• grandMA3 User Manual
    • About the manual
    • Device Overview
      • grandMA3 consoles
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    • grandMA3 onPC
      • System requirements grandMA3 onPC
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    • Command Syntax and Keywords
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      • Extended command line syntax options
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  • Release Notes
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Version 1.8

Copy Cues

Copy to an Empty Destination

Cues can be copied to a new cue.

The Copy keyword is needed for this operation. The general syntax is Copy Cue [Source_cue_ID] At [New_destination_cue_id].

There are different options defining what and how the cue is copied. These options appear in a pop-up when the copy command is executed.

Copy cue to a new empty location

Source Cue has three different radio buttons that are mutually exclusive:

  • Content:
    Copies only the values stored in the source cue.
  • Status:
    Copies the status of the source cue. Status includes the values stored in the cue and all tracked values from former cues.
  • Look:
    Copies all values of attributes for fixtures where the dimmer is open in the source cue, no matter if the open dimmer value is set in this cue, or if it tracks into the source cue. All other fixtures used in the source sequence will get only their dimmer copied at 0.

Tracking into Destination Cue also has three radio buttons that are mutually exclusive. This setting defines what should happen with values, that track into the new copied cue, from previous cues.

  • Keep:
    The tracking values are kept and track into the new cue.
  • Force Release:
    Tracking values are forced to the "Release" special value.
  • Force Default:
    Tracking values are forced to the default value.

Cue Only is another three radio buttons. Read more about cue only in the Store Cues topic.

  • Off:
    The Cue Only function is Off and values will track onward.
  • On:
    Cue Only is on.
  • On (Default New):
    Cue only is on. Attributes that do not have previous value to return to will be set to the default value.

Finally, there are two execution buttons:

  • Copy:
    Copies the source to the destination using the settings above.
  • Cancel:
    Cancels the cue copy operation and closes the pop-up.

 

Copy to an Existing Destination

Copying a cue to an existing cue uses the same syntax except the destination is an existing cue.

The pop-up look s a little different:

Copy cue to an existing cue

There is another option called Destination Cue. This defines what should happen with values existing in the destination cue. Values from the source cue will copy into the cue. This option defines what happens with values in the destination cue that is not defined by the source cue.

  • Merge:
    Merges the data of the source to the destination. Existing data in the destination will be kept as long as both, the source and destination do not have data of the same attribute. If existing data in the destination is also part of the source, the data from the source wins and overwrites the destination.
  • Overwrite:
    Overwrites the cue with the source cue data and deletes values that are not defined by the source cue.

 

Copy of Ranges

When copying ranges of cues these rules apply:

  • When a natural order of cues is selected by using Thru, the software attempts to maintain all gaps from the source range at the destination.

Example:

Precondition: Cues 1, 2, and 4 exist.

User name[Fixture]> Copy Cue 1 Thru 4 At Cue 11

Result: New cues 11, 12, and 14.

  • If a cue exists already in the range of the destination spot (even if it would fit into a gap), the software suppresses the range at the destination, so that the original order of cues is uninterrupted. The software tries to set whole cue numbers. If this is not possible it appends dotted cue numbers. The software tries to use as less as possible decimals (1 -> .1 -> .01 -> .001).

Examples:

Precondition: Cues 1, 2, 4, and 12 exist.

User name[Fixture]> Copy Cue 1 Thru 4 At Cue 11

Result: New cues 11, 11.1, and 11.3. The gap between cues 2 and 4 is maintained, but shifted, as the start of the destination is 11 and not 11.1.

Precondition: Cues 1, 2, 4, and 11.1 exist.

User name[Fixture]> Copy Cue 1 Thru 4 At Cue 11

Result: New cues 11, 11.01, and 11.03. The gap between cues 2 and 4 is maintained, but shifted, as the start of the destination is 11 and not 11.1.

  • When the source range of cues is selected in a reversed order by using Thru, the software ignores the gaps from the source range when creating the destination range. The same rule for the resulting cue numbers at the destination from above applies here as well.

Example:

Precondition: Cues 1, 2, and 4 exist.

User name[Fixture]> Copy Cue 4 Thru 1 At Cue 11

Result:
The content, status, or look of cue 4 is copied to cue 11.
The content, status, or look of cue 2 is copied to cue 12.
The content, status, or look of cue 1 is copied to cue 13.

  • In the case of defining the source range by using +, the arising gaps between the single cues can be maintained if the cues are selected in ascending order. If the order is reversed or mixed, then the gaps are suppressed. The same rule for the resulting cue numbers at the destination from above applies here as well.

Examples:

Precondition: Cues 1, 2, and 4 exist.

User name[Fixture]> Copy Cue 1 + 4 At Cue 11

Result: New cues 11, and 14

Precondition: Cues 1, 2, and 4 exist.

User name[Fixture]> Copy Cue 2 + 1 + 4 At Cue 11

Result: New cues 11, 12, and 13.

  • When the source list is generated by using a combination of Thru and +, the above rules apply. The thru-part of the source list uses the rules of thru, while the +-part uses the +-rules.

 

Copy Paste

The copy function places data in temporary memory. This can be pasted to a destination using the Paste keyword.

The principle is that a cue is first copied into the memory and then pasted to a destination.

This process does not provide the same options as described above in the normal copy syntax. Paste uses content as the source and will do a standard copy or merge.

 

Cut

Cues can be cut and pasted as a means to move a cue. Use the Cut keyword instead of copy. This does not give the same options as the copy function.

A cue needs to be cut first and then pasted into a destination.


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