• grandMA2 User Manual
    • New in the Manual
    • Introduction
      • About this manual
      • System requirements grandMA2 onPC
      • Installation of grandMA2 onPC
      • Help from MA technical support
    • Safety Information
      • Symbols used
      • Intended use
      • Dangers caused by electric current
      • General safety instructions
    • Device Overview
      • grandMA2 console
      • grandMA2 replay unit (RPU)
      • grandMA2 fader wing
      • MA onPC command wing
      • MA onPC fader wing
    • System Overview
      • Standalone systems
      • Network systems
        • What is the replay unit (RPU)
        • What is the network processing unit (NPU)
        • What is the MA video processing unit (VPU)
        • What is the network dimmer processor (NDP)
        • What is MA 3D
        • What are the MA nodes
      • Paramters vs. DMX channels
      • Parameter expansion
      • Big systems
      • Media systems and CITP
    • First Steps
      • Unpack the device
      • Check scope of delivery
      • Position the device
      • Connect power
      • Connect desk lamps
      • Connect external screens
      • Connect USB mouse and USB keyboad
      • Connect DMX
      • Connect sound
      • Connect SMPTE (LTC)
      • Connect Ethernet
      • Connect analog remote control
      • Connect grandMA2 fader wing
      • Setup your PC
      • Turn on the console the first time
    • Keys & Buttons on the Console
      • Key overview
      • >>> [GoFastForward]
      • <<< [GoFastBack]
      • . [Dot]
      • Align
      • Assign
      • At
      • Backg [Background]
      • Backup
      • Blind
      • Bt Pg +
      • Bt Pg -
      • B.O. [Blackout]
      • Channel
      • Ch Pg +
      • Ch Pg -
      • Clear
      • Copy
      • Cue
      • Del [Delete]
      • Down
      • Edit
      • Effect
      • [Encoder]
      • Esc
      • Exec [Executor]
      • Executor Buttons
      • Fd Pg +
      • Fd Pg -
      • Fix
      • Fixture
      • Freeze
      • Full
      • Go + [small]
      • Go + [large]
      • Go - [small]
      • Go - [large]
      • Goto
      • Group
      • Help
      • Highlt [Highlight]
      • If
      • Keyboard
      • Learn
      • List
      • MA
      • Macro
      • [Minus] -
      • Mouse
      • Move
      • Next
      • [Numeric]
      • Off
      • On
      • Oops
      • Page
      • Pause [small]
      • Pause [large]
      • Please
      • [Plus] +
      • Preset
      • Prev [Previous]
      • Prvw [Preview]
      • Select
      • Sequ [Sequence]
      • Set
      • Setup
      • Solo
      • Store
      • Temp
      • Thru
      • Time
      • Top
      • Tools
      • Up
      • Update
      • User 1
      • User 2
      • View
      • U1 - U4
      • V1 - V10
      • X1 - X20
    • Workspace
      • User interface
        • Screen layout
        • User-defined area
        • Command line
        • X-Key labels
        • View buttons
        • Master section
        • Time control
      • Encoder bar
        • Preset control bar
        • Encoder toolbar
      • Encoder settings
      • Command wing bar
      • Command section
      • Mini executor bar
      • Work with views
      • Touch gestures
      • Calculator
      • Info
      • Oops and undo
      • Colors
        • System
        • Marker
        • Cue
      • Text indicators and symbols
      • Icons
      • Keyboard shortcuts
        • Turn on or turn off the keyboard shortcuts
        • Edit keyboard shortcuts
        • Add or delete keyboard shortcuts
        • Export or import keyboard shortcuts
    • Windows in General
      • Create and manage basic windows
      • Clear the screen or delete windows
    • Command Syntax and Keywords
      • General syntax rules
        • Helping keywords
        • Object keywords
        • Function keywords
      • All keywords
        • Special characters
        • <<< [GoFastBack]
        • >>> [GoFastForward]
        • - [Minus]
        • + [Plus]
        • AddUserVar
        • AddVar
        • Agenda
        • Alert
        • Align
        • AlignFaderModules
        • All
        • AllButtonExecutors
        • AllChaseExecutors
        • AllFaderExecutors
        • AllRows
        • AllSequExecutors
        • And
        • Appearance
        • Asterisk *
        • Assign
        • At
        • At @
        • Attribute
        • AutoCreate
        • Backup
        • Black
        • Blackout
        • BlackScreen
        • Blind
        • BlindEdit
        • Block
        • ButtonPage
        • Call
        • Camera
        • ChangeDest
        • Channel
        • ChannelFader
        • ChannelLink
        • ChannelPage
        • Chat
        • CircularCopy
        • Clear
        • ClearActive
        • ClearAll
        • ClearSelection
        • Clone
        • CmdDelay
        • CmdHelp
        • Copy
        • CrashLogCopy
        • CrashLogDelete
        • CrashLogList
        • Crossfade
        • CrossfadeA
        • CrossfadeB
        • Cue
        • Cut
        • Default
        • DefGoBack
        • DefGoForward
        • DefGoPause
        • Delay
        • Delete
        • DeleteShow
        • DisconnectStation
        • Dmx
        • Dollar $
        • DmxUniverse
        • Dot .
        • DoubleRate
        • DoubleSpeed
        • Down
        • DropControl
        • Edit
        • Effect
        • EffectAttack
        • EffectBPM
        • EffectDecay
        • EffectDelay
        • EffectFade
        • EffectForm
        • EffectHigh
        • EffectHZ
        • EffectID
        • EffectLow
        • EffectPhase
        • EffectSec
        • EffectSpeedGroup
        • EffectWidth
        • Empty
        • EndIf
        • EndSession
        • Escape
        • ExecButton1
        • ExecButton2
        • ExecButton3
        • Executor
        • Exit
        • Export
        • Extract
        • Fade
        • FadePath
        • Fader
        • FaderPage
        • Feature
        • Filter
        • Fix
        • Fixture
        • FixtureType
        • Flash
        • FlashGo
        • FlashOn
        • Flip
        • Form
        • Freeze
        • Full
        • FullHighlight
        • Gel
        • Go
        • GoBack
        • Goto
        • Group
        • HalfRate
        • HalfSpeed
        • Help
        • Highlight
        • IdentifyFaderModule
        • If
        • IfActive
        • IfOutput
        • IfProg
        • Image
        • Import
        • Info
        • Insert
        • Interleave
        • Invert
        • InviteStation
        • Item3D
        • JoinSession
        • Kill
        • Label
        • Layer
        • Layout
        • Learn
        • LeaveSession
        • List
        • ListEffectLibrary
        • ListFaderModules
        • ListLibrary
        • ListMacroLibrary
        • ListOops
        • ListOwner
        • ListPluginLibrary
        • ListShows
        • ListUpdate
        • ListUserVar
        • ListVar
        • Load
        • LoadNext
        • LoadPrev
        • LoadShow
        • Locate
        • Lock
        • Login
        • Logout
        • Lua
        • Macro
        • ManualXFade
        • Mask
        • Master
        • MasterFade
        • MAtricks
        • MAtricksBlocks
        • MAtricksFilter
        • MAtricksGroups
        • MAtricksInterleave
        • MAtricksReset
        • MAtricksWings
        • MediaServer
        • Menu
        • Message
        • Messages
        • MidiControl
        • MidiNote
        • MidiProgram
        • Model
        • Move
        • Move3D
        • NetworkInfo
        • NetworkNodeInfo
        • NetworkNodeUpdate
        • NetworkSpeedTest
        • NewShow
        • Next
        • NextRow
        • Normal
        • Off
        • On
        • Oops
        • Or
        • OutDelay
        • OutFade
        • Page
        • Parentheses ( )
        • Park
        • Part
        • Paste
        • Pause
        • Plugin
        • PMArea
        • Preset
        • PresetType
        • Preview
        • PreviewEdit
        • PreviewExecutor
        • Previous
        • PrevRow
        • Profile
        • Protocol
        • PSR
        • PSRList
        • Quotation marks " "
        • PSRPrepare
        • Rate
        • Rate1
        • RdmAutomatch
        • RdmAutopatch
        • RdmFixtureType
        • RdmInfo
        • RdmList
        • RdmSetParameter
        • RdmSetpatch
        • RdmUnmatch
        • Reboot
        • Record
        • Release
        • ReloadPlugins
        • Remote
        • RemoteCommand
        • Remove
        • RemoveIndividuals
        • Replace
        • ResetDmxSelection
        • ResetGuid
        • Restart
        • Root
        • Rotate3D
        • SaveShow
        • Screen
        • Search
        • SearchResult
        • Select
        • SelectDrive
        • Selection
        • Semicolon ;
        • SelFix
        • Sequence
        • SetHostname
        • SetIP
        • SetNetworkSpeed
        • Setup
        • SetUserVar
        • SetVar
        • ShuffleSelection
        • ShuffleValues
        • Shutdown
        • SnapPercent
        • Slash /
        • Solo
        • SpecialMaster
        • Square brackets [ ]
        • Speed
        • StepFade
        • StepInFade
        • StepOutFade
        • Stomp
        • Store
        • StoreLook
        • Surface
        • Swop
        • SwopGo
        • SwopOn
        • SyncEffects
        • TakeControl
        • Telnet
        • Temp
        • TempFader
        • Thru
        • Timecode
        • TimecodeSlot
        • Timer
        • ToFull
        • Toggle
        • Tools
        • Top
        • ToZero
        • Unblock
        • Unlock
        • Unpark
        • Up
        • Update
        • UpdateFirmware
        • UpdateSoftware
        • UpdateThumbnails
        • User
        • UserProfile
        • Value
        • Version
        • View
        • ViewButton
        • ViewPage
        • WebRemoteProgOnly
        • With
        • World
        • Zero
      • Work with lists
        • Object list
        • Selection list
        • Executor list
        • Attribute list
        • Station list
    • Using the Backup Menu
      • New show
      • Load show
      • Save show
      • Save show as...
      • Delete shows
      • Using a USB stick
      • Setting up a file server
      • Partial show read
      • ASCII show read
      • Save as grandMA3
    • Single User and Multi User Systems
      • The difference between a single user and a multi user system
      • Create user profiles and users
      • User settings
      • Login
    • Networking
      • What is networking
      • Set the IP address in the console
      • Set the IP address in the onPC
      • Using DHCP in MA devices
      • Session control
        • How to create a session
        • Protecting the session and station
        • Adding devices to the session
        • How to end or leave a session
        • Session collision
      • Getting DMX in and out of the system
        • Setting up DMX ports on MA devices
        • Network DMX protocols
        • What affects my DMX output?
      • Using CITP
        • Streaming CITP
        • Thumbnail exchange
      • PosiStageNet (PSN)
      • FTP connection to console and NPU
    • Patching, DMX, and Fixture Setup
      • What are channels & fixtures
        • Attributes
        • DMX break
      • What is 3D and stage setup
      • Adding fixtures to the show
      • Delete fixtures from the show
      • Working with layers
      • Multipatching
      • Live patching
      • DMX sheet
      • DMX testing
      • DMX and parameter lists
      • Universe pool
      • Stage view
      • Virtual 3D cameras
      • Position fixtures in the 3D stage
      • Auto calibrate fixture positions
    • Basic Fixture Types
      • What are attributes, features & preset types
      • ColorMix vs. MixColor
      • Different fixture types
        • Conventional
        • LED
        • Mirror
        • Moving lights
        • Media server
        • Virtual fixtures
    • Operate Fixtures
      • Channel sheet
      • Fixture sheet
      • Sheet options
        • Tools
        • Layer mask
        • Display
        • Title buttons
        • Assign executor
        • Mask (local)
      • Layers in sheets
        • Channel sheet and fixture sheet
        • Sequence content and sequence tracking sheet
      • What is the programmer
      • Encoder grouping
      • Using the color picker
      • Using the shaper dialog
      • Using the smart view
      • Edit a channel or fixture
    • Pools in General
      • Manage pool objects
      • Adjust pool options
      • Call modes
    • Groups
      • Create groups
      • Auto create groups
      • Using groups when programming
      • Choose copy method
      • Change specific group colors
      • Group masters
    • Presets
      • What are special modes
      • Preset pools
      • Preset pool "Dynamic"
      • Create presets
      • Preset pool options
      • Create preset reference
      • Auto create presets
      • Auto create additional presets
      • Embedded presets
      • Edit presets
      • Update presets
      • Delete presets
    • Cues and Sequences
      • What are cues and sequences
      • Looking at the cue sequence
      • Store cues
      • Store options and defaults
      • Cue timings
      • Renumber cues
      • Delete cues
      • Playing back cues
      • Looking at the cue content
      • Update cues
      • What is tracking
      • What is MIB
      • Sequence mini executor
      • Commands in cues
    • Executors
      • What are executors
      • Executors on the screens
      • Assign a function
      • Looking at the active executors
      • Common executor options
    • Advanced Sequence Functionality
      • Using different view sets in the sheets
      • Working with MIB
      • Using cue modes
      • Cue zero
      • Sequence info window
      • Looping cues
      • Cue path
    • Advanced Executor Functionality
      • Executor pages
      • Channel pages
      • Executor options
      • Masters window
      • Special masters
        • Default masters
        • Grand masters
        • Speed masters
        • Rate masters
        • Playback masters
    • Clone
      • Clone in user interface
      • Examples
      • Clone presets
    • Search and Replace
      • Search
      • Replace
    • Image Pool
      • Import images and videos
      • Image limitations & guidelines for symbols
      • Supported file formats
      • Delete images and videos
    • Layouts
      • Create a layout
      • Layout pool options
      • Edit layout
      • Layout view options
    • Worlds, Filters and Masks
      • What are worlds
      • Create worlds
      • Auto create worlds
      • Use worlds when programming
      • What are filters
      • Create filters
      • Use filters when programming
      • Use temporary filters
      • What are masks
      • Create masks
      • Use masks in the sheets
      • Apply worlds or filters to executors and sequences
    • MAtricks
      • MAtricks toolbar
      • MAtricks pool
      • MAtricks interleave
      • MAtricks blocks
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    • Chasers
      • Create a chaser
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      • Chaser mini executor
    • Effects
      • Use predefined effects
      • Use template and selective effects
      • Create an effect in the programmer
      • Create an effect that uses presets
      • Create effect forms
      • Pool options
      • Effects in a cue
      • Assign effect to executor
      • Live edit an effect
      • Running effects
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      • Delete effects
    • Bitmap Fixture
      • Import bitmap fixture
      • Apply bitmap fixture in the layout
      • Control bitmap fixture
      • Edit bitmap fixture
      • Example
      • Priorities for bitmap effects
      • Disable bitmap for fixtures
    • XYZ
      • XYZ vs. pan/tilt
      • XYZ and pan/tilt in cues and sequences
      • Use stage markers
      • Link objects to stage markers in MA 3D
    • Remote Controlling the System
      • Remote input
      • MIDI show control (MSC)
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      • Telnet remote
      • Decimal – hex table
    • Timecode
      • What is timecode and timecode shows
      • Record a timecode show
      • Edit a timecode show
      • Playing back a timecode show
      • Organize the show with multiple timecode shows
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      • Timer pool
      • Timer pool options
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      • What is agenda
      • Create an appointment in the agenda
    • Macros
      • What are macros
      • Manually create a macro
        • Use variables
        • Create pop-ups
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      • Record a macro
      • Edit a macro
      • Command line interaction
      • Assign a macro to a key
      • Example macros
    • Plugins
      • What is Lua
      • Edit plugins
    • Partial Show Read
      • What is partial show read (PSR)
      • How to do a PSR
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    • Advanced Fixture Types
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    • grandMA2 onPC Details
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  • grandMA3 Mode2
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Version 3.4

Looking at the cue content

There are two sheets that can be used to look at the content stored in cues - the stored values can also be edited using the sheet.

They are the Sequence Content Sheet and the Sequence Tracking Sheet. Both are windows that can be created and stored as views using the Create Basic Window pop-up. 

Both sheets can be configured using the Sheet Options - access by tapping the yellow ball in the upper left corner.

Sequence Content Sheet

The Sequence Content Sheets is used to see the fixtures and values stored in cues. It looks a lot like the Fixture Sheet, but it has a masking function that only displays what is stored in a cue. It is like a combined Sequence Tracking (read below) and Fixture Sheet.

It could look like this:

Sequence Content Sheet

The Title Bar show the number of the executor and the name and number of the sequence the sheet is displaying the content from. If a world other than the default Full world is selected, then this is also displayed in the title bar (Small World icon with a number underneath). The Title Bar will also display any masks assigned (small Ghost icon).

Sequence Content Sheet - Title Bar example

There can be many Title Buttons in the Title Bar. These can be shown or hidden using the Sheet Options - they are access by tapping the yellow ball in the upper left corner.

Some of these buttons and their functions are specific for the Content Sheet. Some are shared with the Sequence Tracking Sheet (reed below). This is short description of their function.

Edit Cue Only

This function is shared with the Tracking Sheet. Turning it On will make any changes you make to values as cue only changes - otherwise it will be made as tracking changes. If you are in doubt about what this means then please read the What is Tracking topic.

Cue Mode

The Cue Mode swipe button is unique for the Content Sheet. It changes what cue in the sequence is displayed.

It has four different options:

  • Current Cue:
    This will make the sheet display the information related to the current active cue.
  • Previous Cue:
    This will display the values from the previous cue. This is the last cue that was active even if you jump in the cue sequence.
  • Next Cue:
    This displays the values for the next cue if you perform a Go to the sequence. If a cue is "Loaded" then this cue will be displayed.
  • Manual:
    This will add a vertical scroll bar on the right side of the sheet. This scroll bar can be used to scroll through the cues in the sequence and manually select the cue you want to see.

Tracking

This toggle button is also a setting in the Sheet Options in the Layer Mask tab.

This function will hide or show tracked values. If it is On then the tracked values will be shown. If a fixture only has tracked values, then it will also be shown in the sheet.

If this is Off then all tracked values will be hidden. If a fixture only has tracked values then the fixture will also be hidden in the sheet. Hiding the tracked values will make the sheet display only the data that is actually stored in the cue.

 

Link Mode

The Link Mode swipe button is shared with the Tracking and Executor Sheets. It is used to select what sequence is displayed in the sheets. It has three options:

  • Link Selected:
    This means that the sheet displays the sequence assigned to the selected executor.
  • Not Linked:
    This will stop automatic linking and display the sequence assigned to the executor selected in the Assign Executor tab in the sheet options.
  • Link Last Go:
    This will display the sequence assigned to the executor where you last performed a Go.

It is also in the sheets options. In the Layer Mask tab - here it is described in a little more details.

Values can be edited directly in the sheet. This will immediately change the values stored in the cues without using the programmer.

Sequence Tracking Sheet

The Sequence Tracking Sheet is used to display all your fixtures and attributes stored in a sequence. It shows a spreadsheet type window where all the cues are rows and all the attributes stored are columns. In the intersection between the rows and column are the stored values displayed. This window allows for a nice overview and a visual flow of attributes through the cues.

An active cue will be displayed using a yellow frame around the row. If a cue is being previewed or edited then this cue will have a red frame.

 

It could look like this:

Sequence Tracking Sheet

The Title bar of the Tracking Sheet functions exactly as the Title Bar of the Content Sheet. There is one Title Button that is unique to the Tracking Sheet.

Selection Only

This toggle button is a masking button that will hide non-selected fixtures in the sheet - but it also hides cues where the selected fixture only have tracked values. The result is that you only see the selected fixtures and where they have active stored values.

This function is also accessible in the Layer Mask tab in the Sheet Options. Remember that the Sheet Options can be access by tapping the yellow ball in the upper left corner.

Editing values in the Tracking Sheet

The cue numbers can be renumbered by editing the number. Read more about this function the Looking at the cue sequence topic.

The names can also be edited in this sheet.

The stored attribute values can also be edited. Doing so will immediately change the values in the cues, bypassing the use of the programmer.

 

If you edit any value in the sheet, then a Tracking Options pop-up appears. It can do a lot more than just edit the selected values. It looks like this:

Tracking options pop-up

There are three parts of this pop-up.

The first is the "Destination". This drop down has three options:

  • Attribute:
    Apply the changes to the selected attributes only (for example only tilt).
  • Encoder Grouping:
    Apply the changes to every attribute with the same encoder grouping (for example both pan and tilt).
  • Feature:
    Apply the changes to the entire feature (for example the entire shaper module).

 

The next part is the "Action" part. There are several buttons here:

  • Remove individual Fade:
    Delete the individual fade times and set it back to the overall cue timing.
  • Remove individual Delay:
    Delete the individual delay times and assign the overall cue delay time.
  • Remove individual Effect values:
    Delete any individual effect values and assign the values from the effect.
  • Remove Effect:
    Remove any effects.
  • Extract Preset:
    Remove the reference to a preset, but keep the values essentially coping the values stored in the preset into the cue.
  • Block:
    Block the "Source" with regards to the "Destination". Tracked values (default colored magenta) are converted into stored values (default colored white).
  • Unblock:
    Unblock the "Source" with regards to the "Destination". Blocked values (default colored white) are converted into tracked values (default colored magenta).
  • Delete:
    Delete the "Source" with regards to tracking and the "Destination".
  • Delete Cue Only:
    Delete the value using cue only (and keep the original values in the following cue).

The left action column can all be selected at the same time, but the right column is mutually exclusive allowing only one action being selected.

 

The last part is the "Source". It is only selectable when an action is chosen. There are several buttons:

  • Selection:
    Make the change in the selected cells (with regards to the "Destination"). Cells can be selected as individual, but it is also possible to lasso both vertical and horizontal in the sheet. It is even possible to selected multiple single cells by keeping the Ctrl key on the keyboard pressed while selecting cells. You can even do multiple lassos and single cells with the Ctrl key pressed.
  • Selected Cue(s):
    Make the change in the entire selected cues.
  • Complete:
    Make the change in the entire sequence.
  • Selected Channels for All Cues:
    Make the change for the selected attributes (with regards to the "Destination").

Tapping a source button will perform the action and close the pop-up.

 

Beside the three parts there is also a button called "Edit". This opens the calculator. Using this allows to change the selected values or assign any relevant presets (with respect to the destination setting). Valid presets are shown in the calculator pop-up. If you want to edit a value as Cue Only, then you need to remember to activate the Cue Only function before editing the value. This is easiest with the Cue Only button visible in the Title Bar.

With a combination of the different parts and the Edit button you can make almost any desired changes in the Tracking Sheet.

The pop-up can be closed by tapping the yellow X in the upper right corner of the pop-up. This will cancel any actions.


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