• grandMA3 User Manual
    • About the manual
    • Device Overview
      • grandMA3 consoles
        • grandMA3 full-size
        • grandMA3 full-size CRV
        • grandMA3 light
        • grandMA3 light CRV
        • grandMA3 compact XT
        • grandMA3 compact
      • grandMA3 extension
      • grandMA3 replay unit
      • grandMA3 processing units
      • grandMA3 Nodes
      • grandMA3 Nodes DIN-Rail
      • grandMA3 I/O Node
      • grandMA3 I/O Node DIN-Rail
      • grandMA3 onPC command wing XT
      • grandMA3 onPC command wing
      • grandMA3 onPC fader wing
      • grandMA3 onPC rack-unit
      • Screen allocation
      • Keyboard shortcuts
      • Keys
        • . [Dot]
        • <<< [GoFastBackward] | Black
        • >>> [GoFastForward] | Flash
        • - [Minus]
        • + [Plus]
        • / [Slash] | * [Asterisk/Multiply]
        • At
        • Assign
        • Align
        • Blind
        • Clear
        • Channel
        • Copy
        • Cue
        • Down
        • Delete
        • Esc
        • Edit
        • Freeze
        • Full
        • Fixture
        • Group
        • Goto
        • Go+ [large]
        • Go- [large]
        • Go+ | Temp
        • Go- | Top
        • Help
        • Highlt [Highlight]
        • If
        • Learn | Rate1
        • List
        • MA
        • Menu
        • Move
        • Next
        • Numeric keys | arrows
        • Oops
        • On
        • Off
        • Pause [large]
        • Pause | Fix
        • Page+
        • Page-
        • Please
        • Power
        • Preset
        • Prvw [Preview]
        • Prev [Previous]
        • Select
        • SelFix [SelectFixture]
        • Sequ [Sequence]
        • Set
        • Solo
        • Stomp
        • Store
        • Thru
        • Time
        • Up
        • Update
        • U1
        • U2
        • X1 | Clone
        • X2 | Link
        • X3 | Grid
        • X4 | Layout
        • X5 | Step
        • X6 | TC
        • X7 | View
        • X8 | DMX
        • X9
        • X10
        • X11
        • X12
        • X13 | Phaser
        • X14 | Macro
        • X15 | Page
        • X16 | Exec
        • Xkeys
      • Control elements
        • Command area
        • Master area
        • Custom area
        • Dual encoders
        • Level wheel
        • Grand master
        • Executor elements
      • Connector pin assignment
    • System Overview
      • Standalone device
      • Locally networked devices
      • World server
      • Parameters
        • Calculate parameters
        • Expand the amount of parameters
    • First Steps
      • Unpack the device
      • Check scope of delivery
      • Position the device
      • Connect power
      • Connect desk light
      • Connect external screens
      • Connect USB devices
      • Connect DMX
      • Connect Audio In
      • Connect MIDI
      • Connect LTC
      • Connect Ethernet
      • Connect DC Remote In
      • Connect grandMA3 extension
      • Connect grandMA3 fader wing
      • Turn on the device the first time
    • grandMA3 onPC
      • System requirements grandMA3 onPC
      • Windows installation
      • Optimize Windows
      • macOS installation
      • Optimize macOS
      • onPC Terminal App
      • onPC settings
      • Clean start
    • Show File Handling
    • Workspace
      • User interface
        • Configuration of displays
        • Desk lock
        • User-defined area
        • Command line
        • Control bar
        • View bar
        • Tables in general
        • Trackpad window
      • Gestures
      • Command area
      • Master controls
      • Playback controls
      • Displays in grandMA3 onPC
      • Encoder bar
        • Feature group control bar
        • Encoder toolbar
      • Calculator
      • Playback bar
      • Command wing bar
      • Colors
        • System
        • Markers
        • Color theme
    • Command Syntax and Keywords
      • General syntax rules
      • All keywords
        • ; [Semicolon]
        • / [Slash]
        • . [Dot]
        • .. [DotDot]
        • = [Equal]
        • <<< [GoFastBackward]
        • >>> [GoFastForward]
        • - [Minus]
        • * [Asterisk]
        • % [Percent]
        • + [Plus]
        • Absolute
        • Acceleration
        • Action
        • ActivationGroup
        • Align
        • AlignTransition
        • Appearance
        • Assign
        • At
        • Attribute
        • Black
        • Blind
        • Block
        • BPM
        • Call
        • Camera
        • Capture
        • Certificate
        • ChangeDestination
        • Channel
        • ChannelSet
        • Chat
        • Cleanup
        • Clear
        • ClearActive
        • ClearAll
        • ClearSelection
        • Clone
        • CmdDelay
        • ColorTheme
        • Configuration
        • Console
        • Cook
        • Copy
        • Cue
        • CueAbs
        • CueDelay
        • CueFade
        • CueInDelay
        • CueInFade
        • CueOutDelay
        • CueOutFade
        • CueRel
        • CurrentUser
        • CurrentUserProfile
        • Cut
        • DataPool
        • Deceleration
        • Decimal8
        • Decimal16
        • Decimal24
        • Default
        • Delay
        • Delete
        • DelGlobalVar
        • DelUserVar
        • Dismiss
        • Display
        • DMXAddress
        • DMXReadout
        • DMXUniverse
        • Down
        • Drive
        • Echo
        • Edit
        • EditSetting
        • Eject
        • Effect
        • EndIf
        • Exchange
        • Executor
        • Export
        • Extract
        • Extension
        • Fade
        • Fader
        • FaderHighlight
        • FaderLowlight
        • FaderMaster
        • FaderRate
        • FaderSolo
        • FaderSpeed
        • FaderTemp
        • FaderTime
        • FaderX
        • FaderXA
        • FaderXB
        • FeatureGroup
        • Filter
        • Fix
        • Fixture
        • FixtureType
        • Flip
        • Flash
        • Fog
        • Font
        • Freeze
        • Full
        • Gel
        • GetGlobalVar
        • GetUserVar
        • Universal
        • Go+
        • GoStep
        • Go-
        • Goto
        • Grid
        • Group
        • HardwareKey
        • Help
        • Helplua
        • Hex8
        • Hex16
        • Hex24
        • Highlight
        • Houselights
        • Hz
        • If
        • IfActive
        • IfOutput
        • IfProg
        • Image
        • Import
        • Index
        • Insert
        • Integrate
        • Interface
        • Invert
        • Invite
        • IP
        • JoinSession
        • Key
        • Keyboard
        • KeyboardShortcuts
        • Knockin
        • Knockout
        • Label
        • Language
        • Layout
        • LearnRate
        • LearnSpeed
        • LeaveSession
        • Library
        • List
        • ListOwner
        • ListRef
        • Load
        • Loaded
        • LoadShow
        • Lock
        • Login
        • Logout
        • Lowlight
        • Lua
        • LuaFile
        • Macro
        • Master
        • MAtricks
        • Media
        • Menu
        • Mesh3DS
        • MessageCenter
        • Monitor
        • Move
        • MyRunningMacro
        • MyRunningSequence
        • NewShow
        • Next
        • Node
        • NonDim
        • Normal
        • Off
        • On
        • OnPC
        • OSC
        • Oops
        • Output
        • OutputLayer
        • Page
        • Part
        • Park
        • Paste
        • Patch
        • Pause
        • Percent
        • PercentFine
        • Phase
        • Physical
        • Plugin
        • Preset
        • PresetUpdate
        • Press
        • Preview
        • Previous
        • Programmer
        • Property
        • PU
        • Pyro
        • Rate1
        • Readout
        • Reboot
        • Recast
        • Relation
        • Relative
        • Release
        • ReloadPlugins
        • ReloadUI
        • Remote
        • RemoteHID
        • RemoteCommand
        • Remove
        • Reset
        • Restart
        • Root
        • RTChannel
        • RunningMacro
        • RunningSequence
        • SaveShow
        • ScreenConfig
        • ScreenContent
        • Scribble
        • Seconds
        • Select
        • Selection
        • SelFix
        • Sequence
        • SendOSC
        • Set
        • SetGlobalVar
        • SetUserVar
        • Shuffle
        • Shutdown
        • SnapDelay
        • SoftwareUpdate
        • SoundChannel
        • Solo
        • SpecialExecutor
        • Speed
        • Speed1
        • Stage
        • Station
        • Step
        • Stomp
        • Store
        • Temp
        • Texture
        • Thru
        • Time
        • Timecode
        • TimecodeSlot
        • Toggle
        • Top
        • Transition
        • Type
        • UIChannel
        • UiGridSelection
        • Unblock
        • Unlock
        • Unpark
        • Unpress
        • Up
        • Update
        • UpdateContent
        • User1
        • User2
        • User
        • UserProfile
        • Video
        • Version
        • View
        • ViewButton
        • Width
        • World
        • Xkeys
        • Zero
      • Extended command line syntax options
    • Windows, Views, and Menus
      • Add window
      • Rearrange
      • Store and recall views
      • Remove windows from a screen
      • Window settings
      • Menus
      • Change menu locations
      • Pool windows
        • Create pool object
        • Label pool objects
        • Move pool objects
        • Insert pool objects
        • Copy pool objects
        • Lock and unlock pool objects
        • Delete pool objects
    • Networking
      • Interfaces and IP
      • Session
        • Create a session
        • Join a session
        • Leave a session
        • Invite to a session
        • Dismiss from session
        • Create a custom key
      • Web remote
      • SFTP connection
    • DMX In and Out
      • DMX port configuration
      • Ethernet DMX
        • Art-Net menu
        • sACN menu
        • Transmit DMX using Art-Net
    • Single User and Multi User Systems
      • Create User
      • User settings
    • Patch and Fixture Setup
      • What are fixtures
      • Add fixtures to the show
      • MVR
      • Live patch
      • DMX sheet
      • DMX universes
      • Remove fixtures from the show
      • Position fixtures in the 3D space
      • Marker fixture
      • 3D window
      • Camera Pool
      • Stages
      • Classes and Layers
      • Attribute definitions
        • Activation group
        • Feature group
      • Parameter list
      • DMX curves
    • Operate Fixtures
      • What is the programmer
      • Fixture sheet
      • Encoder resolution
      • Using the color picker
      • Selection bar
      • Align
      • Selection Grid
      • Smart view
    • Scribbles
      • Create scribbles
      • Edit scribbles
      • Assign scribbles
      • Delete scribbles
    • Images
      • Screenshots
    • Appearances
      • Create appearances
      • Use appearances
      • Delete appearances
    • Groups
      • Create groups
      • Edit groups
      • Delete groups
      • Group masters
    • Presets
      • Preset pools
      • Create new presets
      • Recipe presets
      • Use preset
      • Edit or Update presets
    • Worlds and Filters
      • At filter
      • Create a world
      • Create a filter
      • Use a world or filter
      • Delete a world
      • Delete a filter
    • MAtricks and Shuffle
      • Blocks
      • Groups
      • Wings
      • Widths
      • Shuffle
    • Cues and Sequences
      • What is tracking
      • Look at cues and sequences
      • Sequence settings
      • Store cues
      • Update cues
      • Copy cues
      • Cue recipes
      • Store settings and preferences
      • Play back cues
      • Move in black
      • Cue timing
      • Renumber cues
      • Delete cues
    • Executors
      • Assign object to an executor
      • Executor configurations
      • Running playbacks
      • Special executors
    • Masters
      • Selected masters
      • Grand masters
        • Time Control
      • Speed masters
      • Playback masters
    • Phasers
      • Step bar
      • Phaser editor
      • Create sinus dimmer phaser
      • Create circle phaser
      • Create circle phaser around position
      • Create color rainbow phaser
    • Macros
      • Create macros
      • Edit macros
      • Assign macros to keys and buttons
      • Examples
    • Agenda
      • Agenda modes
      • Create an agenda entry
      • Edit an agenda entry
      • Agenda toolbar
      • Agenda edit menu
    • Timecode
      • What are timecode slots
      • Timecode settings
      • Track groups
      • Time ranges and events
      • Toggle view mode
      • Record a timecode show
      • Record an external timecode show
      • Edit a timecode show
    • Layouts
      • Create a layout
      • Edit layout
      • Layout view settings
      • Edit layout view
      • Edit layout elements
      • Layout encoder bar
    • Plugins
      • What is Lua?
      • Lua functions
        • Object-Free API
          • Cmd
          • CmdIndirect
          • CmdIndirectWait
          • CmdObj
          • Confirm
          • DataPool
          • Echo
          • ErrPrintf
          • ErrEcho
          • Export
          • GetPath
          • GetShowFileStatus
          • GetSubfixture
          • GetSubfixtureCount
          • HookObjectChange
          • HostOS
          • HostSubType
          • HostType
          • Import
          • MessageBox
          • ObjectList
          • PopupInput
          • Printf
          • ProgressBar
          • SelectedSequence
          • SelectionCount
          • SelectionFirst
          • SerialNumber
          • SelectionNext
          • TextInput
          • Timer
          • UserVariables
          • Version
        • Object API
          • Children
          • Export
          • HasActivePlayback
          • Import
          • ToAddr
    • Data Pools
    • System
      • Date and time
      • Clock
      • Desk lights
      • System information
      • System monitor
      • Info Window
    • Sound Window
    • Remote In and Out
      • DC remotes
      • MIDI remotes
      • DMX remotes
      • OSC
      • PSN
    • RDM
    • Control other MA Devices
      • grandMA3 Nodes
      • MA Network Switch
      • RemoteHID
    • Update the Software
      • Update grandMA3 consoles
      • Update grandMA3 Nodes
      • Update grandMA3 onPC windows hardware
      • Update grandMA3 viz-key
      • Network update
      • Troubleshooting
    • Fixture Types
      • Import fixture types
        • Import GDTF
      • Build fixture types
        • Insert fixture types
        • Insert DMX modes
        • Insert geometries
        • Insert models
        • Link models to geometries
        • Link DMX modes to geometries
      • Export fixture types
        • Export GDTF
    • File Management
      • Import / Export Menu
      • Folder Structure
    • Shut down the System
  • grandMA3 Quick Start Guide
  • grandMA3 Quick Manual consoles
  • grandMA3 Quick Manual processing units
  • grandMA3 Quick Manual Nodes
  • grandMA3 Quick Manual Nodes DIN-Rail
  • grandMA3 Quick Manual onPC command wing XT
  • grandMA3 Quick Manual onPC command wing
  • grandMA3 Quick Manual onPC fader wing
  • grandMA3 Quick Manual onPC rack-unit
  • grandMA3 Quick Manual viz-key
  • grandMA3 Quick Manual I/O Nodes
  • Release Notes
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Version 1.6

What are Executors

The executors are handles and controls to other objects.

They are often used to control sequences, but they can control other objects.

The idea is that an object (for instance a sequence) is assigned to the executor. The executor can then control the object. Several executors can control the same object.

A sequence assigned to an executor is actually running cues from the sequence pool. In essence, the executor is manipulating or sending commands to the sequence in the pool.

 

Executors are physical keys (executor buttons), knobs (executor knobs), and faders (executor faders) on the grandMA3 hardware. They can also be represented as on-screen virtual executors - these can be viewed and operated in the Playback Window (see below).

Read more about the physical executor hardware in the Executor Elements topic.

There are 4 rows of executors. The bottom row is numbered from 101 and up. This row only has a single executor button. The row above is numbered from 201 and up. This row has an executor button and an executor fader. The next row is from 301 and up. This row has an executor button and a rotating executor knob. The top row is from 401 and up. This row also has an executor button and a rotating executor knob.

The Xkeys are also executors. The executor buttons labeled X1 to X8 are executor 291 til 298. The executor buttons labeled X9 til X16 are executors 191 til 198.

Executors are organized in wings. There are vertically 15 columns of executors on a wing. They are organized in sections of 5. There are 60 (15 columns x 4 rows) executors on a wing. There are 6 wings for a total of 360 (6 wing x 60 executors) executors plus the 16 from the Xkeys - the total is 376.

The physical device might have fewer executors, then the amount existing in the software. For instance, the grandMA3 compact console has 2 x 5 columns of executors.

The executors can also be used from the command line using the Executor keyword.

 

Executor Pages

The 376 executors are just on one page. It is possible to create up to 9 999 executor pages. Each page has its own setup of executors. Executors that are active on one page are still active when the selected page is changed to another.

The executor pages can be seen and labeled in the Page Pool - it can be created as a window.

Page pool with page 1 selected.

The page pool is also available as a pop-up, that can be opened by tapping the middle part of the page selector.

Tap the middle part of the page selector to open the page pool pop-up

There are no functional differences between the pool as a pop-up or as a window.

Pages are automatically created when the Page+ and Page- keys are used to change through the pages. The up and down arrows in the page selector can also be used to change the page just like the physical keys.

A page can also be created using the following syntax:

Store Page page_number ["page_name"]

The page name is optional in the syntax above. Read more in the Page keyword topic.

 

Executor Labels

The letterbox screens above the executors show the labels for the executors. The bottom of the left command screen shows the labels for the Xkeys.

Example of the playback bar for the first section of 5 x 4 executors

The executor labels above the executors are a part of the Playback Bar. Read more bout them in the Playback bar topic.

The labels display how the encoders are grouped, what object they are controlling, and what handle function each executor has.

Read more about how to change all these things in the Assign Object to an Executor topic.

The labels take appearance and scribbles from the object assigned. For example, if a sequence has a special appearance then this appearance is also displayed in the playback bar.

 

Playback Window

The playback window is a virtual representation of the physical executors.

Playback window showing all four rows and both labels and executor handles

The window can automatically adjust the number of visible executors based on the width of the window and the selected amount of sections. This means that a window can minimum have 5 x 4 executors and a maximum of 15 x 4 (one wing). The minimum size of the window to display a section of 15 executors is 10 squares wide on a screen.

The virtual executors can be operated on the screen.

The title bar has two buttons. Page and WingID. They relate to which executor page and wing are shown. They are described in the Window Settings topic.

Playback Window Settings

The settings allow for customization of the window.

The settings can be accessed by tapping the MA logo in the upper left corner.

Playback window settings

There are toggle buttons that can show or hide the four executor rows. It can also show or hide the labels and the executor handles. This makes it very flexible. For instance, it could just show the labels for the 200 row of executors or just the executor handles for the 100 row executors.

The Page and WingID buttons are the same as the ones in the title bar (see description above). They are also described in the Window Settings topic.

The #Sections setting is used to select how many sections of five columns the window should display. The properties are:

  • Auto:
    The window displays as many sections as possible based on the width of the window and a minimum width of each column.
  • 1:
    The window only shows the first section of executors - 5 columns.
  • 2:
    The window shows the first and second sections of executors - 10 columns.
  • 3:
    The window shows all three sections of executors in the wing - 15 columns.

The properties with a specified number of sections will always show the selected amount even when the window width makes it hard to use.




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