- grandMA2 User Manual
- grandMA3 Mode2
- grandMA2 Quick Start Guide
- grandMA2 Quick Manual onPC solutions
- MA 3D
- Help from MA technical support
- Symbols used
- Introduction
- Install and Uninstall
- System Requirements
- Installation
- Uninstall MA 3D
- First Steps
- Hardware connection
- Start MA 3D
- Create a Session
- Data Management
- Master/Slave
- Coordinate system
- Program Surface
- Menu Bar
- Menu Bar - File Menu
- Settings
- Edit
- Functions
- Tools
- View
- Help
- Tool Bar
- Main Windows
- Stage View
- Mouse + Keyboard Actions
- Arrangement of Objects (Align Objects)
- Duplicate (copy 3D Objects)
- 3D Objects
- Assets (Information Window)
- Properties
- Media Database
- Materials
- Video Player
- Moving Paths
- Sessions
- Status Bar
- Windows Layout
- Menu Bar
- Fixture Types
- 3D Modeling and Import
- Workflow
- 3D Modeling Principles
- Creation of a 3D Model
- Creation of a 3D Fixture Model
- Import 3D Model to MA 3D
- Assigning of 3D Models to Fixture Types
- Checklist for 3D Modeling
- Automated import
- Parameters
- Axes
- Rotation Axes
- Linear Axes
- Beam of Light (Cone)
- Keyboard Shortcuts
- MA 3D FAQ
- MA VPU
- Release Notes
Assigning of Models to Fixture Types
Field | Description | |||
---|---|---|---|---|
ModelKey | Unique key of the model. This key is created with the first importing of the model and saved in the XML file (*.ImportSettings.xml). The key identifies exactly the model. If the model is imported again the same key will be used from the XML file. | |||
DeviceManufacturer | Manufacturer of the fixture that is represented by the model. | |||
DeviceName | Name of the fixture that is represented by the model. | |||
DeviceClass | Type of the model if it represents a fixture. E.g. 'Headmover’ | |||
ModelPriority | Priority for selecting this model. High numbers are more probable. The standard value '0’ should only be used if the meaning is clear, see description below. |
At best the fixture type of a device is left in the data base. If the very same type is found by MA 3D (ModelKey == Model.ModelKey) it will be used without any validation. In this case a fixture type always will be assigned to the same model.
If no model key is found the application searches for a more suitable model, like same 'DeviceManufacturer’ , 'DeviceName’ etc..
The fields 'DeviceManufacturer’ and 'DeviceName’ can be placeholders to find the right model for variant spellings. For example: 'Vari*Lite' is often spelled as ‚Vari-Lite', or a ‚VL1000 AS’ should use the same model as 'VL1000 AI’. In this case both fields should contain a ‚Vari?Lite’ and 'VL1000*’.
Possible placeholders:
* | 0-n any characters | |||
---|---|---|---|---|
+ | 1-n any characters | |||
? | 0-1 any characters | |||
# | 1 arbitrary character |
Often there are several variants of fixture types in a model range. So the attachment of a '*’ is recommended - for example: 'VL1000*’. The spelling is not case sensitive.
If a special 3D object shall be used for a model even though a model with the notation exists the 'ModelPriority’ can be increased (in steps of 100). For example a 'VL1000AS’ with the priority of 100 would be preferred instead of 'VL1000*’ with a standard priority of 0.
MA 3D is delivered with standard models for every 'DeviceClass’ type. The standard model has the following setting: DeviceManufacturer = ’*’, DeviceName = '*’ and ModelPriority = -100000. These models have a low priority and are used only if no other model with higher priority is found.