• grandMA2 User Manual
    • New in the Manual
    • Introduction
      • About this manual
      • System requirements grandMA2 onPC
      • Installation of grandMA2 onPC
      • Help from MA technical support
    • Safety Information
      • Symbols used
      • Intended use
      • Dangers caused by electric current
      • General safety instructions
    • Device Overview
      • grandMA2 console
      • grandMA2 replay unit (RPU)
      • grandMA2 fader wing
      • MA onPC command wing
      • MA onPC fader wing
    • System Overview
      • Standalone systems
      • Network systems
        • What is the replay unit (RPU)
        • What is the network processing unit (NPU)
        • What is the MA video processing unit (VPU)
        • What is the network dimmer processor (NDP)
        • What is MA 3D
        • What are the MA nodes
      • Paramters vs. DMX channels
      • Parameter expansion
      • Big systems
      • Media systems and CITP
    • First Steps
      • Unpack the device
      • Check scope of delivery
      • Position the device
      • Connect power
      • Connect desk lamps
      • Connect external screens
      • Connect USB mouse and USB keyboad
      • Connect DMX
      • Connect sound
      • Connect SMPTE (LTC)
      • Connect Ethernet
      • Connect analog remote control
      • Connect grandMA2 fader wing
      • Setup your PC
      • Turn on the console the first time
    • Keys & Buttons on the Console
      • Key overview
      • >>> [GoFastForward]
      • <<< [GoFastBack]
      • . [Dot]
      • Align
      • Assign
      • At
      • Backg [Background]
      • Backup
      • Blind
      • Bt Pg +
      • Bt Pg -
      • B.O. [Blackout]
      • Channel
      • Ch Pg +
      • Ch Pg -
      • Clear
      • Copy
      • Cue
      • Del [Delete]
      • Down
      • Edit
      • Effect
      • [Encoder]
      • Esc
      • Exec [Executor]
      • Executor Buttons
      • Fd Pg +
      • Fd Pg -
      • Fix
      • Fixture
      • Freeze
      • Full
      • Go + [small]
      • Go + [large]
      • Go - [small]
      • Go - [large]
      • Goto
      • Group
      • Help
      • Highlt [Highlight]
      • If
      • Keyboard
      • Learn
      • List
      • MA
      • Macro
      • [Minus] -
      • Mouse
      • Move
      • Next
      • [Numeric]
      • Off
      • On
      • Oops
      • Page
      • Pause [small]
      • Pause [large]
      • Please
      • [Plus] +
      • Preset
      • Prev [Previous]
      • Prvw [Preview]
      • Select
      • Sequ [Sequence]
      • Set
      • Setup
      • Solo
      • Store
      • Temp
      • Thru
      • Time
      • Top
      • Tools
      • Up
      • Update
      • User 1
      • User 2
      • View
      • U1 - U4
      • V1 - V10
      • X1 - X20
    • Workspace
      • User interface
        • Screen layout
        • User-defined area
        • Command line
        • X-Key labels
        • View buttons
        • Master section
        • Time control
      • Encoder bar
        • Preset control bar
        • Encoder toolbar
      • Encoder settings
      • Command wing bar
      • Command section
      • Mini executor bar
      • Work with views
      • Touch gestures
      • Calculator
      • Info
      • Oops and undo
      • Colors
        • System
        • Marker
        • Cue
      • Text indicators and symbols
      • Icons
      • Keyboard shortcuts
        • Turn on or turn off the keyboard shortcuts
        • Edit keyboard shortcuts
        • Add or delete keyboard shortcuts
        • Export or import keyboard shortcuts
    • Windows in General
      • Create and manage basic windows
      • Clear the screen or delete windows
    • Command Syntax and Keywords
      • General syntax rules
        • Helping keywords
        • Object keywords
        • Function keywords
      • All keywords
        • Special characters
        • <<< [GoFastBack]
        • >>> [GoFastForward]
        • - [Minus]
        • + [Plus]
        • AddUserVar
        • AddVar
        • Agenda
        • Alert
        • Align
        • AlignFaderModules
        • All
        • AllButtonExecutors
        • AllChaseExecutors
        • AllFaderExecutors
        • AllRows
        • AllSequExecutors
        • And
        • Appearance
        • Asterisk *
        • Assign
        • At
        • At @
        • Attribute
        • AutoCreate
        • Backup
        • Black
        • Blackout
        • BlackScreen
        • Blind
        • BlindEdit
        • Block
        • ButtonPage
        • Call
        • Camera
        • ChangeDest
        • Channel
        • ChannelFader
        • ChannelLink
        • ChannelPage
        • Chat
        • CircularCopy
        • Clear
        • ClearActive
        • ClearAll
        • ClearSelection
        • Clone
        • CmdDelay
        • CmdHelp
        • Copy
        • CrashLogCopy
        • CrashLogDelete
        • CrashLogList
        • Crossfade
        • CrossfadeA
        • CrossfadeB
        • Cue
        • Cut
        • Default
        • DefGoBack
        • DefGoForward
        • DefGoPause
        • Delay
        • Delete
        • DeleteShow
        • DisconnectStation
        • Dmx
        • Dollar $
        • DmxUniverse
        • Dot .
        • DoubleRate
        • DoubleSpeed
        • Down
        • DropControl
        • Edit
        • Effect
        • EffectAttack
        • EffectBPM
        • EffectDecay
        • EffectDelay
        • EffectFade
        • EffectForm
        • EffectHigh
        • EffectHZ
        • EffectID
        • EffectLow
        • EffectPhase
        • EffectSec
        • EffectSpeedGroup
        • EffectWidth
        • Empty
        • EndIf
        • EndSession
        • Escape
        • ExecButton1
        • ExecButton2
        • ExecButton3
        • Executor
        • Exit
        • Export
        • Extract
        • Fade
        • FadePath
        • Fader
        • FaderPage
        • Feature
        • Filter
        • Fix
        • Fixture
        • FixtureType
        • Flash
        • FlashGo
        • FlashOn
        • Flip
        • Form
        • Freeze
        • Full
        • FullHighlight
        • Gel
        • Go
        • GoBack
        • Goto
        • Group
        • HalfRate
        • HalfSpeed
        • Help
        • Highlight
        • IdentifyFaderModule
        • If
        • IfActive
        • IfOutput
        • IfProg
        • Image
        • Import
        • Info
        • Insert
        • Interleave
        • Invert
        • InviteStation
        • Item3D
        • JoinSession
        • Kill
        • Label
        • Layer
        • Layout
        • Learn
        • LeaveSession
        • List
        • ListEffectLibrary
        • ListFaderModules
        • ListLibrary
        • ListMacroLibrary
        • ListOops
        • ListOwner
        • ListPluginLibrary
        • ListShows
        • ListUpdate
        • ListUserVar
        • ListVar
        • Load
        • LoadNext
        • LoadPrev
        • LoadShow
        • Locate
        • Lock
        • Login
        • Logout
        • Lua
        • Macro
        • ManualXFade
        • Mask
        • Master
        • MasterFade
        • MAtricks
        • MAtricksBlocks
        • MAtricksFilter
        • MAtricksGroups
        • MAtricksInterleave
        • MAtricksReset
        • MAtricksWings
        • MediaServer
        • Menu
        • Message
        • Messages
        • MidiControl
        • MidiNote
        • MidiProgram
        • Model
        • Move
        • Move3D
        • NetworkInfo
        • NetworkNodeInfo
        • NetworkNodeUpdate
        • NetworkSpeedTest
        • NewShow
        • Next
        • NextRow
        • Normal
        • Off
        • On
        • Oops
        • Or
        • OutDelay
        • OutFade
        • Page
        • Parentheses ( )
        • Park
        • Part
        • Paste
        • Pause
        • Plugin
        • PMArea
        • Preset
        • PresetType
        • Preview
        • PreviewEdit
        • PreviewExecutor
        • Previous
        • PrevRow
        • Profile
        • Protocol
        • PSR
        • PSRList
        • Quotation marks " "
        • PSRPrepare
        • Rate
        • Rate1
        • RdmAutomatch
        • RdmAutopatch
        • RdmFixtureType
        • RdmInfo
        • RdmList
        • RdmSetParameter
        • RdmSetpatch
        • RdmUnmatch
        • Reboot
        • Record
        • Release
        • ReloadPlugins
        • Remote
        • RemoteCommand
        • Remove
        • RemoveIndividuals
        • Replace
        • ResetDmxSelection
        • ResetGuid
        • Restart
        • Root
        • Rotate3D
        • SaveShow
        • Screen
        • Search
        • SearchResult
        • Select
        • SelectDrive
        • Selection
        • Semicolon ;
        • SelFix
        • Sequence
        • SetHostname
        • SetIP
        • SetNetworkSpeed
        • Setup
        • SetUserVar
        • SetVar
        • ShuffleSelection
        • ShuffleValues
        • Shutdown
        • SnapPercent
        • Slash /
        • Solo
        • SpecialMaster
        • Square brackets [ ]
        • Speed
        • StepFade
        • StepInFade
        • StepOutFade
        • Stomp
        • Store
        • StoreLook
        • Surface
        • Swop
        • SwopGo
        • SwopOn
        • SyncEffects
        • TakeControl
        • Telnet
        • Temp
        • TempFader
        • Thru
        • Timecode
        • TimecodeSlot
        • Timer
        • ToFull
        • Toggle
        • Tools
        • Top
        • ToZero
        • Unblock
        • Unlock
        • Unpark
        • Up
        • Update
        • UpdateFirmware
        • UpdateSoftware
        • UpdateThumbnails
        • User
        • UserProfile
        • Value
        • Version
        • View
        • ViewButton
        • ViewPage
        • WebRemoteProgOnly
        • With
        • World
        • Zero
      • Work with lists
        • Object list
        • Selection list
        • Executor list
        • Attribute list
        • Station list
    • Using the Backup Menu
      • New show
      • Load show
      • Save show
      • Save show as...
      • Delete shows
      • Using a USB stick
      • Setting up a file server
      • Partial show read
      • ASCII show read
      • Save as grandMA3
    • Single User and Multi User Systems
      • The difference between a single user and a multi user system
      • Create user profiles and users
      • User settings
      • Login
    • Networking
      • What is networking
      • Set the IP address in the console
      • Set the IP address in the onPC
      • Using DHCP in MA devices
      • Session control
        • How to create a session
        • Protecting the session and station
        • Adding devices to the session
        • How to end or leave a session
        • Session collision
      • Getting DMX in and out of the system
        • Setting up DMX ports on MA devices
        • Network DMX protocols
        • What affects my DMX output?
      • Using CITP
        • Streaming CITP
        • Thumbnail exchange
      • PosiStageNet (PSN)
      • FTP connection to console and NPU
    • Patching, DMX, and Fixture Setup
      • What are channels & fixtures
        • Attributes
        • DMX break
      • What is 3D and stage setup
      • Adding fixtures to the show
      • Delete fixtures from the show
      • Working with layers
      • Multipatching
      • Live patching
      • DMX sheet
      • DMX testing
      • DMX and parameter lists
      • Universe pool
      • Stage view
      • Virtual 3D cameras
      • Position fixtures in the 3D stage
      • Auto calibrate fixture positions
    • Basic Fixture Types
      • What are attributes, features & preset types
      • ColorMix vs. MixColor
      • Different fixture types
        • Conventional
        • LED
        • Mirror
        • Moving lights
        • Media server
        • Virtual fixtures
    • Operate Fixtures
      • Channel sheet
      • Fixture sheet
      • Sheet options
        • Tools
        • Layer mask
        • Display
        • Title buttons
        • Assign executor
        • Mask (local)
      • Layers in sheets
        • Channel sheet and fixture sheet
        • Sequence content and sequence tracking sheet
      • What is the programmer
      • Encoder grouping
      • Using the color picker
      • Using the shaper dialog
      • Using the smart view
      • Edit a channel or fixture
    • Pools in General
      • Manage pool objects
      • Adjust pool options
      • Call modes
    • Groups
      • Create groups
      • Auto create groups
      • Using groups when programming
      • Choose copy method
      • Change specific group colors
      • Group masters
    • Presets
      • What are special modes
      • Preset pools
      • Preset pool "Dynamic"
      • Create presets
      • Preset pool options
      • Create preset reference
      • Auto create presets
      • Auto create additional presets
      • Embedded presets
      • Edit presets
      • Update presets
      • Delete presets
    • Cues and Sequences
      • What are cues and sequences
      • Looking at the cue sequence
      • Store cues
      • Store options and defaults
      • Cue timings
      • Renumber cues
      • Delete cues
      • Playing back cues
      • Looking at the cue content
      • Update cues
      • What is tracking
      • What is MIB
      • Sequence mini executor
      • Commands in cues
    • Executors
      • What are executors
      • Executors on the screens
      • Assign a function
      • Looking at the active executors
      • Common executor options
    • Advanced Sequence Functionality
      • Using different view sets in the sheets
      • Working with MIB
      • Using cue modes
      • Cue zero
      • Sequence info window
      • Looping cues
      • Cue path
    • Advanced Executor Functionality
      • Executor pages
      • Channel pages
      • Executor options
      • Masters window
      • Special masters
        • Default masters
        • Grand masters
        • Speed masters
        • Rate masters
        • Playback masters
    • Clone
      • Clone in user interface
      • Examples
      • Clone presets
    • Search and Replace
      • Search
      • Replace
    • Image Pool
      • Import images and videos
      • Image limitations & guidelines for symbols
      • Supported file formats
      • Delete images and videos
    • Layouts
      • Create a layout
      • Layout pool options
      • Edit layout
      • Layout view options
    • Worlds, Filters and Masks
      • What are worlds
      • Create worlds
      • Auto create worlds
      • Use worlds when programming
      • What are filters
      • Create filters
      • Use filters when programming
      • Use temporary filters
      • What are masks
      • Create masks
      • Use masks in the sheets
      • Apply worlds or filters to executors and sequences
    • MAtricks
      • MAtricks toolbar
      • MAtricks pool
      • MAtricks interleave
      • MAtricks blocks
      • MAtricks wings
      • MAtricks groups
    • Chasers
      • Create a chaser
      • Chaser settings
      • Chaser mini executor
    • Effects
      • Use predefined effects
      • Use template and selective effects
      • Create an effect in the programmer
      • Create an effect that uses presets
      • Create effect forms
      • Pool options
      • Effects in a cue
      • Assign effect to executor
      • Live edit an effect
      • Running effects
      • Update effects
      • Delete effects
    • Bitmap Fixture
      • Import bitmap fixture
      • Apply bitmap fixture in the layout
      • Control bitmap fixture
      • Edit bitmap fixture
      • Example
      • Priorities for bitmap effects
      • Disable bitmap for fixtures
    • XYZ
      • XYZ vs. pan/tilt
      • XYZ and pan/tilt in cues and sequences
      • Use stage markers
      • Link objects to stage markers in MA 3D
    • Remote Controlling the System
      • Remote input
      • MIDI show control (MSC)
      • Web remote
      • Telnet remote
      • Decimal – hex table
    • Timecode
      • What is timecode and timecode shows
      • Record a timecode show
      • Edit a timecode show
      • Playing back a timecode show
      • Organize the show with multiple timecode shows
    • Timer
      • Timer pool
      • Timer pool options
    • Agenda
      • What is agenda
      • Create an appointment in the agenda
    • Macros
      • What are macros
      • Manually create a macro
        • Use variables
        • Create pop-ups
        • Conditional expressions
        • Macro timing
      • Record a macro
      • Edit a macro
      • Command line interaction
      • Assign a macro to a key
      • Example macros
    • Plugins
      • What is Lua
      • Edit plugins
    • Partial Show Read
      • What is partial show read (PSR)
      • How to do a PSR
    • RDM
      • Turn RDM on
      • Match RDM devices
      • Auto patch RDM devices
      • Work with RDM parameters
      • Work with RDM sensors
      • Configure RDM notifications
      • Use the RDM sheet
      • Unmatch RDM devices
      • Splitters and mergers that support RDM
      • Turn RDM off
      • RDM specific keywords
    • DMX Profiles
    • Other System Tools
      • Message center
      • Help
      • Clock
      • Sound input window
      • VPU pixel mapper view
      • Network dimmer
        • Views
        • Errors
        • Readout
        • Edit properties of a rack
        • Edit a module
      • Desk status
      • Performance window
      • System monitor
    • Export and Import
      • Export by using command line
      • Export by using user interface
      • Import by using command line
      • Import by using user interface
      • Import predefined objects
    • Update the Software
      • Update via setup
      • Format a USB stick for Linux
      • Update or factory reset via boot menu
      • Restart from Linux
    • Advanced Fixture Types
      • Anatomy of a fixture type
        • Module manager
        • Instance manager
        • Wheel manager
      • Attribute & Encoder Grouping
    • grandMA2 onPC Details
    • Control the MA NDPs
      • Add the MA NDPs
      • Configure the MA NDPs
      • Delete the MA NDPs
    • Control the MA Network Switch
      • Add MA Network Switch
      • Change IP address
      • Enable DHCP client
      • Change hostname
      • Change switch ID
      • Configure ports
      • Edit groups
      • Edit presets
      • Edit LAGs
      • Mirror ports
      • Work with the switch configuration
      • Disable SNMP
      • Change password
      • Update firmware
      • Reset to factory defaults
      • Delete MA Network Switch
    • Control the MA xPort Nodes
      • Add the MA xPort Nodes
      • Configure the MA xPort Nodes in the console
      • Configure the MA xPort Nodes in a browser
      • Configure the MA xPort Nodes as splitters or mergers
      • Delete the MA xPort Nodes
    • Console Settings
      • Adjust the intensity of desk lights
      • Change screen options
      • Local settings
      • Wing & monitor setup
      • Date & time
    • Shut Down the System
    • Error Messages
    • Technical Data
    • Glossary
  • grandMA3 Mode2
  • grandMA2 Quick Start Guide
  • grandMA2 Quick Manual onPC solutions
  • MA 3D
  • MA VPU
  • Release Notes
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Version 3.4

Display

The Display tab has potentially a lot of options - all dealing with how the data in the sheets are presented to you.

This topic lists all the possible options in the sheets, but each sheet does not have all options.

 

Sheet Style

Sheet Style is an option in Fixture and Content sheets.

This can be used to turn how the data is presented in the sheets.

There are two options:

  • Horizontal:
    This will present the fixtures as rows and the Attributes as columns.
  • Vertical:
    This will organize the fixtures as columns and the Attributes as rows.

The default is Horizontal, but some like to use the vertical in situation where you have few fixtures. For instance when programming Media Servers.

Font

Font is an option in all sheets.

There is currently only one font type available in the grandMA2 software. So the only thing to change regarding the Font is the size.

Tapping the button opens the Small Select Font pop-up. It looks like this:

Small Select Font pop-up

Here it is possible to select one of the six different sizes - ranging from 10 to 22.

Readout

Readout is an option in Channel, DMX, Fixture, Content, and Tracking sheets.

The readout determines how the values are displayed in the sheets.

Tapping the button opens a small Select Readout pop-up like this:

Small Select Readout pop-up

Here it is possible to select one of the following options:

  • Natural:
    This displays the value defined in the "From" and "To" columns in the fixture profile. The range is customized, but is is always displayed with one decimal accuracy. It can even be a negative value. This can be useful when the attributes default values is not at the end of the range - for instance with Pan attributes.
  • Percent:
    Displays the attribute values as a percent without any decimal numbers. Range is 0 through 100.
  • Decimal:
    Displays the attribute values as an 8-bit DMX value. The range is from 0 through 255.
  • Hex:
    This displays the DMX values in 8-bit Hexadecimal numbers. The range is from 0 through FF.
  • Physical:
    This displays the value defined in the "From Phys" and "To Phys" columns in the fixture profile. Just as with the Natural readout, it is possible to customize the range but it is always displayed with one decimal accuracy. The idea is that values here matches the physical values for the fixtures. So for instance the zoom range of a fixture is matched to the physical range of the fixture making the sheets display the actual zoom degree.
  • Decimal16:
    This is just like the Decimal readout except the DMX value is displayed in a 16-bit range. The range is from 0 through 65 535.
  • Hex16:
    This is just like the Hex readout except the DMX value is displayed in a 16-bit range. The range is from 0 through FFFF.

Changing the readout for a sheet and then tapping in the sheet will also change the readout on your Encoder Bar.

Readout can also be a Title Button.

Cue Color Columns

Cue Color Columns is an option in Executor and Tracking sheets.

The Appearance keyword can be used to give a color to individual cues. This option changes how this color is displayed in the sheets.

Tapping the button opens the small Select Cue Color Columns pop-up. It has two different sizes regarding the options. There are more options in the Executor sheet than in the Tracking sheet. This is the pop-up from the Executor sheet:

Small Select Cue Color Columns pop-up

The options in the pop-up are:

  • Off:
    This wont display any cue colors.
  • Number:
    This will display the color in the cue number column.
  • Number+Name:
    This will display the color in the cue number and name columns.
  • Number+Info:
    This will display the color in the cue number and info columns.
  • Info:
    This will display the color in the info columns only.
  • All Columns:
    This will display the color in all columns.

The Tracking sheet only has the three first options.

Sort By

Sort By is an option in Content and Tracking sheets.

This option can be used to choose the sort method for the sheets.

There are two options: Fixture ID or Channel ID. This option makes sense if your fixtures do not have the same number as Fixture ID or Channel ID. Then this chooses the priority for the sorting.

Symbol Output

Symbol Output is an option in Channel and Fixture sheets.

The Symbol Out is a small square next to the Channel ID in the Channel Sheet and next to the fixture name in the Fixture Sheet. This square shows the combined intensity and color output from the fixture.

Tapping the button opens the small Select Symbol Output pop-up. It looks like this:

Small Select Symbol Output pop-up

The options are:

  • None:
    The square is hidden.
  • Auto:
    The squares output follows the selected layer.
  • Value Layer:
    The square displays the output from the Value Layer.
  • Output Layer:
    The square displays the output from the Output Layer.
  • DMX Layer:
    The square displays the output from the DMX Layer.

For more information about the different layers please read the Layers in sheets topic.

Symbol Feature

Symbol Feature is an option in Channel, Fixture, Content, and Tracking sheets.

Each feature of the fixtures can have a small symbol displaying a graphic representations of the features value. This symbol can be shown or hidden.

For instance the dimmer value is represented by a dimmer bar. The position values are represented by vertical and horizontal line intersecting. Gobos are displaying a small image of the gobo. Colors are displayed as small squares displaying the colors next to each color feature.

Cue Colors

Cue Colors is an option in Channel, Fixture, Content, and Tracking sheets.

This option allows you to select how attribute values should be presented in the sheets.

Tapping the button opens the small Select Cue Colors pop-up. It looks like this:

Small Select Cue Colors pop-up

There are three options:

  • Off
    All attribute values are displayed with a yellow color.
  • On
    The attribute values from the primary selected executor displays the colors Cyan, Green, White, and Magenta. These colors are described in detail in the Cue Colors Topic. Values from other executors are displayed in yellow.
  • My Exec
    This will color the values from the primary selected executor in Cyan, Green, White, and Magenta. Other executors triggered by your user are displayed in yellow. Values from executors triggered by other users are displayed in a gray color.

Namefield

Namefield is an option in Channel, Fixture, Content, and Tracking sheets.

The name field can be turned On or Off. When it is On then the name of the fixture is displayed in the sheet.

Channel ID

Channel ID is an option in Channel, Fixture, Content, and Tracking sheets.

The Channel ID can be turned On or Off. When it is On then the Channel ID will be displayed in the sheet.

If the fixture has both a Channel ID and Fixture ID and the ID number is the same, then there is only displayed one number even if both Channel ID and Fixture ID is On. If the fixture has two different ID numbers and both are set to On, then they are shown separated by a colon. The Fixture ID is on the left side of the colon and the Channel ID is on the right side.

Fixture ID

Fixture ID is an option in Channel, Fixture, Content, and Tracking sheets.

The Fixture ID can be turned On or Off. When it is On then the Fixture ID will be displayed in the sheet.

If the fixture has both a Channel ID and Fixture ID and the ID number is the same, then there is only displayed one number even if both Channel ID and Fixture ID is On. If the fixture has two different ID numbers and both are set to On, then they are shown separated by a colon. The Fixture ID is on the left side of the colon and the Channel ID is on the right side.

Columns

Columns is an option in Channel, DMX, Fixture, and Content sheets.

Tapping the green input field allows you to set a number of columns in the sheets.

The column number is only used in Fixture and Content Sheets if the sheet is in Vertical Sheet Style.

Autoscroll

Autoscroll is an option in Executor, and Tracking sheets.

The Autoscroll function can be turned On or Off. When On it automatically scrolls the cue sequence list in the Executor and Tracking Sheets. This makes sure the active cue is always visible in the sheet.

Autoscroll can also be a Title Button.

Feature Sort

Feature Sort is an option in Fixture, Content, and Tracking sheets.

The sheets can activate an automatic sorting of the features. This will move the attributes of the current feature so it is right next to the name of the fixture or cue. This should avoid a lot of scrolling in the sheets.

Feature Sort can also be a Title Button.

Fixture / Channel Sort

Fixture Sort or Channel Sort is an option in Channel, Fixture, Content, and Tracking sheets.

In the Channel Sheet it is called Channel Sort, in the other sheets it is called Fixture Sort. The function is the same. The selected fixtures are displayed first in the sheets and they are displayed in the selection order.

Fixture Sort or Channel Sort can also be a Title Button.

Marker

Marker is an option in Channel, Fixture, Content, and Tracking sheets.

The colored markers in the sheets provide additional information of what is affecting the values and to display what information might be stored in cues. These markers may be turned On or Of.

Read more about the markers in the Maker Colors topic.

Preset Readout

Preset Readout is an option in Channel, Fixture, Content, and Tracking sheets.

Preset Readout is used to change how the preset ID is displayed in sheets. This is relevant when an attribute gets its values from a preset.

Tapping the button opens the small Select Preset Readout pop-up. It looks like this:

Small Select Preset Readout pop-up

The options are:

  • Names:
    The name of the preset will be displayed.
  • Numbers:
    The number of the preset will be displayed.
  • Numbers & Names:
    Both the number and the name of the preset will be displayed.

Hide Empty Cells

Hide Empty Cells is an option in Channel, Fixture, Content, and Tracking sheets.

When a mixture of fixture types are patched in a show it can often happen that not all the fixtures have the same features. This means that a sheet can have empty or unused cells. These cells can be hidden in the sheets. This can often provide a better overview of the features available in the fixtures.

Turning Hide Empty Cells On will hide these unused cells.

Hide Timing Countdown

Hide Timing Countdown is an option in the Executor sheets.

In the Sequence Executor Sheet you can see the cue times. When a fade is running you can choose to have the time count down to 0 or just always display the time stored in the cue.

Hide Timing Countdown is an On or Off function. When it is On, then there is no visible count down. When it is Off then the count down is displayed.

Hide Timing Countdown can also be a Title Button.

Show Additional

Show Additional is an option in the DMX sheets.

This function is used to display more information in the DMX Sheet than just the DMX values.

Tapping the button opens the small Select Show Additional pop-up. It looks like this:

Small Select Show Additional pop-up

The options are:

  • Show only Values:
    No additional information are displayed.
    DMX values without additional information
  • Show IDs:
    The fixtures ID numbers and names are displayed above the DMX values. They are only displayed once per fixture - the ID is nor displayed above each DMX value.
    DMX values with ID number and name
  • Show Attributes:
    The attribute connected with the DMX address is displayed above the DMX value.
    DMX values with attribute name above the values
  • Show Address:
    The DMX address is displayed above each DMX value.
    DMX values with DMX addresses above each value

Show Additional can also be a Title Button.

Show Only Selected

Show Only Selected is an option in the DMX sheets.

This will limit the DMX sheet to only display the universes of the selected fixtures.

Show Only Selected can also be a Title Button.

Programmer Colors

Programmer Colors is an option in the DMX sheets.

There are two color schemes for the DMX values in the DMX sheet.

There is the default where the background color changes from gray to light green depending on intensity of the value.

But you can choose to use turn On Programmer Colors instead. This will then use the same color schema as the Channel and Fixture Sheets.

Programmer Colors can also be a Title Button.

Merge Same Values

Merge Same Values is an option in Fixture, Content, and Tracking sheets.

Some features can combine or merge the values displayed in the sheets if the value is the same. For instance the MixColor attributes "R", "G", and "B". If these three attributes have the same value then it is only displayed once - as a merged value. If they have different values then they are split up into each displaying the values they have.

This merge function can be turned On or Off.

MixColor Readout

MixColor Readout is an option in Fixture, Content, and Tracking sheets.

The MixColor system is a way to present the same attributes to the operator no matter if the fixtures uses different color systems. This means that the operator does not have to change between the different colors systems. In the sheets it is then possible to change how this is displayed.

Tapping the button opens the small Select MixColor Readout pop-up. It looks like this:

Small Select MixColor Readout pop-up

The options are:

  • RGB:
    The MixColors are displayed as RGB attributes.
  • CMY:
    The MixColors are displayed as CMY attributes.
  • Default:
    The MixColors are displayed using the default selected in the setup - Read more about setting this in the User Settings topic.

MixColor Readout can also be a Title Button.

RDM Info

RDM Info is an option in Channel, and Fixture sheets.

The RDM info is a small RDM icon that will be displayed next to the fixture name or ID.

Tapping the button opens the small Select RDM Info pop-up. It looks like this:

Small Select RDM Info pop-up

The options are:

  • None:
    No icon is displayed in the sheet.
  • Warning:
    The yellow RDM warning icon is displayed in the sheet.
  • Alert:
    The red RDM alert icon is displayed in the sheet.
  • Warning & Alert:
    Both icons can be displayed in the sheets.

Read more about RDM and how to configure the warning and alert notifications in the RDM section.


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