- dot2 User Manual
- dot2 Quick Start Guide
- dot2 3D
- Install and Uninstall
- System Requirements
- Installation
- Uninstall dot2 3D
- First Steps
- Hardware Connection
- Create session and connect 3D
- Data Management
- Master/Slave
- Coordinate system
- Program Surface
- Menu Bar
- File Menu
- File - Settings
- Edit
- Functions
- Tools
- View
- Help
- File Menu
- Tool Bar
- Main Windows
- Stage View
- Mouse + Keyboard Actions
- Arrangement of Objects (Align Objects)
- Duplicate (copy 3D Objects)
- 3D Objects
- Assets (Information Window)
- Properties
- Media Database
- Materials
- Video Player
- Moving Paths
- Sessions
- Status Bar
- Window Layout
- Menu Bar
- Fixture Types
- 3D Modeling and Import
- 3D Models Principles
- Parameters
- Axes
- Rotation Axes
- Linear Axes
- Beam of Light
- Automated Import
- Assigning of Models to Fixture Types
- Checklist for 3D Modeling
- Creation of a 3D Model
- Keyboard Shortcuts
- dot2 3D FAQ
- Install and Uninstall
- dot2 Release Notes
Automated Import
Meta data of a 3D model can be left appropriately for the import. Later editing with the import tool is not required.
The placeholder [file] stands for the filename (without extension) that has to be imported. For example if the file 'test.3ds’ has to be imported, '[file] stands for 'test’:
File | Description |
---|---|
_global.import.xml | Global import setting valid for the complete directory. Structure like [file].import.xml. |
[file].import.xml | XML file with meta data for the model. If this file does not exist, it will be created automatically to store the model key. |
[file].import.png | Preview image of the model. Size is 32x32 pixel (32 Bit RGBA).Will be created if not exists. |
[file].png [file].tif [file].bmp [file].jpg | If no preview image exists the import tool tries to create it. It searches in the given order on the side. The image should be exempted via alpha channel. Boarders are cut automatically when the thumbnails are created. |
Example for an '*.import.xml’ file:
<?xml version="1.0"?>
<do2_3DImportSettings xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns="http://schemas.malighting.de/GrandMA3D/GrandMA3DImportSettings/1.0">
<Name>Generic - Head Mover</Name>
<Category>Fixtures/Head Mover</Category>
<ModelKey>cc6464b5-c992-4b9e-8a96-31691d9cdd90</ModelKey>
<DeviceManufacturer>*</DeviceManufacturer>
<DeviceName>*</DeviceName>
<DeviceClass>Headmover</DeviceClass>
<ModelPriority>-100000</ModelPriority>
<ModelManufacturer>MA Lighting</ModelManufacturer>
<Description>Default Head Mover Model</Description>
<Scale>0.01</Scale>
<Move>MoveBottomToZ0</Move>
<AmbientFlare>0.02</AmbientFlare>
</dot2_3DImportSettings>
Field | Description |
---|---|
Name | Name of the model'/filename' will be replaced with the filename of the import file (without extension) |
Category | Category in the 'Media Database’Sub categories can be separated with a '/’.e.g. 'Fixtures/Head Mover’ |
ModelKey | [see: Assigning of Models to Fixture Types] |
DeviceManufacturer | [see: Assigning of Models to Fixture Types] |
DeviceName | [see: Assigning of Models to Fixture Types] |
DeviceClass | [see: Assigning of Models to Fixture Types] Possible values:None, Mirror, Headmover, Conventional, LED, MovingPath |
ModelPriority | [see: Assigning of Models to Fixture Types] |
ModelManufacturer | Designer of the model. |
Description | Short description. |
Scale | Object will be scaled by this factor. |
Move | Moves the object after the import.None: No movementMoveBottomToZ0: Model is placed on XY plane Z = 0MoveCenterToZ0: Center of the object is placed to Z = 0 |
AmbientFlare | Clarification grade of the fixture environment. |