- grandMA2 User Manual
- grandMA3 Mode2
- grandMA2 Quick Start Guide
- grandMA2 Quick Manual onPC solutions
- MA 3D
- Help from MA technical support
- Symbols used
- Introduction
- Install and Uninstall
- System Requirements
- Installation
- Uninstall MA 3D
- First Steps
- Hardware connection
- Start MA 3D
- Create a Session
- Data Management
- Master/Slave
- Coordinate system
- Program Surface
- Menu Bar
- Menu Bar - File Menu
- Settings
- Edit
- Functions
- Tools
- View
- Help
- Tool Bar
- Main Windows
- Stage View
- Mouse + Keyboard Actions
- Arrangement of Objects (Align Objects)
- Duplicate (copy 3D Objects)
- 3D Objects
- Assets (Information Window)
- Properties
- Media Database
- Materials
- Video Player
- Moving Paths
- Sessions
- Status Bar
- Windows Layout
- Menu Bar
- Fixture Types
- 3D Modeling and Import
- Workflow
- 3D Modeling Principles
- Creation of a 3D Model
- Creation of a 3D Fixture Model
- Import 3D Model to MA 3D
- Assigning of 3D Models to Fixture Types
- Checklist for 3D Modeling
- Automated import
- Parameters
- Axes
- Rotation Axes
- Linear Axes
- Beam of Light (Cone)
- Keyboard Shortcuts
- MA 3D FAQ
- MA VPU
- Release Notes
Version 3.9
System Requirements
If you want to run MA 3D on your PC, here's what it takes.
Minimum | Recommended | |
---|---|---|
Operating system | Windows® 7 | |
Windows® 8 | ||
Windows® 8.1 | ||
Windows® 10 | ||
Windows® 11 | ||
all with admin rights | ||
Processor | Dual Core 2.4 gigahertz (GHz) | Intel i7 |
CPU or faster with support SSE2 | ||
RAM | 2 gigabyte (GB) | 8 GB |
Hard disk | 32 GB available space | type SSD |
Graphic card | 3D with hardware acceleration | 3GB graphic RAM |
and 1024 MB | ||
Vertex Shader Version 3.0 or greater | ||
Pixel Shader Version 3.0 or greater | ||
Resolution | 1024 x 768 or higher | 1920 x 1080 |
Network card | 100/1000 TX/T | Gigabit-Ethernet |
IBM® compatible PC or notebook is necessary.
Additional requirements for the use of certain features:
- To use the online help and to download the latest version of MA 3D, you need internet access.
- To save to a USB stick, you need a USB 2.0 or 3.0 port.
We recommend that you visit your PC manufacturer´s website for information about updated drivers and hardware compatibility.