- dot2 User Manual
- New in the Manual
- Introduction
- Intended Use
- System Requirements dot2 onPC
- Installation of dot2 onPC
- What are...
- System Colors
- Command History
- Executor
- Values
- Background
- Programmer
- Groups
- Presets
- Tracking
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- Executors
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- Effects
- Preview and Blind
- Network
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- System Colors
- How to...
- Turn the console on and off
- Update the console
- Add, patch, change, and delete fixtures
- Save and load your show
- Use the command line
- Use Encoders in the onPC
- Work with groups
- Work with presets
- Work with cues
- Work with chasers
- Work with effects
- Connect nodes, wings, 3D and onPC
- Use external input triggers
- Use MIDI and MIDI Show Control (MSC)
- Use the external screen
- Use web remote
- Reset the console
- Keys
- Align
- At
- Backup
- Blind
- B.O.
- Clear
- Copy
- Cue
- Delete
- DMX
- [dot]
- Down
- Edit
- Effect
- [Encoder]
- Esc
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- [Exec Flash]
- [Exec Go]
- Fix
- Fixture
- Flash
- Full
- Go-
- Go- (Large)
- Go+
- Go+ (Large)
- [GoFastBack] <<<
- [GoFastForward] >>>
- Goto
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- MA
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- Please
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- Select
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- Change Functions of Executor
- Choose Clone Method
- Choose Copy Method
- Choose Delete Method
- Choose Store Method
- Choose Update Method
- Clock
- Color Preset Type
- Command Line
- Configure Slot
- Control Preset Type
- Cues
- Dimmer Preset Type
- DMX
- Edit Cue Number(s)
- Effects
- Empty Executor
- Enter Name for
- Executor Bar
- Executor Pool
- Fixtures
- Fixture Schedule Overview
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- Global Settings
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- Import Fixture Type
- Key Backlight
- Leaving Patch & Fixture Schedule...
- Load Show
- Macros Pool
- Magic Speeds
- MIDI Configuration
- MIDI Monitor
- MIDI Show Control
- Network Interface
- Network Protocols Configuration
- Network Setup
- New Show
- Off...
- Oops
- Page Pool
- Patch and Fixture Schedule
- Position Preset Type
- Presets Pools
- Remote Inputs Configuration
- Save Show As...
- Select DMX Address...
- Select DMX Ports
- Select Fixtures ID(s)
- Select Fixture Type...
- Select Function for Remote Inputs Configuration
- Select Function of Executor
- Select Language...
- Select Session Number
- Select Station...
- Select Trig
- Select Type
- Select View
- Select View for External Screen
- Select Wing...
- Session Collision
- Settings of Executor
- Setup
- Shapers Preset Type
- Software Update via USB
- Sound Input Configuration
- Status and Messages
- System Clock
- System Information
- Time defaults
- Timecode Configuration
- Tools
- Video Preset Type
- Virtual Playbacks
- Window Settings
- Wings
- Wings & Nodes Diagnosis
- Control Elements
- Commands
- >>> [GoFastForward]
- <<< [GoFastBack]
- - [Minus]
- + [Plus]
- Assign
- At
- Black
- Blind
- Call
- Clone
- Copy
- Cue
- Default
- Delay
- Delete
- Dmx
- DmxUniverse
- Edit
- Effect
- Executor
- Fade
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- Fixture
- Flash
- Full
- FullHighlight
- Go
- GoBack
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- Group
- Help
- If
- IfOutput
- Invert
- Label
- Learn
- Macro
- MidiNote
- Move
- Off
- On
- OutDelay
- OutFade
- Page
- Park
- Pause
- Preset
- PresetType
- Preview
- Rate
- Record
- Release
- Remove
- Replace
- Select
- Selection
- SetIP
- SnapPercent
- Solo
- Stomp
- Store
- StoreLook
- SyncEffects
- Temp
- Thru
- Toggle
- Top
- Unpark
- Update
- View [Eye]
- Zero
- Hints for Operating
- Error Handling
- CrashLogCopy
- CrashLogDelete
- CrashLogList
- Error Messages
- Glossary
- dot2 Quick Start Guide
- dot2 3D
- dot2 Release Notes
Version 1.9
Align key
The Align key is used to spread out the values on multiple selected fixtures.
The Align function has five different modes:
- Align Off: All values are the same. This is the default mode.
- Align <: This will keep the value of the first selected fixture and spread the value to the last selected fixture.
- In this example the ten fixtures (selected from 1 to 10) are set to 50% and then the align function is applied and the encoder turned (down). This is the result:
- This result can also be done using the keys: Fixture 1 Thru 1 0 At 5 0 Thru 1 Please.
- Align >: This will keep the value of the last selected fixture and spread the value to the first selected fixture.
- In this example the ten fixtures (selected from 1 to 10) are set to 50% and then the align function is applied and the encoder turned(down). This is the result:
- This result can also be done using the keys: Fixture 1 Thru 1 0 At 0 Thru 5 0 Please.
- Align ><: This will keep the value of the middle of your selection and spread out the value to the first and last. Like a seesaw or center pivot point.
- In this example the ten fixtures (selected from 1 to 10) are set to 50% and then the align function is applied and the encoder turned (down). This is the result:
- This result can also be done using the keys: Fixture 1 Thru 1 0 At 1 0 0 Thru 0 Please.
- Align <>: This will keep the values on the first and last fixtures in your selection and spread out the value towards the middle of your selection. Like an arrow.
- In this example the ten fixtures (selected from 1 to 10) are set to 50% and then the align function is applied and the encoder turned (down). This is the result:
- This result can also be done using the keys: Fixture 1 Thru 1 0 At 5 0 Thru 0 Thru 5 0 Please.
When you press the Align key, you will toggle through these five modes. A small information balloon appears on screen 1 telling you the selected mode.
If you have selected something other than "Align Off" then you'll now align the next attribute you change when you turn the encoders or use the Preset Type views.
As soon as you begin to change a new thing, then the Align function jumps back to "Align Off".
This key doesn't interact with your command line entry.
The different Align's are also available as Macros.