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  • dot2 3D
    • Install and Uninstall
      • System Requirements
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    • First Steps
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        • Arrangement of Objects (Align Objects)
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        • 3D Objects
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      • Properties
      • Media Database
      • Materials
      • Video Player
      • Moving Paths
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      • Status Bar
      • Window Layout
    • Fixture Types
    • 3D Modeling and Import
      • 3D Models Principles
      • Parameters
        • Axes
        • Rotation Axes
        • Linear Axes
        • Beam of Light
        • Automated Import
        • Assigning of Models to Fixture Types
        • Checklist for 3D Modeling
        • Creation of a 3D Model
    • Keyboard Shortcuts
    • dot2 3D FAQ
  • dot2 Release Notes
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Version 1.9

Automated Import

Meta data of a 3D model can be left appropriately for the import. Later editing with the import tool is not required.

The placeholder [file] stands for the filename (without extension) that has to be imported. For example if the file 'test.3ds’ has to be imported, '[file] stands for 'test’:

File Description
_global.import.xml Global import setting valid for the complete directory. Structure like [file].import.xml.
[file].import.xml XML file with meta data for the model. If this file does not exist, it will be created automatically to store the model key.
[file].import.png Preview image of the model. Size is 32x32 pixel (32 Bit RGBA).Will be created if not exists.
[file].png [file].tif [file].bmp [file].jpg If no preview image exists the import tool tries to create it. It searches in the given order on the side. The image should be exempted via alpha channel. Boarders are cut automatically when the thumbnails are created.


Example for an '*.import.xml’ file:

<?xml version="1.0"?>

<do2_3DImportSettings xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns="http://schemas.malighting.de/GrandMA3D/GrandMA3DImportSettings/1.0">

<Name>Generic - Head Mover</Name>

<Category>Fixtures/Head Mover</Category>






<ModelManufacturer>MA Lighting</ModelManufacturer>

<Description>Default Head Mover Model</Description>






Field Description
Name Name of the model'/filename' will be replaced with the filename of the import file (without extension)
Category Category in the 'Media Database’Sub categories can be separated with a '/’.e.g. 'Fixtures/Head Mover’
ModelKey [see: Assigning of Models to Fixture Types]
DeviceManufacturer [see: Assigning of Models to Fixture Types]
DeviceName [see: Assigning of Models to Fixture Types]
DeviceClass [see: Assigning of Models to Fixture Types]
Possible values:None, Mirror, Headmover, Conventional, LED, MovingPath
ModelPriority [see: Assigning of Models to Fixture Types]
ModelManufacturer Designer of the model.
Description Short description.
Scale Object will be scaled by this factor.
Move Moves the object after the import.None: No movementMoveBottomToZ0: Model is placed on XY plane Z = 0MoveCenterToZ0: Center of the object is placed to Z = 0
AmbientFlare Clarification grade of the fixture environment.

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