• dot2 User Manual
  • dot2 Quick Start Guide
  • dot2 3D
    • Install and Uninstall
      • System Requirements
      • Installation
      • Uninstall dot2 3D
    • First Steps
      • Hardware Connection
      • Create session and connect 3D
    • Data Management
      • Master/Slave
      • Coordinate system
    • Program Surface
      • Menu Bar
        • File Menu
          • File - Settings
        • Edit
        • Functions
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        • View
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      • Tool Bar
      • Main Windows
        • Stage View
        • Mouse + Keyboard Actions
        • Arrangement of Objects (Align Objects)
        • Duplicate (copy 3D Objects)
        • 3D Objects
      • Assets (Information Window)
      • Properties
      • Media Database
      • Materials
      • Video Player
      • Moving Paths
      • Sessions
      • Status Bar
      • Window Layout
    • Fixture Types
    • 3D Modeling and Import
      • 3D Models Principles
      • Parameters
        • Axes
        • Rotation Axes
        • Linear Axes
        • Beam of Light
        • Automated Import
        • Assigning of Models to Fixture Types
        • Checklist for 3D Modeling
        • Creation of a 3D Model
    • Keyboard Shortcuts
    • dot2 3D FAQ
  • dot2 Release Notes
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Version 1.9

Axes

Objects can be configured with movement axes. The position of the axis is marked with an auxiliary object.

Objects ordered below the auxiliary object in the tree structure can be moved in the appropriate manner:

The image shows an object tree of a moving head fixture. The object 'VL1000’ is the root of the fixture.'_XAP’ is the pan axis of the model. All objects below are rotated around this axis.

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