
Off Off Releases an executor or deactivates attributes Off Exec 2.410
Off Off   Opens the off menu No example
Pause [Large] Pause Exec Toggles pause on and off for the selected sequence No example
Pause|Fix Pause Pauses a crossfade or a chaser Pause "Beamwalk"
Pause|Fix Pause|Fix Park Parks a fixture on its current value. Not implemented yet Park channel 201 thru 207
MA Pause|Fix Fix Fixes an executor for all executor pages Fix Exec 1.101
Page+ Next Page Calls the next page No example
Page-  Previous Page Calls the previous page No example
Please   Executes the syntax written in the commandline No example
Please Please   Activates all attributes tor the selected fixtures No example
Power   Turns the console on and off No example
Preset Preset Selects the preset of a given ID At Preset 4.10
Preset Preset Attribute Selects the attribute of a given ID Off attribute "Tilt"
Preset Preset Preset Gel Selects the gel of a given ID At Gel "Red"
MA Preset FeatureGroup Selects the featuregroup of a given ID FeatureGroup "Gobo"
MA Preset Preset DataPool Selects the data pool of a given ID DataPool 4
Prvw Preview Preview a cue. Not implemented yet Preview cue 6
Prev Previous Selects the previous fixture No example
MA Prev   Selects previous step No example
Select Select Selects objects as defaults

Select Sequence 2.401

Select Select Control Brings available controls for the objects to the encoderbar. Not implemented yet Control Fixture 18
Selfix SelFix Selects all fixtures from an executor or another object SelFix Exec 1.110
Sequ Sequence Selects the sequence of a given ID Off Sequence 12
Set Off Matricks Restores the selection. Toggles MATricks on and off No example
MA Set Step Toggle Toggles between first step selected and all steps selected. No example
Solo Solo Toggles the solo function on and off No example
Stomp Stomp Stop the phaser of selected fixtures and takes the values of the moment of stopping active for step 1 into the programmer. All other steps will be deleted from the programmer. Stomp Please
Store Store Stores objects in the showfile Store Cue 74.2
Store Store Cook Not implemented yet  
Press and hold Store   Opens the Store Options pop up No example
Thru Thru Selects a range of items Group 4 Thru 8 At 0 Thru 100
Time   Toggles through the different time layers No example
Up   Navigates up in the fixture/subfixture structure No example
Update Update Opens the update pop up Update Preset 4.2
X1|Clone   At the moment all Xkeys behave like executors. X1 is executor 291 No example
MA X1|Clone Clone Copies data from one fixture to another Clone Fixture 18 at 19 + 20
X2|Link   At the moment all Xkeys behave like executors. X2 is executor 292 No example
MA X2|Link Link Not implemented yet  
X3|Grid   At the moment all Xkeys behave like executors. X3 is executor 293 No example
MA X3|Grid Grid Sets the grid cursor in the Selection Grid window Grid 4.8
X4|Layout   At the moment all Xkeys behave like executors. X4 is executor 294 No example
MA X4|Layout Layout Selects the layout of a given ID. Not implemented yet Layout 17
MA X4|Layout X4|Layout Appearance Puts some colors on buttons backgrounds and borders of a given object. Assign Appearance At Sequence 3
X5|Step   At the moment all Xkeys behave like executors. X5 is executor 295 No example
MA X5|Step Step Selects the step of a given ID Step 2 Thru 8
X6|TC   At the moment all Xkeys behave like executors. X6 is executor 296 No example
MA X6|TC Timecode Selects the timecode of a given ID. Not implemented yet On Timecode "Moonlight"
MA X6|TC X6|TC Timer Not implemented yet No example
X7|View   At the moment all Xkeys behave like executors. X7 is executor 297 No example
MA X7|View View Selects the view of a given ID Store View 17
MA X7|View X7|View ViewButton Selects the viewbutton of a given ID Call ViewButton 1.4
MA X7|View X7|View X7|View ScreenContent Not implemented yet  
X8|DMX   At the moment all Xkeys behave like executors. X8 is executor 298 No example
MA X8|DMX DMXAddress Selects the DMX address of a given value. Not implemented yet Park DMXAddress 2.510
MA X8|DMX X8|DMX DMXUniverse Selects the DMX universe of a given value Move DMXUniverse 2 At 5
X9   At the moment all Xkeys behave like executors. X9 is executor 191 No example
X10   At the moment all Xkeys behave like executors. X10 is executor 192 No example
X11   At the moment all Xkeys behave like executors. X11 is executor 193 No example
X12   At the moment all Xkeys behave like executors. X12 is executor 194 No example
X13|Phaser   At the moment all Xkeys behave like executors. X13 is executor 195 No example
MA X13|Phaser PhaseCreator Selects a Phaser of a given ID. Not implemented yet Off PhaseCreator 4
X14|Macro   At the moment all Xkeys behave like executors. X14 is executor 196 No example
MA X14|Macro Macro Selects the macro of a given ID Go Macro "Cooler"
X15|Page   At the moment all Xkeys behave like executors. X15 is executor 197 No example
MA X15|Page Page Selects the page of a given ID Page 5
X16|Exec   At the moment all Xkeys behave like executors. X16 is executor 198 No example
MA X16|Exec Exec Selects the executor of a given ID Delete Exec 1.203
Xkeys Xkeys Not implemented yet No example

 


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