• dot2 User Manual
  • dot2 Quick Start Guide
  • dot2 3D
    • Install and Uninstall
      • System Requirements
      • Installation
      • Uninstall dot2 3D
    • First Steps
      • Hardware Connection
      • Create Session and connect 3D
    • Data Management
      • Master/Slave
      • Coordinate system
    • Program Surface
      • Menu Bar
        • File Menu
          • File - Settings
        • Edit
        • Functions
        • Tools
        • View
        • Help
      • Tool Bar
      • Main Windows
        • Stage View
        • Mouse + Keyboard Actions
        • Arrangement of Objects (Align Objects)
        • Duplicate (copy 3D Objects)
        • 3D Objects
      • Assets (Information Window)
      • Properties
      • Media Database
      • Materials
      • Video Player
      • Moving Paths
      • Sessions
      • Status Bar
      • Window Layout
    • Fixture Types
    • 3D Modeling and Import
      • 3D Models Principles
      • Parameters
        • Axes
        • Rotation Axes
        • Linear Axes
        • Beam of Light
        • Automated Import
        • Assigning of Models to Fixture Types
        • Checklist for 3D Modeling
        • Creation of a 3D Model
    • Keyboard Shortcuts
    • dot2 3D FAQ
  • dot2 Release Notes
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Version 1.3

Coordinate system

dot2 3D geometric system lets you define and manipulate objects in 3D space. It features a geometric system architecture that defines the X-Y plane as the ground area with the height as Z -axis. All objects can be moved or rotated along the world- or their own object axis (if the object has been rotated) as described in chapter Stage View. You can switch between the world or object axis via a toolbar button or the keyboard as shown in the following list:

Operating Elements Symbols in 3D View   Description
World axis or Ctrl + W Objects can be moved along the world axis.
  Objects can be rotated along the world axis.
Object axis or Ctrl +O Objects can be moved along the object axis.
  Objects can be rotated along the object axis.

 


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